Kael Shadowflight
Gardener Agent
(BIO TO BE ADDED)
Physical Description
Special abilities
ASSASSIN ABILITIES
- Open Locks - 15 + 5
- Pick Pockets - 20 + 5
- Move Silently - 20 + 5
- Climb Walls - 70
- Hide - 5
- Listen - 25 + 5
- Poison - 25 + 5
Apparel & Accessories
Kael’s apparel and accessories reflect his stealthy half-elf nature and assassin prowess, featuring a dark gray tunic with leather reinforcements that molds to his wiry 5’6” frame for silent mobility, paired with soft boots designed for undetectable steps. His hooded cloak, lined with black silk for camouflage, drapes over a small pouch holding lockpicks and survival gear, while a recurve longbow with a quiver of 25 arrows, a curved shortsword, and a dagger for close work hang at his side, tools of his deadly trade. A signet ring with a carved pruning shears emblem, gleaming faintly on his finger, marks his allegiance to the shadowy organization, its subtle presence a constant reminder of his duty to maintain balance in a world of chaos.
GENERAL EQUIPMENT
- Longbow with quiver of 25 arrows, shortsword, and dagger
- Studded leather armor and signet ring
- Adventurer Pack 1: Chalk, small bag of pieces; Grappling hook; Hemp Rope (2×50 ft Lantern, hooded; Oil (3 flasks Tent, Small (one man) (Weight: 29 lb)
- Bag Option 2: Oilskin Satchel, Baldric, Weapon Belt, Large Pouch, Belt Pouch(2) (Capacity: 24 lb / Weight: 3.4 lb)
- 21 gold eagles
Mental characteristics
Morality & Philosophy
Kael Shadowflight centers on a Neutral stance, guided by a belief in the balance of the scale, where life and death are part of a natural cycle he likens to pruning a wild garden, his eyes glinting with resolve as he fulfills contracts for the greater scale. Rejecting formal worship as a human or elven construct, he sees his assassin’s work as a necessary equilibrium, removing corruption like the corrupted merchant, a bolsterous hero, or a growing goblin chief to maintain a sense of scales, a duty shaped by the organization’s teachings. His wiry frame moves with purpose through the city clums and alleyways, driven by the code that balances duty with freedom, wary of control yet committed to maintaining harmony amidst the region’s chaos.
Personality Characteristics
Motivation
- Retain a balance and fulfill occasional contracts for the greater scales as dictated.
- Perfect craft and destroy great evil and great good.
| Ability | Score | Bonus |
|---|---|---|
| STR | 10 | 0 |
| INT | 12 | 0 |
| WIS | 13 | +1 |
| DEX | 14 | +1 |
| CON | 9 | 0 |
| CHA | 9 | 0 |
- Craft - Bowyer (INT)
- Decipher Script (INT)
- Sense Motive (WIS)
- Spot (WIS)
- Balance (DEX)
- Disguise (CHA)
- Find secret doors (Race)
- +5% on all earned experience (Race)
- Assassinate (Class)
- Waylay (Class)
- Effects of Armor (Class)
- Assassin Abilities (Class)
- Ability Bonus or Penalty Adjustments (Class)
- Chosen Weapon - Longbow (Quasi)
- Careful Aim (Quasi)
Alignment
Neutral
Species
Age
55
Date of Birth
Windcrest 5, 2432
Children
Gender
Male
Eyes
Hazel, with a piercing glint
Hair
Auburn, long and tied in a tight ponytail
Skin Tone/Pigmentation
Fair with a faint golden hue, marked by faint scars
Height
5’6”
Weight
125 lbs
- COMMON (for this setting, called ELNORN) - The common language of the land, predominantly spoken by humans.
- ELVISH - The language of Elves.
