Orcs

Orcs


“Always ready for battle, however that battly may look like.”
 

As a Player Race

Stats

Ability Scores: Your Strength score increases by 2 and your Constitution score increases by 1.
Type: Humanoid
Size: Medium
Speed: 30 ft
Lifespan: up to 100 years
 
Abilities
Darkvision: You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Aggressive. As a bonus action, you can move up to your speed toward an enemy of your choice that you can see or hear. You must end this move closer to the enemy than you started.
Primal Intuition. You have proficiency in two of the following skills of your choice: Animal Handling, Insight, Intimidation, Medicine, Nature, Perception, and Survival.
Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

Subraces

None available, maybe you can find some?

Origins & History

The first Orcs were the people of Kruum - The Denier, who stood with him in his fight against the Darkness. When he rose to divinity, he reshaped them to better carry out this duty.
Since this day the orcs of the world have spread themselves thin across the continent, rarely can you find one of their strongholds, populated entirely by them. Too great is the danger that a local lord would think them his personal army, to send against any petty foe.

Culture & Society

There is nothing an orc loves more than a good fight. For some it is the thrill of the battlefield, for others it is a heated debate in an open forum or in a court of law. Even learning a new skill is a battle against yourself.
Orcs still carry that little bit of Kruum in them, inclining them to be resilient and helpful in the face of great adversity. Larger amounts of them can be found in the cities of the Southern Reaches.
 
“No matter what, if you have an orc by your side, your chances just increased by a lot.”
— Many a Soldier
Diverged ethnicities

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