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The Quiet War Mechanics

What this means:

  • To help play out key moments from your backstory, you will be given a series of prompts depending on the cards that you pull. These cards symbolize a key moment in your character's solving of a piece of the Prophecy, and in their personal journey to Elbia.

How to Play:

  • At the top of each round, the chosen player will be asked to draw a card. That card signifies a week in the character's life. The player will be given a prompt and must respond to the scenario befo
  • Downtime activities are:
  • Start a project - player initiates something for their community to work on. Player and DM decide how many weeks said project should take (1-6; use a 6 sided die as a marker)
  • Work on a project - help your community to speed up how long a project will take
  • Important note: project dice will reduce regardless of if this action is taken. This will reduce it by 2
  • Hold an Investigation - player can ask more in depth questions about an event


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