Iron Haven- Dwarven Hold
City Trade, History and description
Iron Haven, a renowned Dwarven hold, has stood firm against the test of time for centuries. Originally established by the skilled Dwarven clans seeking mineral resources, the city quickly flourished into a thriving center of mining and industry. Its grand forges and workshops have produced legendary weapons, armor, and intricate craftsmanship that are highly sought after across the realm. Over time, Iron Haven's focus shifted towards the mechanical industry, particularly the production of advanced warforged, led by the esteemed Iron Wright Consortium.- Known Trade: Iron Haven's primary trade revolves around the mechanical industry, specifically the production of warforged automatons. The Iron Wright Consortium, a renowned guild within the city, specializes in crafting these marvels of engineering and constructs. These warforged are highly sought after as skilled soldiers, laborers, and guardians, making Iron Haven a hub for both domestic and international trade in mechanical marvels.
- Description: Nestled within a mountain range, Iron Haven is an awe-inspiring sight. Its stone walls and towers rise majestically, carved with intricate dwarven motifs that tell the stories of their glorious past. The city's architecture reflects a blend of functionality and beauty, with sturdy structures showcasing the dwarves' craftsmanship and the efficient organization of their society. The rhythmic clanking of gears and whirring of machinery fill the air, a testament to Iron Haven's mechanical prowess.
Important NPC's
Lord of Iron, Garund Steelhelm, a visionary and respected dwarf, leads Iron Haven. He is known for his excellent leadership, and rose through the ranks of the Ironright Consortium before ascending to the position of leadership of the city.- A broad-shouldered and imposing dwarf with a thick beard, clad in sturdy plate armor and wielding a massive warhammer.
- He is a rebel sympathizer, but can not support the faction openly. He is however very relaxed about allowing them to steal weapons and CA units from his city.
- A sleek and slender Warforged in the shape of a female, cold blue metal and shimmering calculating eyes.
- A short dwarven woman, even by dwarvish standards, with a pair of small spectacles and a quiet voice that hides her stern subtle power.
- "Dusk": A sleek and enigmatic warforged, its metallic body bearing signs of wear and repair, with faint etchings of intricate runes across its armor. Dusk's piercing blue eyes and the faint glow emanating from its core reveal a liberated spirit, having broken free of its original programming to pursue its own agenda within the shadows.
- He has a virus that would free all warforge from their programming, which he keeps as blackmail to ensure his own survival.
Local Quests:
- The Missing Prototype: The Iron Wright Consortium seeks adventurers to retrieve a stolen warforged prototype, CA Alpha 11. They must navigate through treacherous territory, infiltrate rival factions, and reclaim the invaluable creation before it falls into the wrong hands.
- Guardians Awakened A race to find a new Dvalian Vault location
- Sabotage of the Ironhold Foundry Iron Haven's warforged production has been compromised by a series of mysterious malfunctions. The Lord of Iron tasks the party with investigating the sabotage, identifying the culprits, and ensuring the city's production facilities are secure. Trail should leed them to Dusks operations.
- Posters giving rewards for any information regarding thefts in automatons, should be reported to Captain Garland at the local Benet's Brigade HQ. Leds back to the Rebel movement.
- Reward posted for locating capturing a Gremlins , and delivering it to Mortimer Winkleton, owner of Curious Curiosities. he has Dvalian mechanical artifact that he does not know how to activate, but beleives that a gremlin might be able to help. Offering 10 gold, and a discount on any items found in his store.
Factions
- Ironwright Consortium is the main faction in the city, and holds considerable weight.
- Dusk and his freed automatons- run the underground of the city, and a powerful faction in their own right.
- Benet's Brigade- have a limited presence in the city, but are trying to wrestle control away from the city guard and establish more imperial control for themselves. Led by Captain Garland, and currently investigating the inconsistencies in CA unit production (as many units are being taken or given to the rebel movement).
