Curaphia
They are the silent protectors of children, designed to be their loved companions. Yet, the design had... several flaws.A Curaphia is a Golem made by the ancient Theocracy of Atlantis and their machines. They were made to protect children and to keep them company: Living giant plushies. All abilities and the whole design was based on giving children a companion they would trust and can grow up with. Naturally, children in this case meant the children of high-ranking nobles, as the creation of a golem of this complexity was a costly thing. The design had just a minor flaw that showed up during the decades after the creation of the first Curaphia. They were made so that they would listen to the commands of the adults and treat children like children, so taking care of them and protecting them. Yet, as the Curaphia became older themselves, and they saw how their former child masters became adults, they began seeing adults like children. That made controlling them nearly impossible, as they often acted on their own.
"Go and greet the guest", said the master of the house, an old man in his 60s, to his Curaphia he had known since he was a child. The Golem looked down on him, smiled, and simply said: "You must learn to greet people, little one. Come, let us do it together." She grabbed the hand of the perplexed-looking man and dragged him towards the door. She again saw nothing but a little child in him, a child she needed to protect but also to teach how to become a good member of society.
For several decades, Curaphia were a highly demanded product. They were extremely successful with their given tasks. Not a single child in the care of a Curaphia ever died of outside force, and they all grew up to be excellent and respected members of society. Some even said that these golems would soon replace all other forms of nannies, simply because they were far superior in most fields. Yet, as the flaw became more and more known, the order amounts took a heavy toll. Older Curaphia were near impossible to control and acted above most humans simply because they saw them as children. Sure, fully grown ones, yet still children. The Atlantean Golemancers were unable to fix this flaw, and so the amounts of new Curaphia stayed low till the collapse of Atlantis. PICTUREAbilities
Resizing
Curaphia can change its size. While their natural size is above 2 meters, there are many situations where an even bigger size, or a far smaller one, is preferred from them. They can become as small as a little plushy, able to be held by a child, or become as big as a single-family house. This size change can be done quickly or slowly. People who are currently trapped inside their bodies are also affected by this size-changing, fully controlled by the Curaphia. Generally, Curaphia will shrink down a trapped individual to make space, or to simply hide the fact that they have trapped someone.Pouching
Hidden on their bellies, Curaphia have a zipper. By pulling it, they can open or close their pouch. Their pouches are incredibly soft, cuddly, and comfortable for anyone who is put in. Curaphia love to carry around their loved ones inside, or to use it to tease others with a good time. A person is well protected by being in the pouch, and it is the second safest place a Curaphia can offer for her master or mistress. The pouch is connected to their insides, allowing them to pull a pouch person deeper inside into a Cuddle Chamber.Energy and Soul Absorption
The rubbery heart on their chests is their core, but also the strongest weapon they have in their arsenal. With it, they can absorb soul energy, often also referred to as mana or simply energy. It works on a Magic that is cast on them, like hypnosis magic, but also by direct physical contact. Only the energy of magic can be absorbed this way, so magic that lets a stone levitate towards you would mean that only the levitation magic energy can be absorbed, but not the stone that is still flying towards the Curaphia. A person who is drained of their energy becomes dizzy and lethargic, making them perfectly vulnerable to being pouched or trapped in a Heart Cocoon. The heart can also be used for a more drastic option, the Soul Absorption. Curaphia are guardians, and in this role, they sometimes are required to take care of attackers. One option they have is to suck the whole person into their heart, which is called the Soul Absorption as the body is fully broken down and only the soul is trapped. This soul falls into an endless dream till freed. The Curaphia can bring this soul to someone who can give them a new body, or use them in other ways. Often, the fate of such trapped souls was it to be transformed into a new golem, such as a Curaphia or a Amoria.Cuddle Chamber
Deep inside their bodies, Curaphia can form Cuddle Chambers. These chambers are designed to hold a person inside. Depending on who is held, the Curaphia can use different hypnotic gases and cuddly movements of the walls of the chambers to either reward, protect, or punish them. The chambers are generally described as a comfortable, warm, but tight room, in which the person is cuddled from all sides by the rubbery or plushy walls, while they hear the Curaphia's voice constantly in their head. The Curaphia can create her cuddle chambers on the fly, allowing her to fit in just one person visible from the outside by a bulge, or several people by shrinking them down. Once trapped in her body, the prey can be affected by the resizing ability of the Curaphia. The most common usages of the chambers are the following.- Protection - By trapping the prey inside the Chamber, the Curaphia protects them deep within her durable body. This is mostly done with their loved ones or their masters. Due to their natural protection instinct, it can also happen to bystanders when the Curaphia thinks that danger is close.
- Sleep Time - Especially for children, and all who fall under the child category for the Curaphia, sleep is important. As a protector, the Curaphia will ensure that sleep schedules and a healthy amount of sleep are always followed. The trapped person will fall asleep quickly inside due to hypnotic gases and slow-moving and comforting massages of the walls around them.
- Reward - Certain Curaphia enjoy rewarding people for certain actions, like their help, or if they think they have done something especially good. A nice stay inside their bodies, and with the help of some gases that cause euphoric sensations, the person is rewarded in quite a nice way.
- Teasing - If the Curaphia is playful, or just in a certain mood, they may trap someone inside just to tease them constantly. For example, by bringing them close to a peak enjoyment and then leaving them there without giving the final push. Or to tease someone till they finally admit that they enjoy their stay.
