Genetic Purge
This edge allows a Genomancer to repress mutations or aberrations in a target's genome , according to the rules of the Mutation System.
To do so, the Genomancer needs to sting a target living being with her Genomic Spur.
Spend 2 EP, and Roll Smarts & Attunement.
To do so, the Genomancer needs to sting a target living being with her Genomic Spur.
Spend 2 EP, and Roll Smarts & Attunement.
- Critical Failure: Supression does not take place, and the GM chooses one from below:
- You enter trance involuntarily, as in Genomic Attunement, you can only exit if interrupted.
- Your Genomic Spur - 3 gets damaged, but it will heal in a week, if you try to use it before, you'll break it for sure.
- If you intended to supress a mutation, you supress an aberration instead, the GM chooses.
- If you intended to supress an aberration, you supress a mutation instead, the GM chooses.
- It takes a lot of effort, you spend 2 EP.
- It takes a lot of effort, you suffer 2 Fatigue levels.
- Failure: Supression does not take place.
- Partial Success: Supression takes place (see Success), but modified according to one of the options below, selected by the GM:
- Whatever you were trying to supress, it only gets repressed.
- If you intended to supress a mutation, the GM chooses another mutation from the target's genome to be supressed.
- If you intended to supress an aberration, the GM also chooses a mutation from the target's genome to be supressed.
- You enter trance involuntarily, as in Genomic Attunement, you can only exit if interrupted.
- It takes a lot of effort, you spend 2 EP.
- It takes a lot of effort, you suffer 2 Fatigue levels.
- Your Genomic Spur - 3 gets damaged, but it will heal in a week, if you try to use it before, you'll break it for sure.
- Success: The supression takes place - You can choose a mutation or aberration among the ones in the target's genome, and supress it. The modification propagates and takes hold as intended, in a process taking 6 painful turns. the target suffers 2 levels of Fatigue.
- Raise: For each raise, you can choose to reduce the time by 1 turn, or reduce the Fatigue levels inflicted by 1.
- See Genomic Spur - 3.
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