- Rebels- have a secret camp outside the city, and have more open support here than most places.
Districts-
The Foundry:
This district is dedicated to the manufacturing and assembly of warforged. Towering foundries and workshops fill the area, where skilled artisans and engineers craft and refine these advanced constructs.- Ironworks Factory stands as a testament to Iron Haven's mastery of warforged creation. Massive and awe-inspiring, the factory is a sprawling complex of towering workshops, foundries, and assembly lines. The air is filled with the rhythmic clanging of hammers, the hissing of steam, and the faint hum of arcane machinery.
- Guard- Standing at an imposing height, CA-2065 "Sentinel-65" is a warforged guard clad in polished steel armor, adorned with the emblem of Iron Haven. Its glowing blue eyes scan the surroundings with a vigilant gaze, and its movements are precise and calculated, ready to defend the city at a moment's notice.
- Lyra Steelborn is a brilliant and innovative dwarf engineer who oversees the operations in the Ironworks District. With her disheveled hair tied back in a practical bun and smudges of grease on her hands and face, she is a dedicated and passionate individual. Lyra is known for her keen intellect and problem-solving skills, constantly seeking ways to improve the efficiency and functionality of the warforged production process.
- Kellan Ironfist is a young and aspiring dwarven apprentice in the Ironworks District. With a hunger for knowledge and a natural aptitude for machinery, he assists the engineers and craftsmen in the factory. Kellan's wide-eyed enthusiasm and eagerness to learn make him a familiar face to many in the district. He dreams of becoming a master mechanist and contributing to the ongoing advancements in warforged technology.
Industrial Quarter:
In this bustling district, the air is filled with the sounds of clanging hammers and machinery. Skilled craftsmen produce a variety of goods, including vehicles, cannons, and firearms, showcasing Iron Haven's prowess in general industry.- Ironbound Armory is a renowned shop in the Industrial Quarter, specializing in high-quality weapons, armor, and mechanical contraptions. The shop is housed in a sturdy stone building adorned with elaborate metalwork, displaying an array of finely crafted weapons and gleaming suits of armor in its windows. The interior is filled with the scent of oil and metal, with rows of shelves showcasing an impressive collection of firearms, cannons, and mechanical gadgets. The shopkeeper, a grizzled dwarf named Grond Stonehelm, is known for his meticulous craftsmanship and vast knowledge of weaponry.
- Guard- CA 3212 "Sentinel-12" is a heavily armored warforged guard stationed near the entrance of Ironbound Armory. Standing tall with an imposing presence, it is equipped with a massive shield and a sturdy halberd. The warforged's metallic body bears the marks of battle, and its glowing orange eyes emit an air of alertness and determination.
- Tessa Gearsmith is a skilled and inventive human mechanic known for her expertise in repairing and modifying mechanical devices. With her wild, unruly hair and goggles pushed up on her forehead, Tessa can often be found in her workshop in the Industrial Quarter, surrounded by a clutter of gears, tools, and prototype inventions. Her friendly demeanor and passion for tinkering make her a popular figure among the local mechanics and engineers, even if she is a human in a dwarves world.
- Garret Ironwright is a rugged and burly human merchant who operates a metal supply shop in the Industrial Quarter. With his muscular build and weathered hands, he exudes strength and reliability. Garret specializes in providing various types of high-quality metals, alloys, and raw materials essential for the construction and manufacturing processes in Iron Haven. He is known for his fair prices and extensive knowledge of metallurgy, making him a trusted resource for local artisans and craftsmen.
Market Square:
The heart of commerce, the Market Square is a vibrant district teeming with merchants and traders from all walks of life. Colorful stalls and bustling shops offer a wide array of goods, from dwarven-made crafts and weaponry to exotic imports from distant lands.- The Mystic Emporium is a mystical shop nestled in the Market Square. Its walls are adorned with tapestries depicting arcane symbols and mystical creatures. Inside, shelves are filled with shimmering crystals, spellbooks, enchanted trinkets, and potions. The air is infused with an otherworldly scent, and a soft, ethereal glow illuminates the space. The shopkeeper, a wise and mysterious elf named Arannis Whisperwind, provides counsel on the arcane arts and offers a wide selection of magical items.
