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Eddy Navigator

I asked Lakka Ex Teiganan-Istip, one of the navigators who frequently visits the Eddy, to describe the work that he does.
Scribe Elan

As an Eddy navigator, I've been hired by more than half of the Tiderider families now sailing and a good quarter of the untethered. I could tell you I've met everyone who's stood a deck in the last ten years, and it would only be a small lie. There are certain receptions I'm used to, ranging from resentment to admiration. Sometimes families with their own navigators don't like that they have to suffer an outsider if they want to take a trip to the Eddy. They think it's unfair that we're keeping some of our techniques a secret, which tells me they haven't thought about how complicated it is. Most young sailors trail me like a wake, some shy about it and some brazen, asking me everything about what I do. When I answer them, I can tell at first breeze who's sundreaming and who has real interest.   The ones who welcome me with a smile and sad eyes are the ones I greet like equals. They know. They've tried. For whatever reason, usually for no fault, they couldn't make it all the way to the last mark. Eddy navigating takes thorough dedication and rare tolerance. True is true, I have some pride in it and I don't mind telling about it. Maybe it'll excite someone out there to start the journey. it's a worthwhile one, even if it doesn't end where you hope it will.  

Career

Qualifications

There's a lot to learn in navigation. You have to know the stars, currents, winds, clouds, birds. Anything that moves can be a clue to where you are. The most important, and the part where many drop out, is in learning everything that's in the sky. The stars, the moon, her family, the sky river. Where it's all going and when it's supposed to get there. You need to see at a glance if something's moved and gauge how far apart things are. That's how to find any spot in the ocean whether there's land there or not.   Beyond the skills, there's the fit. To be an Eddy navigator, you really have to be a friend of the ocean. Not that it's part of the testing, just that long-voyage navigating means night after night of staying up with a sullen watch that has less to say to you than the winds and swells do. If you're not already having friendly conversation with the ocean, you won't last long enough to earn your final mark unless you start to.  

Career Progression

Every Eddy navigator started out as a wetfoot who couldn't find the way from one side of a boat to the other. If you want to find the Eddy you start by following someone who can find Mraydor. You learn the basics of how to tell which way you're going. If you do well there, you've got the makings of a trade navigator, a fine and respectable position in any Tiderider family.   The next leg is to find an Eddy navigator and ask them to take you as an apprentice. That's a tough pull because we're used to hearing from excited chlidren who are looking for glory without effort. But suppose you convince me that you're serious about the work. Then you live on my boat while I teach you our specific methods of reading the sky and ocean. Eventually you'll know everything I do, but you're no navigator yet. I can give you the mark of knowledge, but the mark of practice only comes from the Master of Seas.   Who that is exactly is secret. Guess all you want to, but we won't tell even if you're right. All you need to know is that the Master of Seas will test your skills to the extreme. After that, the final challenge is to guide a small boat on your own to an isolated islet...blindfolded. If you can't find your way by what you can feel, hear, and smell, you'll be useless in a fog.   The Master of Seas has no other mark. There's no need for it; we all know who it is. It's a sadness more than an honor. If you're Master of Seas, the greatest navigator to the edge of any Gap, it's only because someone died who knows more than you.  

Other Benefits

Besides the respect and regular adventures, I have my own boat. A lot of freedom in that. Tiderider fleets own all the vessels attached to the mother ship, and it's easy for a sailor with an assigned boat to start thinking it belongs to her, but the Mother Captain can decide to trade or sell it anytime. I tether onto any ship I'm working with, but when the job is done I'm free to go.   Also the awe. Because I'm watching the stars, I notice the moon's family more than most. A few nights I've stood out on a deck and seen showers of light raining over the sky. More blood-red moons than I can remember.  

Costs

There's a deep loneliness to this work. I don't belong to any family now. There used to be maybe one or two Tiderider fleets out there who would take regular enough trips into the Gaps to have one of their own train in Eddy-finding, and even those would hire out sometimes. But now, every one of us, we're Ex Somebody In Nothing. We're a sort of fleet of our own, a family of experience because we've all been through the same trials, but it's rare we ever meet. Mostly it's the ocean and his other friends for our company.

