House of Krump

Organization Name:

House of Krump
 

Organization Category:

Noble House/Transportation
 

Organization Specialization:

Transporting goods from one point to another without eyes on them.
 

Sigil:

A golden lion on a gold runic circle with the words "The Battle Saint Protects" in infernal across the circles top and bottom half. With two small lotuses at the top and bottom of the gold rune circle designed as if one was made from a white gemstone and the other a crimson one. It is said the sigils design and words were given to Greed without End or as he is commonly known Krump Sr by a vision he had. While traversing the under dark or commonly known as deep dark, he had come across a strange red crystal in the shape of a lotus. At which point Krump Sr would take on the family name of Krump from his forgotten father by killing him in single combat. After that the sigil was designed, small changes maintained from the different Krump branches. But all keep the two lotuses and the golden lion of the main house.
 

Owner:

Saja Greed without End also known as Krump Sr the notorious black-market merchant and cut throat. It is said that the Krump family only came into the spotlight through the usage of Krump Sr's quick thinking and dangerous plans. Having managed to lock away a map and activation stone that lets him appear wherever in the world that he wishes. Many use Krump Sr's services to move exotic and mostly illegal goods between territories without world leaders’ knowledge.
  Krump Sr started though as nothing more than a young samag who spent his life toiling away. Working in his father’s own mines, Krump Sr would find himself hating his family and all who took the name of Krump. Refusing to become the next Saja after working for his father most of his life, Krump Sr set off to see the world. Eventually becoming an adventurer who struck it rich on his first expedition by not only unearthing a tomb with teleportation magic. But finding the original builder of the Eight Gates and taking his key stone that let him traverse unbothered by both man and beast. From there Krump Sr would coldly find monsters that were immensely strong but weakened from battle. Tracking and killing each one in the deep dark as he grew stronger.
  Until a fateful day when he found his "Crimson Lotus" that granted him the family vision. Returning home from his latest expedition, Krump would lure his father away and kill him on a routine merchant job. Dueling with him deep beneath the ground where few could interfere, the elder Krump found himself with a rapier buried in his gut. Krump Sr standing over him with the family ring and control now in his hands.
 

Founder:

The First Krump is said to have been an ancient Saja who served alongside the oldest samag clans in the nation. Fighting and killing multiple gloom and Kllozin, he was said to be a great warrior. One who stood fifteen feet tall, had the back of a tiger, the strength of a lion and the hair of a bald cat. Not only was he a respected warrior amongst the samag clans, but also a supposed master craftsman when it came to rare metals. Having a natural knack for magic, he seemed to make gold sing to his people and used its power to grow stronger. It is said he ruled for a thousand years before falling to old age, though most believe that the Krumps just sat in luxury for most of history after the first passed on.
 

Subsidiaries:

Clan Golden Paw
Led by Frozen into a Chair, though in common they are called Lesa "The Loud" of clan Golden Paw. A clan that is said to handle the majority of the house Krump finances. They bear the banner of a gold lion with a diamond mane. And are said to be the loudest and most obnoxious of the family, with the common joke for the family being. "You can always tell a Gold Paw from a proper Krump by how much they complain.". Though the largest of the four groups, the clan Golden Paw fear Krump Sr and instead are said to be waiting for their time to strike on the heir to the clan.  
Clan Krump Magia
Led by Sunflower before a Dozen or more commonly known as Sun. The young yellow furred and vibrant personality daughter is said to be the second eldest of Krump Sr's children. As much as Frazzelian is his father’s opposite in mercantilism, Sun is his opposite in personality. Having a loving and kind belief that all life is sacred, she is said to insist on taking care of both orphans and animals alike. Though few question or tell her no, for her magic is said to rival her fathers and inheriting the demonic bloodline of the family. Many have noted that Sun has multiple personalities that seem to come forth when she is stressed or upset. Two of which are noted to be able to tap into both arcane and divine magics long lost to the world. Thus, the clan of Krump Magia was founded and Sun put in a tower that was well guarded with her fourteen children and twenty-five pets.
 
