The Adversaries are Real. The Price must be Paid. Allies are waiting but the journey is treacherous. Are you willing to pay the price to redeem their souls? Are you willing to sacrifice to deliver them?

Famine Desolation

Choices Have Consequences. Costly is the Redemption of a Soul. I am a Redeemer, I will pay the price. I am a Deliverer I will sacrifice.
Choices Have Consequences. Costly is the Redemption of a Soul.

Famine is 1 of the 8 Desolations who attack the players throughout the game unless they are defeated. The Rondel of Desolations at the Bottom of the Game Board determines which Desolation attacks at the beginning of the game and the order of attacks after that. Famine taxes at a rate of 1 piece of Jaune for each Occupying Player Token and each Player who has Control of a Hex Marked with the Desolation Mark of 1x,2x,3x,4x,5x, or 6x. The Desolation D6 determines which Hexes get attacked on a Player Turn. If a 6x is rolled, then any Player who has 10 Strength Points can Battle Box the Desolation. Famine attacks in a Circular pattern from its Stronghold Hex 136 Bones of Jaune. Famine Attacks 6 different Hexes.

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I am a Redeemer, I will Pay the Price. I am a Deliverer, I will Sacrifice.

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