Cooking
Cooking can be used for making strange exotic meals using many of the strange plants and animals near Frostspire.
You'll also need to purchase an amount of materials for the meal equal to half the selling cost.
Requirements
Proficiency with cooking utensils.Resources
To cook a meal requires 1 days of downtime. This is spend shopping for the ingredients, cooking the food and freezing it.You'll also need to purchase an amount of materials for the meal equal to half the selling cost.
Resolution
First choose a type of meal you'd like to make from the list of meals. Then make a Intelligence or Wisdom (cooking utensils) check against the difficulty check. You can either keep the batch or sell it for the listed amount. Meal can be consumed for a short rest but only one meal may be consumed during a short rest. Maximum of three meal can be eaten before a long rest.Prequest Action
Freezing is expensive. You can make 4 servings of a meal for half the price. If the food isn't used on the next quest. It is considered spoiled and destroyed. This food cannot be sold.| DC | Meal | Cooking Cost |
|---|---|---|
| 5 | Leftover Soup | 5gp |
| 10 | Rusty Sandwich | 15gp |
| 10 | Giant Crab Legs | 20gp |
| 15 | Myconid Salad | 25gp |
| 20 | Blink Dog Jerky | 45gp |
Leftover soup
A bowl of soup made old food. Make a DC 8 Con Save. On a Success, regain one spent hit dice.Rusty sandwich
A sandwich made with Rust monster's nose. Gain Iron Scent for 1 hour. Iron Scent. You can pinpoint, by scent, the location of ferrous metal within 30 feet of you.Giant Crab Legs
Boiled or grilled legs from a giant crab with a side of butter. Gain a swim speed of 20ft for 1 hour.Myconid Salad
A bunch of cut up mushrooms dressed with dressing. Gain the trait Sporey Rapport until there next long rest. Sporey Rapport. You can telepathically communicate with any creature within 30ft if they also have the Sporey Rapport trait.Blink dog Jerky
This meal may be eaten as an action. When eaten you are teleported 20ft in a random direction (including up or down). If the user is teleported into a wall, they take 1d6 force damage and are shoved into the closest unoccupied space.Remove these ads. Join the Worldbuilders Guild

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