Cenidiir

"Most people think they have the concept of a boom town down. Unless they've seen Chras-Beldum in the winter, they're wrong. For 11 months of the years it's a barren spot, only notable for its lack of trees compared to the surroundings. But for that one month, it's settled by thousands of Cenidiir- and hundreds of them are looking for mates. Within a few short weeks, everyone is gone again, and within a month its overgrown again. It's truly a surreal experience, even for those of us who are far too old to travel." - Cenidiir elder to a traveler who arrived in the off-season

Cenidiir are the lightest weighing centaurian subrace, and also stand the shortest overall. What they lack in size and strength compared to other centaurs, they make up in agility and speed. As the fastest centaurians, Cenidiir are experts in guerilla warfare and swift, concentrated raids, which has allowed their communities to live on in a traditional manner despite opposition. Cenidiir males also have small antlers on their heads, though these are nowhere near the level of actual deer. They generally have a pale brown to chestnut colored lower body and a brown to burnished torso, though much like real deer their children are born with speckled coats in order to help camoflauge them.
The Cenidiir typically live in small, self sufficient communities and unlike other centaurians rarely coalesce into larger bands. Usually, each group lives alone for most of the year, moving around and carrying their foldable teepees on their back. They usually live a wholly hunter-gatherer lifestyle, though limited cultivation has been observed. Cenidiir groups typically follow a set route each year, and so the location of each family at any time is usually known to their associates, allowing for trade. As a rule, Cenidiir migrate north during summer while living further south during the winter months. During the winter months, the southernmost Cenidiir regions typically become more densely populated as those that live the farthest to the north descend more than others. Therefore, the winter is the prime time for young adults to find mates. Those who are without a spouse will often travel to well-known meeting places with their families where they will pair off and form new unions. They may elect to start their own migration routes or remain with one of their parents or take over a migration route that is no longer in use. Cenidiir are loose about marriage and when these unions do not work out, the Cenidiir will split up and find their a new match. Polygamy is also observed in both genders, though it is not super common.
Each family unit typically consists of 2-10 members who live with up to 5 other groups for much of the year. While marriages within these groups are not unheard of, they are usually discouraged due to most members in such groups being loosely related. While larger groups have been noted before, these are very rare. But, during winter, settlements of up to 10,000 Cenidiir can form, though these communities tend to strip bare the surrounding areas and therefore do not last long, as once mates are found groups will leave.
Cenidiir rarely eat meat whatsoever, except in cases of extreme need. They do hunt certain animals to feed to pets and for ceremonial occasions, but they usually find the taste poor. They do not fish whatsoever, which allows them to coexist well with Ursings. As a wide-ranging race, they pursue ties with most races excluding Chitis and Ogres, which they act with hostility towards. Ogres, especially, anger Cenidiir, as they often disrupt migration patterns, destroy food sources, and try to enslave them. In some cases, the Ogres eat Cenidiir, which has led to more protracted conflicts as escalation continues.

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