Florallium

Ervenian Era, 1051 AB
Florallium is one realm with two faces: Pelion-Bloom, in Mithardir and Jotun-Bloom, Jotunheim, Accordingly. The two are coterminous overlays, step across a garlanded threshold and the same meadow continues, but dust becomes blossom in Pelion-Bloom and snow becomes blossom in Jotun-Bloom. Oaths of mercy, guest-right, and marriage keep the twin faces in lockstep; break them and the realm withdraws, leaving only dust or ice.  
Customs
Hospitality in Florallium is bound by the Guest-Right of the Garland: bread must be blessed and shared, obliging both host and guest to honesty and kindness until the following sunrise. The law of Mercy First demands that every wrong be answered with redress before punishment, and any violence against the helpless is answered immediately, as weapons transmute into garlands. Weddings and reconciliations are sealed through art, song, or the carving of knots; each vow radiates a soft ward against evil and strengthens the resolve of those sworn to uphold it. Those who willfully break their oaths are marked by drifting gray petals that cling to them across both faces of the realm until they make atonement.

Geography

Florallium is not a single landscape, but a twin-blooming realm rooted in two different planes. To the west it unfurls as the Pelion-Bloom, a flowering oasis scattered across the white grit of Mithardir. To the north it rises as the Jotun-Bloom, woven into the fjords and glaciers of Jotunheim. Both faces are alive with Iallanis’ mercy, each shaping the harsh bones of its host plane into places of peace and beauty. The two halves are bound by garland thresholds, where flowers grow in dust or ice, marking the seams of the realm. When a vow of peace or a marriage is spoken, a traveler may step across seamlessly, sand to bloom, snow to blossom, as though no border existed.  

Pelion-Bloom (Mithardir’s Face)

  What was once a barren white desert now bursts with sudden fertility.  
Meadow-Seas
White dunes soften into rolling meadows where wildflowers climb the slopes like waves frozen mid-surge. From afar the dunes still shine pale, but as one approaches they dissolve into carpets of violet, gold, and crimson blooms.  
Petal-Ruins
Half-buried titan arches and colossal tombs sprout with climbing roses and ivy. Pillars that once spoke of conquest now wear wreaths; their inscriptions are softened but not erased, as though mercy has chosen to cradle memory rather than deny it.  
Scent-Rivers
Underground aquifers force themselves to the surface in winding rivulets. The waters carry fragrances, lavender, heather, mint—that sharpen memory and calm anger.  
Storm-Gardens
Lightning storms sweep the horizon, but instead of scouring dust they scatter showers of glowing petals that settle into new groves by dawn.  

Jotun-Bloom (Jotunheim’s Face)

  Here, mercy reshapes frost and stone into alpine splendor.  
Fjell-Blooms
Glaciers split to reveal seams of soil where meadows burst into color, even at impossible altitudes. Lupines and snow-roses push up through the permafrost, their blossoms steaming in the chill air.  
Garland Fjords
Along the icy coasts, waves lap against beaches strewn with flower petals instead of kelp. Auroras thread themselves into wreaths above the fjords, their shifting colors reflected in the waters below.  
Thaw-Springs
Hot springs pool in valleys, ringed by flowering mosses. Steam rises in fragrant columns, turning fjords into natural sanctuaries where giants and mortals alike lay down arms.  
Glacial Bouquets
Some glaciers carry within them entire veins of preserved wildflowers, frozen centuries ago, which emerge intact when the ice calves into the sea. These blossoms are believed to be omens, gifts of Iallanis’ mercy enduring even through ages of cold.  

Shared Features

 
The Garland Circle
Wherever the two faces overlap, meadows erupt into a perfect circle of living trees in bloom, no matter whether rooted in sand or snow. This is where oaths are sworn and marriages sealed.  
The Emissaries’ Hall
A mirrored pavilion appearing in both faces, woven of vines and birch that never die. Here, hostile voices diminish to whispers until compassion or honesty is spoken.  
Festival Steadings
Meadows or fjords transform into open amphitheatres during the first spring rites. The land itself creates terraces of stone and flower where giants, Sirilians, and mortal allies feast, wed, and sing.  
The Spring of Mercy
A healing pool that flows through both faces at once: warm and clear among Mithardir’s dunes, steaming and mineral-rich in Jotunheim’s valleys. Its waters cure freely when offered to others but run bitter if hoarded.  

Travel and Access

Passage between Pelion-Bloom and Jotun-Bloom is found through Garland Gates, twin arches of woven blossoms that appear where dust meets bloom or where snow meets bloom; a traveler who touches bread to the lintel and speaks their purpose in peace may cross freely. In Jotunheim, the Snowdrop Stairs rise from fjords when a standard of parley is raised, carrying emissaries into the higher steads. Within Mithardir, petalstorms can be ridden like living winds, carrying singers from one oasis to another when they call aloud the names of those they come to aid. On rare festival nights, peace-bands from Arvandor may open meadow paths, allowing visitors from neighboring realms to join the revel.  

Inhabitants

Florallium is tended by giant petitioners—storm, cloud, and stone alike, along with firbolg and their kin, who serve as gardeners, storytellers, and keepers of oaths. The Mediators and Emissaries, an order sworn to Iallanis, move tirelessly between the two faces of the realm, brokering truces and escorting refugees. Among them wander Azatas and Agathions, who act as gentle guides, while good-hearted fey cultivate the oath-gardens where vows take root as blossoms.

Localized Phenomena

When tempers rise too sharply, Mercy’s Bloom fills the air with calming pollen that tests the will; only a sincere apology or a stubborn heart can resist it. During spring rites, Festival Resonance makes healing and restorative magic stronger by a step, while grudges weigh heavy on the tongue and are difficult to voice. In Pelion-Bloom, the Dust-Lull quells sandstorms near sites of sworn vows, while in Jotun-Bloom the Hearth-Warm eases the killing cold within circles where guest-right is honored.   Mercy is itself a power in Florallium. Empowered Mercy strengthens any cure or restoration spell cast to reconcile foes or shield the helpless, treating them as two caster levels higher, while calm emotions, sanctuary, and heroism tied to sworn promises last twice as long. The rite of Raise for the Wronged allows spells of resurrection cast to right a murder or martyrdom to be woven at half the usual material cost, with their caster level bolstered by +2. Cruel magic is impeded here: necromancy that harms life, compulsions of fear, and infernal contracts falter, sometimes fizzling into nothing. Finally, the Guest-Right Boon blesses all who share bread, salt, and a true name beneath the open sky; for a day and night, hosts and guests alike are sheltered by sanctuary, which endures until the first drop of blood is willingly spilled.
Trait Type
Description
Gravity Normal.
Time Normal.
Shape & Size Finite but path-infinite; borders “turn” travelers back unless on peace business.
Morphic Traits Resonantly morphic to vows of mercy, hospitality, and marriage. Acts of cruelty or bad-faith parley cause the bloom to recede to dust (Mithardir) or ice (Jotunheim) until mended.
Elemental Energy None Dominant
Alignment Strongly Chaotic Good.
Magic Healing, community, charm (mercy), sun/light, and oath-bound abjurations are enhanced. Fear/terror compulsion, cruel necromancy, and infernal contract effects are impeded.
Type
Magical Realm
Location under
Owner/Ruler

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