- The Golden Hammer is a renowned blacksmith shop located in the Market Square. The sound of hammer strikes on glowing metal resonates through the air. An assortment of finely crafted weapons, armor, and ornate jewelry adorns the display racks. The shopkeeper, a skilled dwarf named Balin Stoneforge, is known for his meticulous craftsmanship and ability to create custom-made items for discerning customers.
- The Quill & Scroll is a cozy bookstore nestled among the shops in the Market Square. The shelves are lined with rows of dusty tomes, ancient scrolls, and leather-bound journals. The scent of ink and parchment permeates the air. The shopkeeper, a scholarly gnome named Professor Silas Quillwhisper, provides a vast selection of books covering various subjects, including history, lore, arcane arts, and tales of adventure.
- Guard; CA 5309 or "Sentinel-09", a warforged guard, stands watch near the entrance of the Market Square. Its sturdy build and polished silver armor exude a commanding presence. The warforged's glowing yellow eyes scan the surroundings with a vigilant gaze, demonstrating unwavering dedication to maintaining peace and security in the bustling district.
- Orion Shadowsong, an enigmatic elven collector, can often be found perusing the shops in the Market Square, searching for rare and peculiar artifacts. Dressed in a flowing cloak of dark blue, his silver hair and piercing green eyes hint at ancient wisdom. Orion seeks artifacts with mysterious histories and hidden powers, driven by his insatiable curiosity and desire to uncover the secrets of the world.
Old Town:
A district steeped in history, Old Town retains the charm of Iron Haven's early days. Cobblestone streets wind their way through quaint buildings, with cozy taverns, traditional shops, and ancestral homes that serve as a reminder of the city's enduring heritage.- Stonehaven Tower stands tall and proud in Old Town, a testament to the rich history of the city. The towering structure, constructed from sturdy stone, has withstood the test of time. Its weathered facade bears intricate carvings depicting scenes of heroic battles and ancient legends. At the pinnacle of the tower, a beacon shines bright, guiding travelers and serving as a symbol of hope for the city.
- The Rusty Tankard is a lively tavern and inn nestled in the heart of Old Town. Its rustic exterior, adorned with a swinging sign depicting a tankard, welcomes visitors with warmth and cheer. Inside, the aroma of hearty meals and the clinking of mugs fill the air. The tavern's wooden interior is adorned with memorabilia, and its bustling common room provides a lively atmosphere where patrons share tales of adventure and camaraderie. Upstairs, cozy rooms await weary travelers seeking a comfortable place to rest.
- The Curious Curiosities is a charming little shop tucked away in the winding alleys of Old Town. Its exterior is adorned with eccentric trinkets and curiosities, drawing in passersby with a sense of intrigue. Within its cozy interior, shelves overflow with an eclectic collection of antiques, magical artifacts, and rare oddities from distant lands. The shopkeeper, a quirky gnome named Mortimer Winkleton, delights in sharing the stories behind each item, offering a glimpse into the mysteries of the past.
- CA 5303 or "Sentinel 03", a warforged guard, its metallic frame polished and well-maintained. Its glowing green eyes survey the surroundings with a vigilant gaze, instilling a sense of security in the local residents. The warforged's presence serves as a reminder of the city's commitment to maintaining peace and order.
- Eliza Loreweaver, an elderly human with silver hair and spectacles perched on her nose, is a beloved figure in Old Town. As a local historian and storyteller, she carries the knowledge of the city's rich past within her. Eliza can often be found at the Stonehaven Tower, regaling visitors and residents alike with captivating tales of ancient battles, legendary heroes, and the mysteries that lie hidden within the city's labyrinthine streets. Her passion for preserving the city's history and captivating storytelling make her a cherished member of the community.
