BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Izlafeth

Izlafeth, the Rebel Philosopher

 

History

Izlafeth was born among the Gelmundzecht, the dwarves of the western continents, known for their learning, philosophy and dedication to arts as much as their skill at arms. From a young age, Izlafeth displayed a curious soul and a mind as sharp as steel: more interested in philosophical debates and disputes than in mining or the forge. Unlike his peers, he did not limit himself to seeking answers in ancient texts, but rather was eager to debate with anyone, even strangers and passing merchants, convincing many that he was destined to become a master of rhetoric among the Geld.   His fate, however, changed when an Aj'Snaga raid struck his village. Izlafeth was captured and sold into slavery, taken to the frozen lands near Catus. Rather than relegate him to forced labor, the Aj'Snaga nobles quickly understood his value: his wit and oratory skills were put to the service of the young scions' education. His existence became that of a tutor: appreciated for his erudition, but still a slave.   During those years, Izlafeth witnessed the depths of Aj'Snaga cruelty: torture inflicted on whim, slaves treated like beasts, entire families destroyed. He endured with dignity, but a fire grew in his heart. Not only did he long for freedom, but he dreamed of a world where no one was forced into slavery.   So, in the shadows, he began to spread his ideas among the slaves: he spoke of the dignity of the individual, the need to unite, and the possibility of breaking chains. His rhetoric, powerful and magnetic, planted seeds of rebellion.   When the time came, Izlafeth became the symbol and spokesperson of an unprecedented uprising. The rebellion erupted in Catus, where the rebels massacred all the Aj'Snaga and freed thousands of prisoners. From there, under the military leadership of Taeris, the movement defeated a regular army near Vupji and continued east, aiming for the ships that would carry the rebels to freedom in elven lands. Today, their journey has stopped in the swamps of Cothussiph, where the military defence and fortified city blocks their exodus. Izlafeth, however, has lost neither hope nor voice.  

Character and Personality

Izlafeth is a man—or rather, a dwarf—of words and ideas, not of the sword. His charisma comes not from imposed authority, but from the strength of his convictions. He knows how to speak to the masses, lifting their spirits with speeches that transform desperation into courage. He has the calm of a philosopher and the passion of a revolutionary, managing to alternate between gentleness and fury depending on the moment.   A profoundly idealistic man, Izlafeth dreams of a free world, but he knows the price of blood: he is not naive, and he knows that the freedom of slaves can only be achieved through struggle and sacrifice. Despite the cruelty of the Aj'Snaga, he is not a man thirsty for personal revenge: he fights for the future, not the past.   His most fascinating side is his ability to simultaneously embody wisdom and rebellion: he leads firmly, but allows everyone to feel they are fighting for themselves, not for him. This makes him extremely difficult to replace or betray.  

Relationships and Conflicts

  • Taeris, the rebel general: Izlafeth and Taeris possess a rare complementarity. The philosopher provides the vision, the warrior the strategy. Taeris is pragmatic, Izlafeth is idealistic: together they form an unstoppable duo, even if they sometimes argue about how far to push the violence.
  • Slave rebels: Izlafeth is the living symbol of the revolt. For many, he is not just a leader, but an almost prophetic figure. The rebels believe that without him, the movement would collapse.
  • The Aj'Snaga: They hate Izlafeth with a ferocity. They consider him not only an enemy, but a traitor to his role as "slave instructor." For the noble Aj'Snaga, he represents the end of their rule and the greatest danger they have ever faced.
  • The free peoples: some look upon the rebels with hope, others with fear. The elves might welcome them, but they fear the hatred of the Aj'Snaga who would pursue them.
  • Skills and Powers

    Izlafeth is not a spellcaster, but a master of rhetoric and persuasion. However, in a world of magic like this, his words have an almost supernatural power.  
  • Magnetic Charisma: Those who listen to him receive significant morale bonuses (in D&D: +2 to attack rolls and saving throws against fear when guided by Izlafeth).
  • Master of Rhetoric: Able to persuade crowds, convince enemies to lay down their weapons, or turn anger into discipline.
  • Mental Toughness: Years of slavery have hardened him: he enjoys an advantage bonus on saving throws against charm, fear, and coercion.
  • Aura of Freedom: When leading the rebels, his speeches allow them to temporarily ignore conditions of fatigue or desperation.
  • Intuitive Tactician: He is not a general, but possesses an innate wisdom in recognizing the strengths and weaknesses of the masses, knowing when to attack or retreat.
  • Possessed Items

