Arat
The factories of soulsteel Arat ring endlessly as he forges the arsenal of Claslat. Arat is the nation’s largest city. Great towering blocks of iron-faced tenements push up out of the press and bustle of the city, decorated with gaudy banners and luminescent paints. Advertisements are affixed to the sides of almost every building, and alleys glow like lurid arteries of glass market trade.
Arat houses Claslat’s Munifactory, a Municipal Charm and laboratory-bunker where Scholar’s Sodality researches and creates new weapons of war. In its shadow, countless foundries turn out crossobws, armor, and weapons forged by Populat workers. Glots are awarded not just for beating production goals, but also for innovations in weapon-making and warfare. Claslati intelligence agents often have close ties with workhouses and Sodalts in Arat, who providing funding to investigate threats foreign and domestic — which in turn leads to increased order sizes, and increased glot bonuses. Glot-bosses smuggle highly destructive and experimental weapons out of Arat, and occasionally act as agents provocateur on behalf of the city’s Triparite Assembly.
Arat rises in great layers, building over old layers as it expands. Most of the population slowly migrates upwards, but others strike out on their own, whether out of a desperate need for shelter or to salvage and research what lies beneath. Some glot-bosses hire armed bands to scavenge abandoned strata for materiel or schematics, selling lethal designs to the highest bidder. Regulators are ill-equipped to intervene with this. By informal agreement, the regulators’ patrols avoid the city’s deeper strata as long as the glot bosses keep their violence from spreading upward.
Arat houses Claslat’s Munifactory, a Municipal Charm and laboratory-bunker where Scholar’s Sodality researches and creates new weapons of war. In its shadow, countless foundries turn out crossobws, armor, and weapons forged by Populat workers. Glots are awarded not just for beating production goals, but also for innovations in weapon-making and warfare. Claslati intelligence agents often have close ties with workhouses and Sodalts in Arat, who providing funding to investigate threats foreign and domestic — which in turn leads to increased order sizes, and increased glot bonuses. Glot-bosses smuggle highly destructive and experimental weapons out of Arat, and occasionally act as agents provocateur on behalf of the city’s Triparite Assembly.
Arat rises in great layers, building over old layers as it expands. Most of the population slowly migrates upwards, but others strike out on their own, whether out of a desperate need for shelter or to salvage and research what lies beneath. Some glot-bosses hire armed bands to scavenge abandoned strata for materiel or schematics, selling lethal designs to the highest bidder. Regulators are ill-equipped to intervene with this. By informal agreement, the regulators’ patrols avoid the city’s deeper strata as long as the glot bosses keep their violence from spreading upward.
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