Remove the Animus Society from Kaelund

In early 24 ARL, a quest to recover materials in Kaelund uncovered an Animus Society base and a crystal that seemed to lead the way to three more. After the first base was destroyed, an adventuring party was gathered to visit the other three locations and destroy whatever hidden evils could be found there.

Components

Goals

Destroy the Animus Society bases in each of the three locations; or deal with whatever else may be hidden there.

Hooks

In the aftermath of the destruction of the first Animus Society base under the Great Rift in central Kaelund, the heroes found a magic crystal that pointed towards three locations of interest. While the true nature of these locations was uncertain, the circumstances suggested they were additional Animus Society facilities.

Stakes

The Animus Society's schemes tend to have terrible and far-reaching effects. Whether it's weapons of mass destruction or evil immortality schemes, their projects have the potential to launch wars and destabilize nations.

Relations

Protagonists

Kierst Isle party:
  • Kelsey of Kaelund
  • Malakai
  • Knight of Darkhome
  • Kal'vus
  • Buzz Gizmo
  • Rusti

  • Leithien party:
  • Kelsey of Kaelund
  • Malakai
  • Buzz Gizmo
  • Terana DelGarrod
  • Othar, son of Spinebreaker
  • Et-Kehri
  • Allies

  • Kaelund Military
  • Ren and the Leithien rangers
  • Neutrals/Bystanders

    Adversaries

  • Zen Hwan, the Decapitator
  • The Animus Society
  • Backdrops

    Locations


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