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Crushing Prison

Spell

You encase one enemy in a contracting cage of force.  

Effect

  • The spell immediately deals 1d6 damage and the target must succeed on a Body test vs. your Spellpower or become immobilized.
  • They also take an additional 2d6 damage at the start of their next turn and remain immobilized until they pass a Body test vs. your Spellpower to break free of the cage.
  • Targets that fail a third test take another 3d6 damage at the beginning of their next turn and remain immobilized until they break free, but suffer no additional damage on subsequent turns.
Material Components
15 MP
Related Discipline
Mage
Related School
Spirit
Related Element
Attack
Effect Duration
Until target passes a Body‌ vs. Spellpower test
Effect Casting Time
Major Action
Applied Restriction
Difficulty: 8 Test: Body vs. Spellpower Requirement: Telekinetic Weapons

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