Solid Projectile Weapons

Name Range RoF    Damage Type Pen Clip Reload Special Availability
Auto Pistol 30m s/-/6 1d10+1 I 2 18 Half Reliable Average
Hand Cannon 35m s/-/- 1d10+3 I 4 5 Half Reliable Scarce
Naval Pistol 20m s/3/- 1s10+4 I 0 6 Full Tearing (Loses Tearing w/specialist ammunition) Scarce
Ripper Pistol 30m s/2/- 1d10+3 I 5 8 Full Toxic (2), Tearing (Cannot accept specialist Ammunition) Scarce
Stub Autopistol 30m s/3/- 1d10+1 I 2 9 Half Reliable Plentiful
Stub Revolver 30m s/-/- 1d10+1 I 2 6 Full Reliable Plentiful
Autogun, Light 100m s/3/- 1d10+3 I 2 30 Full Accurate (1 - Standard attacks only), Reliable Average
Autogun, Heavy 100m s/-/6 1d10+4 I 4 30 Full Inaccurate, Reliable Average
Stub Rifle 120m s/-/- 1d10+3 I 1 5 Half Accurate (1), Reliable Plentiful
Ripper Gun 30m -/-/6 1d10+8 I 2 48 2 Full  Ogryn Proof, Scatter, (weight: 35kg, due to reinforcement) Common
Combat Shotgun 30m s/3/- 1d10+3 I 0 18 Full Scatter Average
Astartes Combat Shotgun 30m S/2/- 1d10+9 I 4 18 Full Scatter, Reliable Astartes
Pump Action Shotgun 30m s/-/- 1d10+3 I 0 12 Full Scatter Plentiful
Semi-Auto Shotgun 30m s/2/- 1d10+3 I 0 8 Full Scatter Common
Stub SMG 30m s/3/6 1d10+3 I 2 30 Half Reliable Average
Sniper Rifle 200 s/-/- 1d10+4 I 4 20 Half Accurate (2), Reliable Scarce
Sniper Rifle - Anti- Material 200m s/-/- 1d10+5 I 7 5 Full Accurate (2), Reliable, Razor-Sharp, Anti-Armor Rare
Astartes Assault Cannon 150m -/-/10 2d10+12 I 6 200 3 Full Devastating (1), Tearing (Terminator or Dreadnought Only) Astarte
Auto Cannon (M34) 300m s/3/- 3d10+8 I 8 20 2 Full Ogryn Proof, Reliable Very Rare
Heavy Stubber 100m -/-/8 1d10+4 I 3 75 2 Full Ogryn Proof Rare

Qualities:

Accurate(x): For each 2 DoS on the BS Test after an Aim Action gain +1d10 damage to max of (X)
Anti-Armor: After reduction for Armor, all damage done to a Vehicle is doubled
Devastating(x): When used against hordes or similar style of opponent, it does (X) bonus magnitude damage.
Inaccurate: Weapon cannot benefit from the Aim Actions
Ogryn Proof: Ogryn take no penalty to use this weapon
Razor-Sharp: If your attack hits by 3+ degrees double the Pen value of the weapon
Reliable: Weapon fails badly at 95-99, traumatic failure on 00 only
Scatter: Point Blank: +10% to hit, +1 Hit per 2 Degrees of Success on BS test.
Short Range: +10% to hit. Long Range or Greater: -20% to hit, -5 damage /range increment.
Tearing: Roll 1 extra D10 and drop lowest.
Toxic(x): Test Toughness -10%x(X) or take 1d10 to Wounds ignoring Armor and Toughness

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