Burning

New Conditions

When a creature or flammable object is hit by an attack, spell, or other effect that deals fire damage, the target must make a DC 10 DEX saving throw or ignite and become BURNING. Objects automatically fail saving throws against this condition.

BURNING CONDITION: A burning creature has disadvantage on ability checks and concentration checks. At the start of each of its turns, a burning target must succeed on a DC10 DEX saving throw or take 1d4 fire damage. On a success, or if a creature uses an action to extinguish the flames, or if some other effect douses the flames, the condition ends

From Bob
Type
Physiological