Morossan
"They’re born with violet eyes that look like they’ve already seen betrayal. On New Morossu, you don’t learn paranoia — you inherit it."
Appearance
Morossans are immediately recognizable by their long faces, angular cheekbones, and drooping violet eyes that glimmer with shifting metallic flecks under light. Their noses are straight, lips narrow, and their skin carries a tanned, leathery complexion hardened by the unforgiving pressor-lit climate. Hair tends toward blonde fading to gray as they age, and their bodies are often softly built, though this belies a hardiness bred by generations of violence. The paradox of their look is that they seem at once weathered and meticulous, every detail polished into a weaponized presentation.
Fashion
Morossans cultivate a severe and professional image. The typical outfit consists of ultra-tailored suits with discreet armor plating, polished oxfords, and slim trench coats cut for concealed weapons. Charcoal, navy, and jet black dominate, but each ensemble is marked by a single flash of neon—a tie, a pocket square, a lapel pin—signaling both individuality and defiance. Hair is always parted, slicked, or gelled into rigid order, a quiet act of discipline in a chaotic world.
Culture and Customs
Life on New Morossu is soaked in espionage and violence. Centuries of isolation left the people suspicious and tribal, and Vanguard’s corporate takeover has only refined those instincts. To be Morossan is to always watch, always calculate, and never fully trust. Loyalty exists, but it is transactional and provisional. Friends, lovers, and family are measured as potential assets as much as companions.
Their service-based economy under Vanguard means most citizens survive by catering to rotating cadres of corporate scientists, soldiers, and executives. Yet the locals turn espionage into a survival skill, smuggling prototypes, leaking secrets, and moonlighting as spies for whoever pays best. Among themselves, clan traditions remain strong, with rituals of drinking, dueling, and oath-taking marking social bonds, though these are just as often broken as honored.
Values and Psychology
Morossans are marked by paranoia, pragmatism, and fatalism. Violence is seen as a fact of life, not a tragedy, and espionage is considered both a necessity and a game. Honor is rare, and those who practice it are often derided as naïve. At the same time, Morossans value presentation and cunning, admiring those who play the part of the polished professional even while committing treachery.
To outsiders, Morossans often appear aloof, calculating, and despairing, their eyes betraying a constant awareness of hidden knives. But beneath the layers of paranoia lies a fierce will to survive: generations of betrayal and bloodshed have left them with a reputation for tenacity and ruthless adaptability.
Relations with Others
Morossans are notoriously untrustworthy partners in the eyes of outsiders. They sell information freely, and the same spy who betrays you today might work for you tomorrow. However, they also have a reputation for ferocity in combat, often compared to “corporate mercenaries in civilian dress.”
Vanguard Dynamics sees them as both a resource and a liability — invaluable test subjects and operators, but impossible to fully control. Among outlaw groups like the Witless Minions, Morossan agents are highly prized for their willingness to take risks and their access to corporate secrets.
Common Stereotypes
- Paranoid schemers, always playing multiple sides.
- Well-dressed killers, immaculate even while pulling a trigger.
- World-weary fatalists, expecting betrayal as naturally as breathing.
- Corporate lackeys who secretly despise their masters.
Morossan Racial Template
10 points
Attributes
- IQ +1 20 (Morossans are sharp and calculating, conditioned to read and react to social cues and intrigue.)
Secondary Characteristics
- Per +1 5 (They are always watching, always scanning for betrayal or opportunity.)
Advantages
- Acute Vision 1 2 (Noticing subtle movements, gestures, or anomalies is second nature.)
- Cultural Adaptability 10 (Raised in a hub of espionage, they can slip into other cultures and codes with ease.)
- Reputation Bonus (Espionage Underworld, +1 reaction) 2 (Among smugglers, spies, and operatives, the Morossan name carries weight.)
Disadvantages
- Paranoia -10 (Betrayal is expected, and trust is always provisional.)
- Code of Honor (Clan Loyalty) -5 (They put clan and kin above outsiders, even corporations.)
- Callous -5 (Violence and exploitation don’t bother them; life is transactional.)
Quirks
- Obsessive Grooming -1 (Appearance is part of survival — hair, clothes, and presentation are weapons.)
- Enjoys Espionage Drama -1 (Loves spy tales, gossip, and intrigue — life imitates art.)
Skills (as cultural defaults)
- Acting (IQ/E) 1 at IQ
- Fast-Talk (IQ/A) 1 at IQ
- Guns (Pistol) (DX/E) 1 at DX
- Shadowing (IQ/A) 1 at IQ
- Streetwise (IQ/A) 1 at IQ
(These represent common training in bluff, survival, and violence.)
Notes
Morossans are polished survivors of paranoia and betrayal, excelling in espionage-heavy games and underworld dealings. They shine as infiltrators, fixers, and double-agents, though their paranoia can sabotage alliances. Their obsession with presentation and grooming ties them strongly to their cultural aesthetic: immaculate trench coats, gelled hair, and subtle armor beneath corporate tailoring.




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