Perception

Purpose

The point of a navigator is to keep a ship from getting lost. In and around the Cluster we're not needed so much. Probably the youngest sailor on any mother ship could lead you around the standard trade circuit, long as the weather's good. What we do special is find isolated land in the middle of unbroken ocean. Doesn't matter if it's barely big enough to stand on, as long as it's sticking out of the water we can find it. Mostly that means taking ships to the Eddy and that's why it's the name of the job, but it's not all we're good for. If you're looking to explore a new section of a Great Gap and want to find any islands that might be in it, only an Eddy navigator can do that for you.

Demographics

Interesting thing, though more navigators are women, Eddy navigators are almost always men. But you never know--of the five of us now, one is a woman. She's close to the mast and it looked like she'd get tapped. But she decided she'd rather be an Eddy-finder than a captain, and no one argued with her, it's that important a job.

History

The Oceanic Era started because of navigation. Any crew could take a boat up and down the coast as long as they could see it, but to head out across the water they had to have someone along who could be sure of getting them back. In those days that was the Tide Readers. But they were the kind of people who'd be Water Seekers now, which is cheating to my way of thinking. It took a long time to learn tricks that people who can't feel water could use, and that's when the art of navigation really began.   The Oceanic Era ended because of us, too. It was navigators who found the Cluster Islands and led the evacuation fleets there. I wonder sometimes if they still would have done that if they'd known how it would turn out, with only a few elite remaining. They could have gone back to the vastland instead. (You think it was forgotten, then discovered again? No, navigators always knew. We keep better records than anyone.)   Two things happened after moving into the Cluster Islands: shipping routes got shorter and simpler, and we found the Eddy. Everyday navigation got so almost any experienced sailor could keep a boat true. Finding the Eddy, which didn't have an island then, took a knack most people didn't have. That's when the respect began growing, and not just because of the skill. Back then most people thought of Water Seekers as part of the ocean and wanted to beg favors from them. Having a navigator who could find the way to the Eddy was the next best thing to having a link to the ocean itself.   Nobody likes to hear this about the conduits, but they've been bad for Tideriders in every way. Bad for navigators, too. When we weren't finding the Eddy, we were guiding freight to Aktergea or Eihlari. Apprentices who didn't pass the final test still did well for themselves that way. Modern self-guided boats have cut them out of those opportunities. Now only the Eddy and unknown Gap islands are too hard for anyone but us to find. I know the Seekers have their own good reasons for refusing a conduit, but I'm selfishly thankful for it. You lose navigators, you lose irreplaceable knowledge.

Operations

Tools

There are a lot more navigating tools than there used to be. My favorites are the bearing needle, angle snap, and calculator. Those together take out a lot of tedious measurement and number juggling, and I can get a heading correction to the steering before they move any farther along a wayward course. As true as that is, I wouldn't be an Eddy navigator if I couldn't find my way here without the use of those tools, and I keep in practice because any one of them could break at any time.   But my most important tool is my relationship with the Eddy. The Water Seekers trust me. They know I won't be bringing any tourists or vigilantes. Someone hires me, I check them out like I'm the one paying the money. If I'm ever wrong about a hire--if the Water Seekers don't like the guests I've brought and we get washed off--it's my last visit to the Eddy.

Dangers & Hazards

The most dangerous part of the job is lack of sleep. A lot of our work gets done at night, every night. There's always a dark watch on the ship at the same time, but sailors rotate through the different watches and I don't. Did you ever try to sleep during the day on a busy mother ship? Then a couple of times a day I have to get back on deck, re-check the heading, because there's nothing like finding out they mistook the numbers and have been on the wrong tack for hours.
Alternative Names
Eddy-finder, Gap navigator
Type
Private Services
Demand
The Eddy needs regular supply runs just like any other settlement, which is enough to keep us fed. Long Gap trips aren't as common, maybe one or two a year. We negotiate those among ourselves to make sure nobody's taking an unfair share.
Rarity
3-8, usually. Right now we stand at five.
Every so often I catch some sour folks muttering "Bet your family doesn't have to pay." Oh yes they do! It does cost them less--not as a favor, but because I don't have to investigate them. I know they won't ask the Seekers for anything that'll put my job in danger. The "Ex" in my name may mean I don't sail with them anymore, but their name in my name means everyone I work with knows where I came from.

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