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Gosteye - Advanced Statsheet

Playing a Gosteye

Gosteye are exceptionally perceptive and feature a good mix of mobility and endurance. However, this comes at the cost of most of their other abilities.

Statline

Str Dex Con Int Wis Cha For

-

-

+1

+1

+2

-

-

Base Hitpoints Resistances Vuenrablites
18 + HD + Con Cold Psychic

Mobility

Standard Climbing Swimming
Slow 20ft.
Medium 30ft.
Fast 120ft.
Type Standard
Speed 20ft.
Type Standard
Speed 20ft.
Max Depth 20ft.

Major Features

Take all of the following features upon character creation  

Ancient Chimera

Cardinal Feature


 
Your ancient ancestors do not hail from a natural conception and your genetic code is awash with unknown biology and forgotten genomes.

Starting at second level you may choose a single trait from a Animal in the Bestiarywithin your Tier. You may then select an additional trait every 4 levels after that. These features can be from the same animal or a different one.     {Note: While the Bestiary is still a work in progress you may substitute an animal out of there for a Beast from any of the Offical rule books at your GM's discretion.}

 

Fleeting Visions

Minor Feature

From time to time you catch a glimpse of the world and all its secrets.  

Upon rolling a natural 20 on a perception or investigation check you are granted 120ft of true sight for that check. This will only work on things you have not already checked during the last 24 hours.

Fleeting Visions [Feature]
  Syenrgies

General Acceptance Level

Accepting

Seances

 
Sight Keen
Hearing Keen
Touch Standard
Taste Standard
Smell Keen
Supernatural Keen
Arcane Poor
Special Electroception

Natural Proficiencies

 
  • Perception (Expertise)
  • Survival (Expertise)
  • Investigation
  • Insight
  • Actions & Attacks

    Bite

    Melee / 1 Action / 0ft.

    To Hit: 1d20 +Str/Dex

    On Hit 1d6 +Str Piercing / x2 Critical


    You bite down on your opponent.

    Allows reaction. Bite: Standard [Attack]

     

    Minor Features

    The following features become available as your character levels up.
    Level 0

    Powerful Jaws

    Minor Feature

    Though not suited to delivering damage in combat, you have powerful jaws that are capable of breaking down some of the hardest organic materials.

    You use your jaws to break down otherwise unreadable organic materials like bone or sea-shells, which are both coincidentally a good source of calcium. You may break down wood though it does not provide you with any sort of sustenance as your body can't digest it.

    Powerful Jaws [Feature]
    Level 4

    Nights Watch

    Minor Feature

    You are accustomed to keeping watch during the darkness of the night.

    You have an advantage on any perception checks made to detect threats at night.

    Nights Watch [Feature]
    Or Day Watch

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