Caras - Class Subspatial Starship

A small UAC Bioships Subspatial Starship

The Caras - class is the first organic subspatial starship developed. Created shortly after the HF - Harkas First Contact, the Caras - class was initially only a small attempt to enter higher dimensions. It was later converted into a warship as it was realised that the ship design could be modified for this. The Caras - class is only about 3 km in length and carries only a small amount of turret based armament. Most of its firepower comes from its large torpedo tubes on the front of the bioship, giving it a very well defined stealth anti heavy role. 

Like for other UAC bioships, the crew compartment is well protected within the center of the ship and various organs positioned in seemingly random places around the rest of the interior. It will have multiple redundant copies of every organ in case some are hit. Its antimatter annihilation cores are particularly well protected. It contains most of its matter plasma within its blood, so the ship will not explode if its hit in any significant blood vessels. 

The bioship's thrusters are also fairly large and can take a large amount of power, so the ship can also be quite fast. Using its engine on high power is likely to emit a more powerful energy signature though, so there is a more efficient stealth mode which largely limits its power output but emits energy backwards in a straight line rather than a cone. Some captains have even used the tight beam stealth drive mode as a weapon in itself, particularly if the Caras - class runs out of torpedoes. Some people have realised the potential destructive power achievable by changing anti ship torpedoes with more advanced antimatter warheads capable of crippling a planet, but these have been severely banned by the Hyperion Ethics Committee for the same reason as regular antimatter warheads. 

It has little armour, instead relying on stealth and speed for protection. It also has a few small CIWS turrets designed for intercepting enemy missiles, but a large number of missiles might penetrate this defence. Missile protection might come from some supporting ships in a particular battle. To further improve stealth, it can reduce its energy consumption to an extent which reduces its energy signature as well, but then it will not be as effective at various tasks. 

As an organic ship, the Caras - class is not effected by some types of ewar, nor can it perform any significant ewar itself. It might be possible to blind it by shining bright lasers into its eyes or other EM radiation sensing organs, but the UAC has provided defences against this such as a cover that can protect its eye rods and cones within very short notice. This is usually triggered by the ship's own nervous system. Even during these events, the eye can still detect a small amount of light, so the ship will know when the ewar stops. At this point it should be safe to open its eye once again.

The interior crew quarters of the ship has surprisingly good conditions. The rest of the ship's organs are designed to run quietly, and the crew quarters is well lit by bioluminescent lights. There is a well defined floor, roof and walls which makes passage easy even for species that are not Harkas, and the interior is not covered in mucus or similar fluids. The bioship has a life support system, keeping any crew members inside alive.

It dissipates heat through a number of large radiators which can make the bioship resemble a star. 

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Cover image: Atmospheric Frigate by Tankium

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