BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Telekinetic Weapons

Spirit Spells

The readied melee weapons of all allies pulse with arcane force.  

Effect

  • Affected weapons inflict bonus damage equal to the roll of your Magic Training talent.
    • Any attack made with an affected weapon that generates stunt points may treat the Pierce Armor stunt as costing 1 fewer SP. (This can be combined with other effects, such as the level 2 Rogue stunt bonus, to reduce the cost of the stunt to 0 SP.)

Side/Secondary Effects

  • This spell does not harm the weapons it affects and may be cast on weapons currently subject to the spells frost weapon and flaming weapon.
Material Components
8+ MP
Related Discipline
Mage
Related School
Spirit
Related Element
Enhancement
Effect Duration
1 minute; can extend for 6 MP per minute
Effect Casting Time
Major Action
Applied Restriction
Difficulty: 8 Test: None Requirement: Force Field

Remove these ads. Join the Worldbuilders Guild

Articles under Telekinetic Weapons


Comments

Please Login in order to comment!