01: Brahmashirastra
Effect
The Brahmashirastra moves at the speed of light, always striking with absolute precision. It cannot be dodged, blocked, or deflected by any ordinary means. Once it is fired, the target is as good as gone, for no shield or countermeasure—save another Brahmashirastra—can prevent its strike.
Its range is boundless, extending through space and time to destroy any target within any realm, including entire universes. The Brahmashirastra's detonation creates an unimaginable eruption, consuming everything within its reach. Its aftermath leaves the land permanently scarred; nothing will grow in the area for 50 Brahma years, an unimaginable span of 155.5 trillion human years. While nearby Realms to the targeted realm will not be destroyed, they too will suffer the 155.5 trillion year scarring. Even the essence of nature recoils from the power unleashed, as the earth itself is rendered barren.
Manifestation
Source
The core material of an Astra is Ordered Khaos, a paradoxical substance that embodies both structure and entropy. The mage's ability to craft an Astra relies on their understanding of this delicate balance. By imposing their personal magical Signature onto the Khaos, the mage forces the chaotic energy to align with their will. This act of creation is akin to pulling a weapon out of the imagination and making it real. In this sense, an Astra is not a pre-existing object but an idea that becomes tangible through the mage’s mastery. When a mage successfully bends Khaos to their will, reality itself contorts to support the logic imposed upon it. The Astra thus formed transcends normal weaponry, becoming a force that can shape or destroy worlds. This process relies on the mage's unique way of channeling magical energy through their body, a highly personalized skill that reflects their individual approach to magic.
Artist
- Spoiler Button Tabs created by STORMBRIL
- Commissioned Concept Artist & Illustrator Caio Bellim ([email protected])
- Commissioned Digital Artist Xharknguyen | brittaisthebest (@xhark2003)
- Commissioned 2D Artist Maxim Schastny ([email protected])
Fonts & Typography
Adinkra
Adinkra-Regular Typeface © 2025 Charles Korankye.
Licensed under the MIT License — view license .
Modified for numeric support in accordance with the license terms.
Numeric glyphs (0–9) added and mapped according to traditional Adinkra numerology as presented by Charles Korankye at Adinkra Numerology – Adinkra Alphabet.
Modifications were made for use in the Seven Seals Legendarium under the terms of the original license.
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