Iron Citadel:
The seat of government and administration, the Iron Citadel houses the grand halls and chambers where the Lord of Iron and his council govern. Crafted from sturdy stone and reinforced with iron plating, the Citadel's imposing walls rise high above the surrounding buildings, casting an authoritative presence over the district. Ornate dwarven motifs and intricate carvings adorn its facade, depicting scenes of dwarven craftsmanship and technological marvels. At the entrance, massive iron gates stand sentinel, guarded by vigilant warforged sentinels, exemplifying the security and strength that the Iron Citadel represents.- CA-135, nicknamed "Ironclad," is a towering warforged sentinel stationed at the Iron Citadel. Standing at an imposing height, with a robust iron frame adorned with intricate etchings, Ironclad exudes an aura of strength and unwavering loyalty. Its gleaming, gem-like eyes radiate a dim blue light, showcasing its vigilant nature. Clad in polished armor and wielding a formidable halberd
- DA-742, nicknamed "Scribe," is a specialized administrative warforged assigned to the Iron Citadel. With a slender and agile frame, adorned with ancient dwarven runes, Scribe's nimble fingers handle paperwork and intricate tasks. Its glowing blue eyes signify dedication to accuracy and efficiency, assisting in managing the vast archives of the Ironwright Consortium.
- Eldric Stonehammer, an elderly dwarven archivist, preserves the history and lore of the Ironwright Consortium. With a long white beard and spectacles, Eldric's expertise in dwarven traditions and past business dealings makes him an invaluable resource. Spending hours in the archives, he uncovers forgotten tales and preserves the city's legacy.
Forgeholm:
A residential district nestled close to the heart of Iron Haven's industry, Forgeholm is home to the families of skilled blacksmiths, engineers, and artisans. The sounds of clinking anvils and the glow of furnaces fill the air, signifying the inhabitants' dedication to their crafts.- The Wandering Griffin is a bustling tavern and inn located in the Foregholm District. The building, adorned with a carved wooden sign featuring a majestic griffin, emanates a warm and inviting atmosphere. Inside, the tavern boasts a spacious common room filled with lively conversations, the clinking of tankards, and the aroma of hearty meals. Upstairs, cozy rooms await weary travelers, offering comfortable beds and a respite from their journeys. The innkeeper, a jovial half-elf named Elysia Hearthstone, greets guests with a friendly smile and ensures their stay is nothing short of enjoyable.
- Steel & Enchantments is a well-stocked store located in the heart of the Foregholm District. Its exterior boasts a grand facade of polished stone, adorned with intricate metalwork. Inside, shelves are lined with a wide variety of weapons, armor, magical trinkets, and enchanted items. The store offers a haven for adventurers and magic enthusiasts, catering to their needs with quality craftsmanship and mystical wonders. The storekeeper, a meticulous dwarf named Forgemaster Gundrik Ironhand, ensures that every item is of the highest standard and imbued with magical potential.
- Grigori Blackthorn is a charismatic and talkative human bartender working at The Wandering Griffin. With a shaved head and a well-groomed beard, he exudes a confident and friendly demeanor. Grigori is a master of mixing drinks and delights in concocting unique and flavorful beverages to satisfy the diverse tastes of the tavern's patrons. He is known for his storytelling prowess and can often be found regaling customers with tales of his own adventurous escapades.
- Melora Songweaver is an enchanting halfing bard known for her captivating performances at The Wandering Griffin. Her long, flowing hair cascades over her shoulders, and her melodious voice enchants all who listen. Melora's hauntingly beautiful melodies and poignant lyrics touch the hearts of her audience.