    Izlafeth possesses few material possessions, but some have become symbolic:  
  • The Broken Chain: A fragment of the chains that bound him as a slave, worn around his neck at all times. Symbol of the rebel movement.
  • The Code of Shadows: A manuscript book, partly of his own creation, that collects the philosophical maxims, speeches, and principles of the movement. It is both a moral text and a political guide.
  • The Preceptor's Staff: A simple wooden staff, once used to teach young Aj'Snaga. Now it is his symbol of command. During speeches, he plants it on the ground like a banner.
  • Geldic Talisman: A small amulet engraved with a broken sun, a gift from another slave before the revolt. It is said to protect him from curses (in game terms: +1 bonus on saving throws vs. magic).
  • Conclusions

    Izlafeth is neither a warrior nor a spellcaster, but a philosophical and charismatic leader: without him, the rebellion would lose its soul and direction. He is the beating heart of the movement, a thinker turned revolutionary, a teacher who transformed the pain of slavery into an ideological weapon.   For the rebels, he is their spiritual father.   For the Aj'Snaga, he is the embodiment of the threat that can destroy them.

    Izlafeth, the Rebel Philosopher

      Geld Dwarf – Bard/Expert – Level 9 Alignment: Chaotic Good (fights for freedom, even by extreme means)  

    Abilities

  • Strength: 10 (+0)
  • Dexterity: 12 (+1)
  • Constitution: 16 (+3)
  • Intelligence: 14 (+2)
  • Wisdom: 12 (+1)
  • Charisma: 18 (+4)
  • Classes

  • Bard 6 → for -Inspire Courage-, -Inspire Expertise-, -Charm-, -Suggestion-, and support spells.
  • Expert 3 → to reflect his education as a philosopher and teacher, with extra skills in -Knowledge- and -Diplomacy-.
  • Primary Skills (with ranks and total modifiers)

  • Diplomacy: +17
  • Bluff: +15
  • Intimidate: +12
  • Knowledge (History): +11
  • Knowledge (Philosophy/Religion): +12
  • Listen: +7
  • Sense Motive: +13
  • Perform (Oratory): +18 (absolute specialty)
  • Talents

    1. Skill Focus (Oratory) (+3 Perform \[Oratory])
    2. Spellcasting Prodigy (Charisma) (+2 DCs to bard spells with Charisma-based spells)
    3. Improved Negotiation (+2 to Diplomacy and Bluff)
    4. Leadership (essential: represents the rebels who follow him)
    5. Inescapable Voice (from -Complete Adventurer-: Perform \[Oratory] can influence multiple people at once, ideal for haranguing crowds)
     

    Bard Abilities

  • Inspire Courage +2 (morale bonus on attack rolls, damage rolls, and saving throws against fear)
  • Inspire Expertise (+2 bonus on an ally's skill checks)
  • Charm (can capture the attention of a listener)
  • Suggestion (a few charismatic words can convince an opponent to take a reasonable action)
  • Break Spell (at level 9, can dispel mental effects on allies with his music/speech)
  • Bard Spells (maximum level 3rd)

  • 0th: Light, Phantom Sound, Prestidigitation, Message
  • 1st: Charm Person, Comprehend Languages, Inspire Hope (-Hymn of Hope-)
  • 2nd: Suggestion, Detect Thought, Invisibility
  • 3rd: Glibness (-Superhuman Eloquence-), Dispel Magic
  • Note: Izlafeth never uses spells in a "spectacular" manner, but disguises them as the sheer force of his words. When he casts -Suggestion-, it seems as if he's simply convincing with logic and charm.  

    Equipment

  • Preceptor's Staff: A simple staff, used more as a symbol than a weapon. When Izlafeth plants it in the ground, rebels gain a +1 morale bonus on saving throws against fear (special effect tied to the -Leadership- feat).
  • Broken Chain: Amulet that grants +1 on saving throws against Enchantment and Compulsion spells.
  • Rebel Robe: Simple ceremonial garment, often seen as a living banner of the movement.
  • Book "Code of Shadows": The movement's manifesto, used to teach rebels the principles of freedom.
  • Combat Statistics

  • AC: 16 (light armor + Dex)
  • HP: Approximately 62 (9d6 + Con modifier)
  • Saving Throws:
  • Fortitude +7
  • Reflex +6
  • Willpower +11
  • Base Attack: +6/+1
  • Weapon: Staff +6 (1d6 damage, crit. x2) – but Izlafeth rarely fights.
  • Role in the Game

    Izlafeth is a charismatic mass leader, perfect as a main NPC:  
  • In Combat: He is not a direct threat, but he raises the rebels' morale and destabilizes his enemies with words of fire and influence spells.
  • Out of Combat: He dominates social interactions, public speeches, propaganda, and the organization of the movement.
  • As a Main NPC: He is the heart of the rebellion: killing him would crush the hopes of the rebel slaves, saving him would be equivalent to keeping the rebellion alive.
  • Current Location
    Children
    Gender
    Male
    Aligned Organization
    Other Affiliations

    Remove these ads. Join the Worldbuilders Guild

    Comments

    Please Login in order to comment!