2025-09-05 Runel's Gambit

General Summary

Scene: Autochthonia > Harmegis > Maker’s Anvil

  • Dreamflower and Scurrilous Minx find a place to begin working on artifact texts that will allow mortals to self-initiate into sorcery.
  • Part way through the process, as Dreamflower’s anima crescendos, a figure accosts them.
  • He identifies himself as Fulgent Thunder of Inspiration and came because he could detect the manipulation of this much essence all the way in the Maker’s Eye.
  • He was expecting to find Autochthonians being defiant and is surprised by Dreamflower politeness and cordiality.
  • Dreamflower pauses her project to have tea with Fulgent Thunder.
  • Fulgent Thunder claims that the Great Maker only wants his Chosen to use sorcery, but Dreamflower suspects this may be more of Fulgent Thunder’s strongly-held personal interpretation.
  • Dreamflower explains that where she comes from, sorcery is a great tool to protect and enriches communities. (community betterment being a key value in Autochthonia)
  • When she scrutinizes Fulgent Thunder, she detects he is a fairly powerful machine spirit.
  • Fulgent Thunder picks up on Dreamflower picking words that echo Alchemicals and asks if she knows one. Dreamflower mentions having worked closely with Fortifier of Hearts & Bones.
  • At the mention of Fortifier, Fulgent Thunder sends an arc of lightning out toward the Maker’s Eye. This seems to have been a message to Symphonic Harmony of Traditions Retold.
  • Fulgent Thunder is somewhat relieved and chastened after this. Apparently Symphonic Harmony informed him that she had already heard of Fortifier.
  • Fulgent Thunder says that one of the 8 Divine Ministers, Runel, will be visiting Harmegis in less than 2 days.
  • Scene: Autochthonia > Harmegis > Maker’s Anvil

  • Stelsor and Seline go looking for Lincoln, someone they were told could help them find workers
  • When they arrive at Lincoln’s tent, they meet someone who looks like they might be an alchemical.
  • Stelsor negotiates for workers for his amusement park plans but also some people who can help rebuild the First Age machinery in Hollow/Nexus.
  • 200 obols for the architects
  • 1600 obols for the level 8 technicians
  • (we’re thinking roughly 200 glots = 1 talent)
  • He is led to meet with the architects. As he explains the project the architects seem to change from feeling bored to actually very intrigued. Apparently this project excites them because the age and materials will really stretch their skills.
  • Led to a new place where we all meet up.
  • Scene: Autochthonia > Harmegis > Maker’s Eye

  • Symphonic Harmony of Traditions Retold introduces each of the exalts by full title and then informs us that Runel, Divine Minister of Order.
  • Fortifier is awestruck that one of the souls of Autochthon would journey from the industrial tabernacles of the Core to visit us.
  • Fulgent Thunder is introduced to Fortifier.
  • Fortifier scan of the machine spirit senses power somewhere between a First and Second Circle demon. (Celestial Overseer Concordat)
  • Fortifier asks if he is connected to the tai-leks we met in the Reaches.
  • Fulgent Thunder isn’t directly tied to those any more than all machine spirits are.
  • Symphonic Harmony sends Fulgent Thunder away and then privately confides that the visit of Runel is a ruse to help lure out Varakleion.
  • Symphonic Harmony asks for our first-hand account of our run-in with Varakleion.
  • Symphonic Harmony explains that Varakleion, powerful as he may be, seems to be an agent or accomplice of a certain - Lover Clad in the Raiment of Tears.
  • Symphonic Harmony discusses the strange form of the Blight we saw in Orbulin and in the Reaches
  • Stelsor shows the Oblivion Spear to Symphonic Harmony. Harmony finds it novel, but worries an object with such Neverborn energy might have unforeseen affects on us if we use it too much.
  • We ask Symphonic Harmony what they know of Varakleion’s methods, such as if he leads followers or has vehicles to attack with.
  • For vehicles, they only knew of the Orbulin.
  • She explains that they have called in several
  • Fulgent Thunder of Inspiration,
  • Appropriate Cogwheel of Divination,
  • Lucent Filer of Knowledge,
  • Regarding military emplacements, she has argued for them but been unable to convince the machine spirits and Tripartite to make such defensive modifications to the city.
  • She expect we may encounter gremlins
  • There are reports from the Reaches of a Five-Metal Shrike flying about.
  • Sees-your-soul has to go back since his time-off is up.
  • We’re sending him back with Seline and Minx, but keeping Tidetamer, Acolotarian, Dreamflower, Fortifier and Stelsor.
  • We hear a loud alarm and ask if Symphonic Harmony can tell what that was. She is able to see an object flying toward the city. It appears to be a set of 6 flying statues carrying some sort of elaborate box the side of a small house over their shoulders.
  • This object begins to unlock some very old memories within Fortifier.
  • When the flying colossi land, the cube unfolds and out comes Runel.
  • Runel greets Symphonic Harmony who introduces her champions.
  • Fortifier is granted access to his memories of receiving his gauntlets from Runel during the Divine Revolution.
  • We discuss the Deathlords and the Abyssals sworn to the Lover.
  • We know they can be killed because we killed Melkin.
  • The ones that are the Green Lady’s children, we merely captured them. They are presumably confined in Yu-Shan.
  • Runel inquires about the motivations of Acolotorian and Stelsor
  • Acolotorian is committed to helping the greater good.
  • Stelsor just hates how the Lover pushes folks around.
  • Scene: Autochthonia > Harmegis

  • Stelsor is directed to a place that can serve as our base for the Great Crane in the city.
  • No price is charged to us as we are preparing to perform a great service for the city and the god-body.
  • We head out to plan how to prepare for action
  • Stelsor looks for someone how can become our trade ambassador here.
  • Fortifier heads to laboratories of the Sodalities to manufacture one or more artifacts.
  • Dreamflower considers rapidly training a squad of sorcerers.
  • Acolotorian explores the city.
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