Obsidian Hollows
The undercity district of Ironhavan, is a shadowy labyrinth of narrow alleys and dimly lit street tunnels hidden beneath the bustling city above, remains of the first mines dug in the cities beginings. This hidden realm is a haven for illicit activities, and those forgotten or wanting to disappear. Dominated by the black market, it is presided over by a mysterious figure known as Dusk and his legion of loyal automaton underlings. The district itself exudes an air of danger and secrecy, with the scent of contraband and the murmurs of whispered deals permeating the air. Dilapidated buildings with broken windows and faded signs line the labyrinthine streets, their true purposes obscured to all but those who have earned the trust of the shadowy denizens. Within this clandestine realm, the law holds little sway, and the only currency that matters is power and information.- Midnight Alchemy Emporium- Located in a secluded corner of Obsidian Hollows, the Midnight Alchemy Emporium is a shop shrouded in mystery. Its entrance is marked by a flickering lantern, its dim glow casting eerie shadows on the shelves lined with jars of rare ingredients and arcane artifacts. Run by a reclusive alchemist known as Malachi, the emporium offers a range of peculiar potions, enchanted trinkets, and forbidden knowledge for those willing to pay the price. Patrons seeking otherworldly elixirs or elusive ingredients for their nefarious purposes often find their way to this enigmatic establishment
- The Whispering Dagger Tavern- Nestled in a secluded corner of Obsidian Hollows, The Whispering Dagger Tavern serves as a haven for those seeking respite from the shadows. Its wooden facade boasts a faded painting of a sinister dagger wrapped in ethereal mist. Inside, the air is thick with the scent of smoky ale and the murmur of hushed conversations. The tavern is known for its discreet gathering of informants, spies, and shady individuals, where secrets are exchanged over a glass of potent spirits. The tavern's proprietor, an enigmatic figure known as Madame Valeria, presides over the establishment with an air of quiet authority, keeping a watchful eye on the patrons and their dealings.
- Shadows Haven- a clandestine sanctuary nestled within the depths of Ironhavan's undercity district. Hidden beneath layers of cobblestone streets and forgotten tunnels, this sprawling labyrinthine complex serves as the nerve center of illicit activities, orchestrated by the enigmatic autonomaton known as Dusk. The air is heavy with the scent of secrecy as dimly lit corridors wind their way through shadowed chambers adorned with ancient symbols and flickering torches. Whispers of clandestine deals, hushed conversations, and the clinking of coins echo through the stone walls, creating an atmosphere of anticipation and danger. Shadows Haven is a place where loyalty is prized above all, and only those deemed worthy gain access to its well-guarded secrets, ensuring that the black market thrives under the watchful eye of Dusk and his automaton underlings.
- Vesper Thornwood- a sly and agile thief, has made Obsidian Hollows his home. With a quick wit and nimble fingers, Vesper navigates the dark underbelly of Ironhavan's black market, always on the lookout for opportunities to line his own pockets. Clad in a dark cloak that seems to meld with the shadows, Vesper is adept at blending into the background and gathering valuable information. Despite his dubious occupation, he possesses a certain charm that makes him well-liked among the denizens of Obsidian Hollows. Vesper's services are often sought after by both the criminal underworld and those in need of discreet assistance, as his network of contacts and skills in subterfuge are unmatched within the district.
Stonewall Heights:
Perched on the outskirts of the city, Stonewall Heights offers picturesque views of the surrounding mountains. It serves as a residential district for affluent dwarves, with spacious dwellings and well-tended gardens, showcasing their prosperity.- The Ironwright Consortium Headquarters stands as a grand architectural marvel in the heart of the city. The imposing structure, constructed from polished stone and reinforced with intricate ironwork, represents the pinnacle of dwarven craftsmanship. Towering spires and ornate balconies adorn the exterior, showcasing the Consortium's wealth and influence. Inside, a spacious and opulent foyer welcomes visitors, while marble columns and tasteful tapestries line the halls. The air is imbued with an air of efficiency and prestige, as skilled dwarven administrators and accountants meticulously manage the Consortium's affairs, overseeing contracts, negotiations, and financial matters. The offices are furnished with polished mahogany desks and shelves displaying meticulously organized ledgers, scrolls, and reports, signifying the meticulous attention to detail that defines the Consortium's success.
