Korga Bloodhowl
Calendria Gladiator
Physical Description
General Physical Condition
Korga Bloodhowl boasts a powerful and muscular physical condition, her 6’3” frame a testament to her battles and raising, forged with a sailor’s resilience and a berserker’s ferocity through years in the pits and on the sea. Her thick arms, scarred with gladiator wounds and marked by a burn scar on her left shoulder, complement a muscular build honed by relentless combat, weathered by salt and sun glows with the rugged strength of her heritage. At 29, her robust physique enables her to charge with unbridled rage and swing her axe with devastating force, her hazel eyes blazing with defiance shaped by the trials of Calendria and her quest for finding good fights.
Body Features
Her body features are a testament to her brutal past and unyielding strength, her thick arms rippling with powerful muscles forged in Calendria’s gladiator pits and tempered by seafaring labors, each sinew a marker of her berserker prowess. Her deep olive skin bears a network of scars from gladiator wounds, jagged lines crisscrossing her limbs like battle maps, while a prominent burn scar on her left shoulder, a memento from a pit torch, adds a rugged texture to her frame. Each scar tell tales of survival and pride, her muscular build enabling her to swing her great axe with devastating force, her hazel eyes reflecting the resilience shaped by years of combat and endurance.
Apparel & Accessories
Korga’s apparel and accessories embody her rugged Calendrian heritage and pit fighter spirit, featuring a sleeveless tunic of boiled leather dyed deep red, adorned with metal scales across her frame for protection and a fierce aesthetic, paired with leather trousers that allow her seafaring agility. Her wide belt, studded with small metal details, secures a great axe, an bone crafted pauldron, a set of daggers, serves as a practical anchor for her tools, while durable leather boots are scuffed from dock work. A deep red cloak with homeland symbols, earned from a sea skirmish, drapes over her shoulders, and a bone talisman from her ancestors hangs around her neck, a daily offering that ties her to her kin’s memory and fuels her warrior pride amidst the chaos.
GENERAL EQUIPMENT
- Fighter Pack: Bandages (5), Oil, cooking pot, 1 week rations, 3 large sacks, tinderbox, torches (6), waterskin, whetstone (Weight 22.8 lb)
- Bag Option 2: Oilskin Satchel, Baldric, Weapon Belt, Large Pouch, Belt Pouch(2) (Capacity: 24 lb / Weight: 3.4 lb)
Specialized Equipment
- Pauldron of Brutal Endeavors is a magical piece of apparel crafted of beast hair, leather, and bone, that offers continual magical protection in the form of a +1 to the Armor Class of the wearer. This bonus is also applied to the wearer's saving throw die rolls.
Mental characteristics
Personal history
Korga Bloodhowl was born on Redfall 20, 2458, in Calendria’s tribal lands, where the crash of waves and the chants of gladiator pits shaped her early years, her eyes igniting with defiance as the daughter of a human sailor and an orc warrior. Raised amidst the rugged sea cliffs, her lean but fit frame grew strong from childhood labors, her deep olive skin soon marked by the first scars of tribal trials at age 10, when she entered the pits to prove her worth. Her thick arms earned her first layer of scars after defeating a rival, a symbol of her rising strength, though the endless bloodshed and Calendria’s harsh hierarchy began to weigh on her young spirit, fueling a restless desire for freedom.
At 20, Korga abandoned the pits, her burn scar from a pit torch a permanent reminder of her gladiator past, joining kin on a seafaring vessel to escape Calendria’s oppressive structure, her bone great axe her only constant companion. For two years, she sailed stormy seas, leading a successful skirmish against pirates that earned her a deep red cloak with tribal symbols, her muscular build hardening with each wave, while her self-taught combat skills and sailor’s resilience blossomed. Landing in Lavonia’s Harbor District in 2480, she took up dockhand work, her gruff voice rallying workers, and at 25 in 2483, she killed a team of goblin scouts harassing the docks, her first taste of new blood cementing her resolve to forge a new path.
Now 29 in 2487, Korga stands tall in the Harbor District, her deep red cloak fluttering as she seeks challenges to test her mettle against Lavonia’s toughest foes, her bone talisman a daily offering to her ancestors’ memory. Rumors of goblinoid marches stir her warrior spirit, connecting her to Calendrian tales of kin strength, while her emotional scars from the pits fuel a fear of stagnation. Amidst Lavonian dockworkers, she builds alliances, her quest to outfight bandits and monsters a tribute to her heritage, blending Calendrian ferocity with a newfound hope for a life beyond the arena.
Morality & Philosophy
Bloodhowl’s morality and philosophy are deeply rooted in the Calendrian creed of the survival of the strongest, her Chaotic Good nature embracing personal freedom while viewing strength as the ultimate measure of worth, her hazel eyes blazing with pride as she faces each battle. She glorifies combat as a sacred test, where the clash of her might against foes to proves her mettle, her thick arms flexing with the glory of victory for her and her ancestors. Shaped by the pits’ brutal hierarchy, she believes strength—both physical and of spirit—ensures survival and honor, her rage a wild dance that sometimes clouds judgment, yet drives her to seek challenges that affirm her place among the coastline's fiercest warriors.
Taboos
- Character must make daily offerings to totem to ancestors
Personality Characteristics
Motivation
- Seeks to recover a challenge or treasure to test her strength.
- Desire to outfight bandits and monster threats, proving her worth and honoring her ancestors.
Social
Religious Views
Korga’s religious views center on a deep reverence for ancestral worship, a core Calendrian belief that she holds above all, offerings to her kin’s memory. Rejecting gods as distant entities, she finds spiritual strength in the collective memory of those who came before her, believing her ancestors’ deeds live on through her battles, guiding her in battle against goblin, pirates, and monster threats. For Korga, each victory is a tribute to their enduring legacy, her deep olive skin bearing scars that echo their strength to ensure their immortality through the tales she roars and the murals she imagines in her mind’s eye.

Ability | Score | Bonus |
---|---|---|
STR | 16 | +2 |
INT | 9 | 0 |
WIS | 11 | 0 |
DEX | 12 | 0 |
CON | 16 | +2 |
CHA | 10 | 0 |
- Jump (STR) - Lvl 2
- Swim (STR) - Lvl 2
- Sailing (WIS) - Lvl 2
- Endurance (CON) - Lvl 2
- Labor (CON) - Lvl 2
- Intimidate (CHA) - Lvl 2
- 5% on all earned experience (Race)
- +1 on any reaction die roll when dealing with humanoids of human-size or smaller (Race)
- Specialization - Two-Handed Axes RANK 1 (Class)
- Barbaric Toughness (Quasi)
- Taboos (Quasi)
Alignment
Chaotic Good
Species
Age
29
Date of Birth
Redfall 20, 2458
Children
Gender
Female
Eyes
Hazel, flecked with gold
Hair
Deep black, coarse, shaved short on the sides with a tight top knot tied with a leather thong
Skin Tone/Pigmentation
Deep olive green, weathered by scars and sun
Height
6’3”
Weight
220 lbs
- COMMON (for this setting, called ELNORN) - The common language of the land, predominantly spoken by humans.
- ORCISH - A language primarily used in the land of Calendria by the inhabitants there.
- BARBBLER TONGUE (BARBARIAN ONLY) - Babbler tongue refers to the various dialect of barbarian tribes within the region. Each tribe has their own tongue.