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Belrand

Belrand is a Nord spellsword and blade-for-hire who can be found in the Winking Skeever in Solitude. He charges a fee of 100 gp.   He will glowingly advertise his services with:
"Versatility is the key to survival. Hire me, and you'll be well prepared to face threats both magical and mundane."
"I fight with both blade and spell. You might say I'm equipped to handle nearly any threat. So, shall we talk price?"
"Sure, you can hire a swordsman or a spellcaster to fight at your side, but why not get both for the price of one?"
"By blade or by spell, if you want it dead, I'll make it dead. All you need to do is pay my fee."
"The blade can be as lethal as the spell, but deadlier still is the one who wields both!"
He wears a set of Iron Armour (AC 17), a pair of hide bracers, and a pair of hide boots instead of a shield. He is equipped with an iron longsword. He knows the Alteration spell Oakflesh, the Conjuration spell Summon Familiar, and the Restoration spells Fast Healing and Lesser Ward (1 Slot).
Children

Warrior (lvl 1)

Medium Any race, Any

Armor Class 16 (Chain Shirt, Wooden Shield)
Hit Points 13 (2d8+4) 2d8+4
Speed: 30 ft

STR

15
( +2 )

DEX

13
( +1 )

CON

14
( +2 )

INT

10
( +0 )

WIS

12
( +1 )

CHA

10
( +0 )

Saving Throws Constitution +4
Skills Athletics +4, Perception +3, Survival +3
Languages Common
Challenge Rating 1/2
Proficiency Bonus +2

Martial Role. The warrior has one of the following traits of your choice:   Attacker. The warrior gains a +2 bonus to attack rolls.   Defender. The warrior gains the Protection reaction below.

Actions

Iron Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if used with two hands.   Longbow. Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Reactions

Protection (Defender Only). The warrior imposes disadvantage on the attack roll a creature within 5 feet of it whose target isn't the warrior. The warrior must be able to see the attacker.


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