Clan Unlucky Krump
Led by Frozen beside a Minotaur whose name actually is more of a correct title. Having been founded by the first-born son of Krump Sr and a member of his old adventuring party. His name was said to translate roughly as Frazzelian. Known as the "Unlucky" for their dark colored fur which in the samag culture is a sign of bad luck. With his birth and the refusal to allow such an individual to inherit his vast fortune, Krump Sr was said to force his son to form a new clan. Creating a branch of merchants that do legitimate business in every town the house of Krump can be found in.  

Renown members:

Amused inside a Dozen
Third born son of Krump Sr and the expected heir by the samag clans. Amused inside a Dozen gained his name by slaying nearly a hundred coal devils in a single battle. Cutting them down in large swings of his battleaxe, each swing cleaving through a dozen at a time. He is said to go by Dozen in common, preferring his title to a nickname when dealing with foreigners. He is also said to hate his youngest brother Greed of Stars or Krump "Junior" as many know him.
 
Wagon near a Passion
A prominent orange middle child of Krump Sr's children, Wagon or as he goes by Small Paw, is said to be the greatest earner in the clan. Having managed to increase the family wealth by almost two-fold since taking the position as head accountant. Small Paw is expected to become the next head advisor to Krump "Junior" though with his intense ambitions and greed many are left to wonder if he doesn't have plans for something grander. Having grown up mostly amongst the slums, Small Paw is the only member of the Krump family that was only recognized for twenty years of service. Standing now nearly forty-five years old, Small Paw is said to know every secret and plan of the Krumps. Could one truly be blamed if they chose a different route.
 
Defiant on the Sprint
The youngest daughter and child of the Krump siblings. Defiant or Scarla as she calls herself, is said to be a battle-hardened warrior who has served within Mercenaries Hallow. Having been one of the first to graduate under the teachings of Neph "The Diamond's Blade". Scarla would spend much of her youth fighting xill and aboleths as they continued to plague the lands of Diamond's Death. Now standing a full fifteen years old, many wonder if the young lady will plan for her brother’s throne. Having survived two war campaigns, three expeditions and intense training unlike any the House of Krump has faced before. With her father’s greed and an uncharacteristically kind heart, many of the Samag Clans are said to back her in hopes of a change from the status quo.
 
Greed of Stars
Son of Krump Sr and current first mate of the Red Lady Pirates and Head Financier of the Cryptic Kabal. Said to be a stout child that is almost identical to his father in appearance and beliefs. Though it is said that Krump "Junior" as they call him. Is nothing but a poor imitation, many have cited his reputation amongst the Red Lady Pirates for being a strong first mate. Standing up to the likes of Floorsnap "The Mountain Breaker", Maelhel "The Witch of Insanity", Commander Wara "Oath Breaker" and Captain Azuris "Drowner of Niten". Many wonder if in truth, Krump Jr will be far scarier and more powerful than his own father ever has been.
 

Locations:

The House of Krump owns no castles nor is lord to any lands in the world. However, wherever a market or an underground black market finds itself, a Krump can be found. As the clan has bought businesses, houses, manors and much more in most cities around the world. One would be hard pressed when throwing a stone at a busy street, and not find a Krump at the receiving end.
 

Unique and Common Services:

Black market dealings and underground transportation make up the most common services of the great clan. With this, they seem to focus much of their effort into ensuring their trade routes are quite protected. Dealing in secrets at a high price to ensure their own safety and success of each deal.
 

Annual Income:

Though it is believed to be in the multi millions of diamond crowns, few know the actual number. As the clan has dealings with so many markets, most believe the House to be practically broke. However, the smart merchant sees the immense asset portfolio and realizes how the Krumps avoid paying tax in most nations. Spending it as fast as they earn it and propping up economies single handedly.
Type
Court, Noble