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Charming

After a good performance, people will become well disposed towards you, and may even come to your aid if you should require it.
When you perform, make the appropriate skill roll (with the relevant modifiers, see Talented), and people will react good towards you.  
  • Success: All your social skill rolls involving the people that just witnessed your show get a +1 modifier to their results.
  • 1 Raise: Besides the benefit of a success, you and your associates will get one round of free drinks, and you also get a free meal. If someone threatens or attacks you, 2 people from your audience come to your aid.
  • 2 Raises: Besides the benefit of a success, you and your associates will get free drinks for the night and a meal, and you also get free lodging. If someone threatens or attacks you, 5 people from your audience come to your aid.
  • 3 Raises: Besides the benefit of a success, you and your associates will get free drinks, meals and lodging for the whole night. The responsible of the place offers you to stay as long as you want, along with 1 nightly Barter, if you continue to perform everynight. If someone threatens or attacks you, 10 people from your audience come to your aid.
  • Partial Success: Most people ignore you, but a group of 1-3 people are quite delighted with your show. All your social skill rolls involving that group of people get a +1 modifier to their results.
  • Failure: Everyone ignores you.
  • Critical Failure: Everyone dislikes your performance, and you are insulted and mocked. You'd better stop or things will escalate quickly.

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