- The Gilded Hammer is a luxurious inn located in the prestigious district of the city, catering to the wealthy and influential individuals associated with the Ironwright Consortium. The exterior of the inn is adorned with gilded accents, reflecting opulence and sophistication. Inside, the lavish decor, plush furnishings, and impeccable service create an atmosphere of indulgence. The inn offers exquisitely crafted rooms, fine dining experiences, and a range of exclusive amenities, making it a favored retreat for business tycoons, dignitaries, and discerning travelers.
- Reginald Goldfield, a wealthy human merchant, resides in the upscale Stonewall Heights district. With his meticulously groomed appearance, expensive attire, and confident demeanor, he is a prominent figure in the city's business circles. Reginald is known for his sharp business acumen, having established prosperous trade networks with various regions. He frequently visits the Ironwright Consortium Headquarters, seeking lucrative business deals and opportunities to expand his wealth and influence.
- Tharadin Stonehelm, a stern and authoritative dwarf, serves as the Director of the Ironwright Consortium. With a salt-and-pepper beard and piercing blue eyes, he commands respect and possesses a deep knowledge of the mechanical industry. Tharadin is a shrewd businessman, always seeking new ventures and opportunities to expand the Consortium's influence. Under his leadership, the Consortium has flourished, and his vision for the future drives the relentless pursuit of technological advancements.
- Helga Steelbreaker, a skilled and innovative dwarf engineer, holds the position of Lead Engineer at the Ironwright Consortium. With her fiery red hair tied back in a practical bun, and smudges of oil on her hands and face, she is a true embodiment of dedication to her craft. Helga oversees the development and improvement of warforged automatons, constantly pushing the boundaries of mechanical engineering. Her expertise, combined with her passion for the artistry of machinery, has made her an invaluable asset to the Consortium.
Hearthside:
A warm and welcoming residential district, Hearthside is filled with cozy homes, small gardens, and communal gathering spaces. Families and close-knit communities thrive here, creating a sense of camaraderie and belonging.Artisan's Row:
This district is a haven for craftsmen and artisans of all kinds. Painters, sculptors, musicians, and other creative individuals call Artisan's Row home. Studios, workshops, and galleries dot the streets, displaying and selling their masterful creations.- The Painted Palette is a vibrant art gallery located in Artisans Row, filled with an exquisite display of paintings, sculptures, and other artistic masterpieces. The gallery's walls are adorned with colorful canvases and intricate sculptures, capturing the essence of diverse artistic styles and expressions. The owner, Lucinda Fairweather, a charismatic dwarf with a mischievous smile, curates the collection with a discerning eye, showcasing the works of talented artisans from all corners of the realm.
- The Fiddler's Lute - A small music shop run by a half-elf bard named Erevan. He sells a variety of instruments, from lutes to harps, and can often be found playing a tune or two to entice customers.
- The Painted Rose - A shop run by an dwarven artist named Galadriel. She specializes in painting portraits and landscapes, using a unique and vibrant style that draws inspiration from the beauty of the natural world.
- The Jester's Hat - A store run by a hafling jester named Jax. He sells all kinds of comedic and novelty items, from silly hats to fake mustaches, and loves to entertain his customers with jokes and pranks.
- The Dancing Dragon - A performance hall run by a tiefling dancer named Sariel. She hosts regular shows featuring dancers, musicians, and other performers from all over the city, and is always on the lookout for new talent to showcase.
