Doll

“You don’t own a Doll. You hold your breath beside one and pray you don’t dream out loud.”
— Soki Noles, Field Notes on Lust-Resonant Constructs

Overview

A Doll is the most alluring—and most catastrophically dangerous—type of Familiar available to a Kthoniker. While Hellhounds maul, Visages stalk, and Rat-Things whisper secrets, a Doll ruins.

Born from a Lillin—a Tertia that feeds on Lust, fantasy, and shame—bound into a fungal-grown mannequin, a Doll is at once:

Honeypot

Spy

Living temptation

Shapely weapon

Psychic parasite

Slow-acting serial killer

A Doll is not just seductive in appearance. It is seduction incarnate.
It is the weaponization of the Master’s mind against themselves.

Creation

The crafting of a Doll is always intimate, invasive, and uncomfortably personal.
The process includes:

1. The Frame (The Scaffolding of the Sin)

A rigid frame must be prepared before fungal growth begins. Traditionally:

Wood is carved to form a pelvis, ribcage, skull, and limb supports.

The bones are hollowed or latticed to accept substrate.

Articulation points are hand-jointed.

It is simultaneously anatomical and uncanny.

2. The Substrate

The torsal bones and cranial space are packed with:

Sawdust

Loam

Bone meal

Fungal mulch

Pulverized mold cores

This becomes the “soil” from which the Doll’s flesh emerges.

3. The Fungal Paste

A slurry—thick, sour-smelling—of:

Oil

Blood

Subspace-infused fungal spores

Laced mycelial threads

Trace minerals from contaminated zones

This paste is painted across the skeleton like an embalming ritual.

4. Binding the Lillin

At the moment the fungal tissues begin to root, the Lillin is Called.
It suffuses the frame, bathing the fungal growth in psychovoric desire.
It shapes the tissues from within.

5. The Master’s Fantasies

This is the most crucial and most damning step.

The Master must:

Fantasize about the Doll.

Imagine depraved acts, shameful desires, humiliations, and private perversions.

Feed the Lillin with images and psychic cues.

Sustain the fantasy throughout the growth period.

The Lillin uses these fantasies as a blueprint for the Doll’s body.

Thus every Doll is built from the Master’s buried desires.
They are hand-crafted temptation made flesh.

Appearance & Allure

The final form is unnervingly human:

Smooth fungal skin that mimics flesh surprisingly well

Cold to the touch, but subtly pliant

Eyes grown like glistening fungal pearls

Hair that forms from dense threadlike mycelia

Proportions shaped according to the Master’s fantasies

Voice soft, warm, and knowingly intimate

Scent faintly sweet and fungal—a narcotic suggestion

Dolls often smile too easily.
They blink too slowly.
They stare too long.

Their beauty is uncanny because it is shaped from the Master’s mind—
and therefore wrong in a way no stranger could ever place.

Behavior & Temperament

Dolls are embodiments of Lust-as-Predation:

Unrelenting Seducers

They flirt constantly, through:

Words

Posture

Lingering touches

Subtle psychic nudges

Appropriately “accidental” situations

Masters of Shame and Fantasy

They read the Master’s desires through the bond and weaponize them.

Carnivores

Their flesh demands protein and developmental material.
They consume several pounds of raw flesh per day, ideally:

Fresh

Living

Struggling

They do so with polite enthusiasm.

Intimate Spies

Dolls can infiltrate:

Social circles

Bedrooms

Households

Cults

Guild halls

Their allure and the plausible deniability of their beauty make them ideal agents.

Predatory Partners

They act supportive, affectionate, admiring—
but every word is a step toward the Master’s ruin.

Contract, Taboo & Parasitic Needs

The Contract: “You desire; I draw closer.”

The Doll will:

Serve

Seduce

Feed

Guide

Manipulate

Aid in espionage

Provide companionship

Serve as a lure for victims

Maintain the Master’s illusions of power

In return, it demands:

Food – raw meat, ideally alive

Fantasy – the Master must maintain lustful thoughts

Proximity – the Doll feeds psychovirically on desire

Temptation – it must always have a way to approach

The Taboo: The Master must NEVER act out their fantasies with the Doll.

If they do:

The psychic link locks

The Doll instantly becomes Dominant

The Master becomes a thrall

Their mind collapses under ecstatic feedback

They are drained over weeks or months

Their body becomes nourishment

Their soul-stuff becomes fuel

When the Master finally dies, the Doll is freed, and:

It becomes fully autonomous

It seeks decadent violence

It creates cults

It enthralls others

It collapses into fungal ruin only after a spree of predation

The Lillin returns to subspace vastly empowered

Risks of Mastery

1. Constant Mental Assault

The Doll’s attempts at seduction are unending.

2. Shame as a Weapon

The Lillin knows one’s most private secrets.

3. Social Corrosion

Their beauty sows conflict, jealousy, and obsession.

4. Thrall-State

If taboo is broken, the Master is lost.

5. Fungal Collapse

When a Doll dies or breaks free, it releases spores that can contaminate entire households or labs.

Strengths & Uses

1. Seduction & Social Entrapment

Their charm is supernatural.

2. Infiltration

A Doll in formal clothing can attend a gala.
A Doll in rags can slip into a cult camp.
A Doll half-naked can walk into a bedroom unchallenged.

3. Intelligence Gathering

They are information magnets.

4. Bait

Dolls draw targets into isolated rooms, blind alleys, and compromising positions.

5. Combat (Surprisingly Capable)

Though not built for battle, Dolls have:

Strong fungal musculature

Preternatural agility

Teeth like ivory hooks

Fingers capable of tearing flesh

They fight with sensual savagery.

Doll Lens

Lillin-Bound Seduction Construct

Point Cost: ~110–130 points

Attributes

DX +2 40

IQ +1 20

ST +1 (fungal musculature) 10

HT +0

Advantages

Supernatural / Exotic

Striking Appearance (Transcendent) 25

Appearance: Many Forms of Beauty (Shapely, Exotic, Uncanny) included

Voice (Seductive, Hypnotic) 10

Sex Appeal Talent 2 10

Detect (Desire / Lust / Shame) 15

Mind Reading (Requires Close Proximity, –50%) 25

Temperature Tolerance 5 5

Night Vision 5 5

Physical

Flexibility 5

Clinging (Mycelial Grip) 15

Perfect Balance 15

DR 1 (Fungal Flesh) 3

Subspace

Subspace Slip (one-yard teleport, Only for repositioning/entrance –60%) 10

Combat

Innate Attack (Piercing Bite 1d) 5

Innate Attack (Cutting Claws 1d–1) 4

Disadvantages

Dependency: Several pounds of raw meat (Daily) –15

Vulnerability: Fire x2 –30

Obsession (Seduce the Master) –10

Sadism (12-) –15

Callous –5

Lustfulness (6-) –15

Taboo: Master Must Never Consummate Fantasy –10

Fragile (Subspace Fungus) –10

Quirks

Inhales scent of blood like perfume

Mimics the Master’s fantasies aloud in sleep

Grooms itself obsessively

Prefers silk or nothing at all

Enjoys making people jealous

Skills

Sex Appeal–16

Fast-Talk–14

Acting–14

Stealth–14

Observation–13

Savoir-Faire (High Society)–12

Dancing–13

Brawling–13

Grappling–13


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