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Blacksmithing

Smithing lets you use your downtime to work metal, heating it to alter its shape, repair damage, or work raw ingots into useful items. In order to craft a copy of an item you must have seen and examined the item beforehand. You may also upgrade a mundane non-magical weapon to Masterwork quality giving +1 to attack rolls (not damage rolls) made with that weapon. Doing so has a cost of 300 gp and 5 downtime days.

Requirements

Proficiency in Smith’s Tools.

Resources

Downtime equal to 1 DT for every 25gold of the items gold cost.

Resolution

The character successfully crafts the item and can add it to their inventory or sell it for the full listed cost.

Contract Work

A character can craft items for another using the above Resolution rules. They can also assist another crafter in creating an item. Both characters must meet the Requirements and can split the downtime and gp costs as desired.

Pre-quest Action

Your character may spend the time before a quest sharpening and preparing their weapons and armor or that of their comrades. You may choose a number of metal weapons and armor equal to half your skill proficiency modifier rounded up. A prepared weapon has a +1 to damage for the first combat encounter in which it is used. A prepared set of armor allows the wearer to use their reaction to negate 1 critical hit on the wearer. This can only be done once during the quest.


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