Adventurer's Quarter:
Catering to the needs of mercenaries, adventurers, and thrill-seekers, this district boasts training facilities, weapon shops, and taverns with bounty boards. Adventurers gather here to prepare for quests, seek companions, and share tales of their exploits.- The Travelers Hearth is a bustling tavern and inn located at the heart of the city, known for its warm hospitality and lively atmosphere. The tavern's interior is adorned with dragon-themed decor, with a large fireplace crackling in the center, casting a comforting glow. The inn offers cozy rooms with comfortable beds for weary travelers, while the tavern serves hearty meals and a wide selection of drinks. The innkeeper, Gruffin Stonearm, a stout dwarven man with a thick beard, welcomes guests with a hearty laugh and ensures their stay is comfortable and memorable. The friendly barmaid, Lilya Fairwind, a nimble halfling with a warm smile, skillfully serves drinks and engages patrons with her cheerful banter.
- The Adventurer's Emporium is a well-stocked store catering to mercenaries and adventuring parties. Its shelves are lined with an assortment of weapons, armor, potions, and adventuring gear. The store is run by Garrick Blackthorn, a rugged human with scars from countless battles, who offers expert advice on equipment and aids customers in finding the right tools for their adventures.
- Brigade HQ- a large building that has been converted to the purposes of teh Benet's Brigade, serving as housing and an armory for the local operations of the faction.
- CA-8772, known as "Sentinel 72," is a vigilant warforged guard tasked with ensuring the safety and security of the Dragon's Hearth and its patrons. Standing tall with a polished steel exterior and glowing azure eyes, Sentinel stands as an imposing figure, always alert and ready to respond to any potential threats.
- Kael Brightblade, a seasoned adventurer and guide, frequents the Dragon's Hearth, offering his services to those in need of an experienced guide for dangerous quests or treacherous journeys. Kael is a tall and charismatic human, adorned with battle scars and a trusty sword by his side. His vast knowledge of the surrounding lands and his reputation as a reliable companion make him a sought-after ally for adventurers seeking thrilling exploits.
Riverside Promenade:
Stretching along the riverbanks, the Riverside Promenade is a leisure district offering scenic walks, outdoor cafes, and entertainment venues. Festivals and performances often take place here, providing a vibrant and enjoyable atmosphere for both locals and visitors.- Frostbeard, known throughout the city as the jolly ice cream salesman, is a portly dwarf with a long, white beard resembling a frosty cascade. He roams the streets of the city, pushing a colorful cart adorned with intricate frost motifs. The cart is filled with an assortment of delicious, magically chilled treats in a variety of flavors and shapes. Frostbeard's booming laughter and cheerful demeanor draw the attention of children and adults alike, enticing them to indulge in the icy delights he offers, even during the coldest of days. With a twinkle in his eye and a frosty smile, Frostbeard spreads joy and delight as he serves his frozen treats, becoming a beloved figure in the city's vibrant streets.
Ironforge Arms Manufacturing
The Ironforge Arms Manufacturing Estate is a sprawling complex situated on the outskirts of the dwarven stronghold, nestled amidst rugged mountains and verdant valleys. The estate is characterized by its imposing forges, towering smokestacks, and the rhythmic clang of hammers on anvils that resonate throughout the surrounding landscape. The estate is divided into multiple sections, each dedicated to different stages of the arms production process. Vast workshops house skilled craftsmen, who meticulously forge, shape, and assemble a wide array of small arms, ranging from finely crafted dwarven battleaxes to intricately designed crossbows. The Ironforge Arms Manufacturing Estate serves as a hub for dwarven weapon production, renowned for its exceptional craftsmanship and durable weaponry. The estate's layout is well organized, with raw materials and finished products stored in separate warehouses. Additionally, there are testing grounds where the newly created weapons undergo rigorous trials to ensure their quality and functionality.- Baron Gruffbeard Stonebreaker is a respected dwarf lord renowned for his shrewd business acumen and unwavering dedication to the craft of weapon-making. With a long, silver-streaked beard and piercing blue eyes, Baron Stonebreaker exudes a commanding presence and possesses an encyclopedic knowledge of weapons and metallurgy. He has an innate ability to identify talented blacksmiths and forge meaningful alliances, resulting in the Ironforge Arms Manufacturing Estate's continuous success.
