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Prince of Thieves Hazim el-Zaman

Prince of Thieves Hazim el-Zaman (a.k.a. Hazim One-Eye)

Hazim is a thief and a rogue that hails from the kingdom of Zylistan. While he is the self styled "Prince of Thieves", he is as quick of tongue and wit as he is with his nimble hands and fingers. Hazim has come to Galador in search of something. What his person quest is he will not say, and when questioned about why he travels Galador, his answer is usually, "I am on holiday." Some suspect that he stole something he shouldn't have from a powerful sultan in Zylistan and is on the run. Hazim has an eye patch over his left eye, though rumors insist that this is a fake eye patch used to distract onlookers and mark him as identifiable. His other two main identifiable characteristics are a goatee and a tussled mop of hair, both as black as coal.

Handsome, swarthy, and dashing, Hazim has a devil-may-care outlook on life and certainly suffers from overconfidence. He is also a very talented thief, assassin, burglar,and spy. Outgoing and flamboyant unless "on a job" where he becomes unheard and unseen.

Character Location
View Character Profile
Alignment
Chaotic Neutral
Current Location
Species
Ethnicity
Year of Birth
3224 C.R. 26 Years old
Birthplace
H
Children
Gender
Male
Eyes
Brown
Hair
Black
Skin Tone/Pigmentation
Bronzed Skin
Height
5'11
Weight
175 lbs.
Belief/Deity
The Fates
Related Plots


Cover image: by Generated by Malekoth using Image Creator from Microsoft Designer via Bing
Character Portrait image: by Malekoth & Hero Forge

Homebrew

Hazim

Medium Human (Zylistanni, Level 5 Expert (Sidekick), Chaotic Neutral

Armor Class 16 ( studded leather armor, DEX bonus)
Hit Points 30 (5d8+1) [roll: 5d8+1)
Speed: 30 ft

STR

12
( +1 )

DEX

17
( +3 )

CON

12
( +1 )

INT

11
( +0 )

WIS

8
( -1 )

CHA

12
( +1 )

Saving Throws Dexterity +7
Skills

Acrobatics +7, Deception +4, Investigation +4, Perception +2, Perception +2, Sleight of Hand +10, Stealth +10

Hazim.jpg
by Malekoth & Hero Forge
Senses

Passive Perception: 12

Languages Trade, Zylistanni, Thieve's Cant
Challenge Rating 5
Proficiency Bonus +3

Ideals

Freedom. Chains are meant to be broken, as are those who would forge them. (Chaotic)

Bonds

I will become the greatest thief that ever lived.

Flaws

If there’s a plan, I’ll forget it. If I don’t forget it, I’ll ignore it.

Actions

Dagger. 20' Range, +7 1d20+7 To Hit, 1d4+4 DMG,

Scimitar. +7 1d20+7 To Hit, 1d6+4 DMG.

Bonus Actions

Helpful. Can tale the help action as a bonus action.

Cunning Action. You can take a bonus action on each of your turns to take the Dash, Disengage, or Hide action.

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