- Punishment - As protectors, it happens that some villains need to be taken out. Curaphias often do this by trapping them deep inside their bodies. The victim is sealed and unable to escape the chamber. The Curaphai then takes them to someone they trust will take care of the criminal.
Charming Gas
The body of a Curaphia is able to produce several different gases. These gases are normally gathered inside Cuddle Chambers to give the trapped ones different emotions or feelings, yet the gas can also be released directly through the mouth or other body openings. The gases are normally pink, but may differ in color depending on the Curaphia. The exact effect of the gases also differs heavily, and some Curaphia has developed their own mixtures. The typical gases are:- Euphoria - A gas that lets the heart skip faster and gives those breathing it in a strong surge of positive emotions, often combined with a more playful and carefree nature. Many describe it as a trip similar to strong alcohol, yet without losing their balance.
- Juvenia - A gas that lets those breathing it in behave extremely childish. Responsibilities are quickly forgotten, and a strong surge for cuddles emerges. Individuums also describe a stronger urge to be taken care of, which is, in most cases, the role that the Curaphia will take.
- Dementia - Letting people forget the last seconds or even minutes. Curaphias sometimes uses it to let people forget that they were in certain rooms, or took certain things for their masters. It is also used by some as a form of reset, if they said something wrong or revealed a secret they should not have.
- Harmonia - Promotes a sense of harmony and cooperation, reducing conflict and encouraging teamwork. Individuals affected by this gas are more likely to work together amicably.
- Curiosita - Stimulates curiosity and a desire to explore. Those breathing in this gas become more inquisitive and eager to learn new things. Curaphia uses this often to lure their prey towards them, but also to help their masters learning new things.
- Somnia - Induces a gentle drowsiness, making individuals feel sleepy and relaxed. This can be used to help those who have trouble sleeping or need to rest. High doses let them fall asleep almost instantly.
- Amoria - Enhances feelings of love and affection, making individuals more open to romantic and platonic connections. This can foster deeper relationships and a sense of closeness.
Heart Cocoon
Curaphia can use their Heart on their chest to shoot out plush-rubber hearts. These hearts attach to whatever, or whichever, they hit and then quickly inflate to up to 3 meters in height, trapping whatever is in close proximity inside. Being trapped inside a Heart Cocoon is a similar experience to being inside the Cuddle Chambers. Curaphia can insert one of their gases into the heart before or even after they shoot it."Listen here, you giant teddy bear. I need to bring the young master back to the academy today. Orders from the Master." The knight looked with angry eyes at the Curaphia that stood protective in front of the teenager. "Of course, yet not today. Come back tomorrow. Today, I want to regenerate the young master's batteries with a long cuddle session. And that works best in his home." Her voice was warm, welcoming, yet also strict. There was no way to argue with a Curaphia once she set her mind on something, and the knight knew that. Yet, he had his orders. He laid his hand on his sword. "You will-" He began, yet stopped as he saw a playful smile appearing on the Curaphia's face. She tilted her head slightly. "My my, someone needs a little out time to calm down, it seems!" He had seen this expression before, yet he was not fast enough to react. The heart on the Curaphia's chest glowed and shot out a little pink heart. FWOOMP! In the next moment, the heart landed on the knight's chest and inflated in an instant, trapping the knight in the center of a giant, rubbery plush heart. From the outside, just a shadow of the knight was visible. The calming air inside let him become dizzy almost instantly. "I will let you out tomorrow. Then you can bring the young master to the academy. But not today~." The Curaphia gave the giant heart a kiss before turning around and walking back inside with the blushing young master.
Basic Information
Anatomy
I was in shock when I first saw my daughter's Curaphia. The size alone was incredible.The Curaphia possesses a golem anatomy, based on the research of ancient Atlantis. Instead, their bodies are meticulously crafted from magically infused plush and a specialized form of rubber, resulting in an exterior that is remarkably soft and cuddly. Plush is mostly used for the outer shell, while rubber is used for the insides. Curaphia are notably large creatures, typically standing far above 2 meters in height, though they possess the ability to alter their size to adapt to various situations and environments. Their bodies are devoid of traditional biological structures such as muscles, bones, and organs, making them exceptionally huggable and resilient. The faces of Curaphia are adorned with distinctive markings, often consisting of lines and symbols that represent the noble houses that commissioned their creation. They have large, expressive eyes with heart-shaped pupils. Their ears are notably large, pointy, and rubbery in texture. Instead of conventional hands and feet, Curaphia have giant paws, which are both functional and cuddly. On their backs, they sport a fluffy tail. Despite their soft and squishy exterior, Curaphia are remarkably durable. A strong person can squeeze them firmly without causing any harm, highlighting their robust yet gentle nature. Curaphia have a well-hidden zipper on their bellies. This zipper allows them to open their belly into a pouch, revealing a soft and cuddly interior. This pouch, along with other openings like their mouths, enables them to take people into their bodies. The insides of Curaphia are designed to be comforting with diverse hypnotic effects on their prey, which are detailed under their abilities. Prey are trapped inside chambers, which they can create on the fly inside their bodies. At the center of their chest, above their breasts, lies a rubbery heart, which serves as their core and the epicenter of their magical abilities. It is referred to as their Core. This heart is soft, extremely squishy to the touch, and warm. The heart can also function as an opener, providing access to the insides of their bodies.
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