Harvestholm Farms
The Harvestholm Industrial Farm sprawls across vast tracts of fertile land, just beyond the boundaries of the dwarven stronghold. This estate serves as the region's primary source of agricultural produce, utilizing advanced industrial techniques to maximize efficiency and yield. As far as the eye can see, neatly arranged rows of crops stretch across the undulating landscape, interspersed with massive machinery and automated irrigation systems. The farm's infrastructure includes extensive granaries, silos, and storage facilities to preserve and distribute the harvested crops. Large, mechanized threshers and harvesters traverse the fields, reaping bountiful harvests with remarkable speed and precision. The estate's farmhouse, nestled at the heart of the sprawling farmlands, serves as the administrative hub where farm managers oversee operations and plan crop rotations to maintain soil fertility.- Baroness Elara Meadowbrook, a visionary and accomplished agriculturalist, presides over the Harvestholm Industrial Farm. Her vibrant green robes and radiant smile reflect her deep connection with the land and her unwavering commitment to sustainable farming practices. Baroness Meadowbrook is renowned for her ingenuity in adapting ancient farming techniques to modern industrialized methods, striking a delicate balance between productivity and environmental stewardship. Under her guidance, the Harvestholm Industrial Farm has become a model for efficient crop cultivation and has significantly contributed to the region's food security and prosperity. The Baroness is known for her warm and approachable demeanor, frequently engaging with the farmworkers and local community to ensure their well-being and maintain harmonious relationships.
Citadel of Stone
A well-hidden rebel base situated amidst rugged rocky terrain near towering mountains. Built into the natural rock formations, the base takes advantage of the natural landscape to provide exceptional concealment. The rocky cliffs and jagged crevices serve as a natural barrier, shielding the rebels from prying eyes and offering a strategic advantage against potential attackers. The Citadel of Stone is accessed through a series of hidden tunnels and winding passages that lead to a central courtyard within the heart of the mountain. This courtyard serves as the main gathering area, where rebels congregate to discuss plans, receive orders, and share vital information. Surrounding the courtyard are numerous carved-out chambers that serve as living quarters, training areas, and storage rooms for weapons and supplies.- Garrick Stormrider: A former Captain of the King's Rangers, Garrick fell from grace due to an ill-fated decision during a crucial battle and was dismissed from service some years ago. Consumed by guilt, he has re-joined the the rangers in thier hour of need to make amends. Garrick is a seasoned warrior with expertise in melee combat and tactical leadership, but his past failings make some under his command doubt his ability to lead.
- Elena: A master spy and information broker, Elena is a key contact between the rebels and sympathetic individuals within the city. Her network of informants and her ability to manipulate the shadows make her an invaluable asset to the rebel cause.
- Tobias Stonehammer: A skilled engineer and tinkerer, Tobias is responsible for maintaining and repairing the base's technology and weapons. He is known for his ingenuity in repurposing Imperial technology for the rebel's benefit, constantly seeking ways to gain an edge in the ongoing conflict.
- CA-9263 or Blitz, Originally designed as a powerful imperial war machine, was captured and reprogrammed by the rebels. This towering automaton now serves as a formidable defender of the Citadel of Stone, utilizing its immense strength and advanced weaponry to repel Imperial assaults.
- IA-263 or Iana, was once a sophisticated reconnaissance unit employed by the Empire. However, rebels managed to reprogram it, repurposing its advanced stealth capabilities and infiltration skills to gather crucial intelligence on Imperial forces and perform covert operations.
Other NPC's
- Gavin- dwarven Sargent in the Brigaders. Loyal, compitent, a good guy who beleives that he is on the right side of the law, and thinks the local leadership is being stuborn and short sighted in resisting the Queens demands to join her impirium.