Giga Chad the Robot
name | Giga Chad |
---|---|
level | 1 |
xp earned | 41 |
xp to next level | 59 |
origin | Mr.Handy Robot |
Attributes
strength
6
perception
6
endurance
6
charisma
4
intelligence
10
agility
4
luck
4
luck points
4
2d20
3d20
4d20
5d20
Roll equal or under target number: 1 success (TAG skills: 2 successes), roll of 20: creates complication, roll of 1: 2 successes
Roll equal or under target number: 1 success (TAG skills: 2 successes), roll of 20: creates complication, roll of 1: 2 successes
Skills
Name | TAG | Attr | Rank | ∑ |
---|---|---|---|---|
Athletics | STR | 0 | 6 | |
Barter | CHA | 1 | 5 | |
Big Guns | END | 3 | 9 | |
Energy Weapons | PER | 0 | 6 | |
Explosives | PER | 3 | 9 | |
Lockpick | PER | 0 | 6 | |
Medicine | INT | 3 | 13 | |
Melee Weapons | STR | 3 | 9 | |
Pilot | PER | 0 | 6 |
Name | TAG | Attr | Rank | ∑ |
---|---|---|---|---|
Repair | INT | 3 | 13 | |
Science | INT | 3 | 13 | |
Small Guns | AGI | 0 | 4 | |
Sneak | AGI | 0 | 4 | |
Speech | CHA | 0 | 4 | |
Survival | END | 0 | 6 | |
Throwing | AGI | 0 | 4 | |
Unarmed | STR | 0 | 6 |
Combat
melee dmg
-
defense
1
initiative
10
health
10 / 10
poison dr
immune
Protection
Location | Phys. DR | En. DR | Rad. DR | HP |
Head (1-2) | 2 | |||
Torso (3-8) | 2 | |||
Left Arm (9-11) | 2 | |||
Right Arm (12-14) | 2 | |||
Left Leg (15-17) | 2 | |||
Right Leg (18-20) | 2 |
Weapons
Name | TAG | Type | Dmg | Ammo Type | Range | Rate |
---|---|---|---|---|---|---|
Buzz saw | Melee Weapons | 3d6 | C | <1 | ||
Effects | Piercing 1 | Qualities | Weight | |||
Flamer | Energy Weapons | 3d6 | C | <1 | ||
Effects | Burst, Persistant, Spread | Qualities | Weight | 4 | ||
Pincer | Unarmed | 2d6 | C | <1 | ||
Effects | Qualities | Weight |
Ammo
Caliber | Type | Count |
---|
Perks & Traits
Perk | Rank |
---|---|
Mr. Handy | N/A |
Mister Handy has 360° vision and improved sensory systems that can detect smells, chemicals, and radiation, reducing the difficulty of PER tests that rely on sight and smell by 1. It moves through jet propulsion, hovering above the ground, unaffected by difficult terrain or obstacle. | |
Immunities | |
Immune to Poison, Radiation, and Disease. The Mister Handy reduces all Poison or Radiation damage suffered to 0 and cannot suffer any damage or effects from Disease. | |
Chemist | 1 |
Chems you create last twice as long as normal (see p.164). In addition, you unlock chems recipes that have this perk as a requirement. |
Perk | Rank |
---|---|
Integrated Boiler Attachment | N/A |
Has a Boiler attachment to make hot coffee or tea or to boil or sanitize water. | |
Robot | |
The Mister Handy is a robot. They are immune to the effects of starvation, thirst, and suffocation. They are also immune to Poison and Radiation damage. However, machines cannot use food and drink or other consumables, they do not heal naturally, and the Medicine skill cannot be used to heal them: damage to them must be repaired. |
Gear
Item | Weight |
---|---|
Intergraded Boiler MOD | <1 |
Standard Plating MOD | <1 |
Robot Repair kit | 4 |
Multitool | 1 |
Lab Coat | 1 |
Mentats (1 Dose) | <1 |
Stimpack (1 Dose) | <1 |
First Aid Kit | 2 |
Item | Weight |
---|
caps 10
carry weight 12 / 150
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Fallout RPG Character Sheet v1.2, made by Tillerz - Updated: 2023-07-31
Children
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