Session 97

General Summary

SESSION BEGINS on the morning of LUCOM 20th after the Abishai reveal themselves during the battle in the Great Library of Doreduum.
  • Da'ath has ALREADY USED HIS ACTION SURGE
  • Bord is trapped under the destroyed CLOCKWORK DRAGON (and has already used all his Cthulhu charges)
  • Mark MAY or MAY NOT find his way to the group after a round (along with GORRAZAR)
  • XANNOL the RED trapped in Mak'Ti's FORCE CAGE (BUT is not worried, as he will use the Anti-Magic Field Generator Rod to escape
  • Kazramath the BLUE prone before Da'ath, but not worried as he will call the FLYING BROOM to ESCAPE and attack Da'ath from the AIR
  • Narinn still FRIGHTENED of XANNOL the Red
  • Bord sent out a THUNDERWAVE to kill the CULTISTS, which could be heard as far as 300 ft away, further since underground (since the DEATH JOINTS are BENEATH the library in the secret archives, they would have HEARD that)

RECENT HAPPENINGS (if asked)

SOLADARIUM MASSACRE on DOMUNZ
  • Aboleth's rampant throughout LANCU SEA, shutting down ocean travel/trade, blockading Chalinos, Bronzehook, and Islands around Miraxalim and Obreriault
WASTELAND INFESTATION
  • Undead army raised in WASTELANDS, invading already weakened cities of Oroccid
ELDRITCH HORRORS Revealed in NALIED DESERT
  • Palm Point under attack**
CULT OF MALAR
  • Renews assault on Eldath, second force hits Stosan Academy, emptying out the school as everyone flees

ITEMS THE ABISHAI REVEAL TO USE AGAINST PARTY

ABISHAI BATTLE PART 2

  • GORRAZAR - teleported randomly into the forest (ROLLS - SUR 26, NAT 14, PER 21, d20 16) - 2 rounds into battle, -2 to d20 DC (of 20) for every 20+ roll, so his DC became 16, so he only misses 1 ROUND!
  • MARK - blipped out in THINDRILINE, came back randomly in Magiault (or road to Doreduum depending on rolls) (ROLLS - SUR 8, NAT 10, PER 17, d20 (x2) 23 &7), based on above rules, he misses 2 ROUNDS!
  • Abishai activate the CODEX LEVIATHON Codex Leviathon (construct, fish shaped)
  • Xannol - Red Abishai  uses Anti-Magic Rod to free himself from Mak'Ti's FORCE CAGE, summons the Library's Protector, the CODEX LEVIATHON, who is immune to all magic (but can cast powerful spells)
  • Kazramath - Blue Abishai  escapes Da'ath atop his flying broom and they battle it out, with Da'ath almost dying from lightning damage before Gorazzar douses him in a Potion of Giant Form and he grows GIANT (for 24 hours!), which aids him in the battle. Narinn takes shots at Kaz and does some serious damage, and then Da'ath gets the final blow on the Blue Abishai, with Da'ath ripping out Kazramath's eye in his final moments
  • Narinn also lands the killing blow on Xannol the Red, who had detroyed the Anti-Magic Rod realizing without his magical fire to deal extra damage, he was quickly losing the battle. He fell to attacks from Vrae, Gorrazar, Mark, and Narinn, with Vrae stopping him from Fleeing when he tries. 
  • Gorrazar uses his ORC STONE to summon the spirit of an ORC CHIEFTON to aid them in the battle once he arrives, and the ORC gets the killing blow on the BLACK ABISHAI
  • Vrae gets the killing blow on the WHITE ABISHAI with her divine smiting
  • During the battle, the Green Abishai (MATTIA) Mattia - Green Abishai  pulled out Da'ath's old GLAIVE, with "FOR OUR #1 FIGHTER" written on it, and tried to kill Da'ath during his battle with the blue by launching the Glaive at him, but sadly misses, leaving the Glaive on the library floor. 
  • Once Green sees his allies have fallen, he offers to shut down the Codex Leviathon if they let him leave. Mak'Ti agrees but claims the Green's soul now belongs to him, and then the Green LAUGHS at says Mak'Ti can pry it out of Tiamat's claws down in hell as he flies away. 
  • Session ends as they start to gather themselves. 
SESSION ENDS on Lucom the 20th, at 10:35am, just as the Battle in the Doreduum Library concludes. 
  • Da'ath GIANT for 24 hours, till around 10:30am on Lucom 21st
  • Da'ath's old Glaive still on the floor ("For Our #1 Fighter")
  • The ARC BLADE (see above) is left behind from the body of the BLACK ABISHAI if anyone bothers to search. 
  • Death Joints still somewhere in Doreduum (heard the Thunderwave though, maybe they send Lukas to INVESTIGATE)

Notes

Session 96 PREVIOUSLY

TIME PASSED (in world) - Lucom 20th, 100 NSE

 
DESCRIPTIONPREVIOUSLYNEW
Days Session Took Place in 1/2 day 5 minutes
Time/Place Session Ended 10:30am, Great Library of Doreduum 10:35am, Great Library of Doreduum
Countdown to Da'ath Pact Needs 2 days 2 days
Days Till Next Full Moon HAPPENING HAPPENING
TOTAL TIME OF CAMPAIGN 133 days 133 days
* (one magic item GREATER THAN COMMON handed to Mark Bastardson while knelt down in supplication behind him and saying "For the glory of our Lord, for whom I owe my pitiful life."

LEVEL UP GENERAL SCHEDULE

  • Level 17 - Session 101
  • Level 18 - Session 107
  • Level 19 - Session 113
  • Level 20 - Session 119

NEW ITEMS TO GIVE OUT


  • Broom of Flying Broom of Flying (CURRENTLY WITH ABISHAI)
  • Anti-Magic Field Generator Rod Anti-Magic Field Generator Rod (CURRENTLY WITH ABISHAI)
  • Arc Blade Arc Blade (CURRENTLY WITH ABISHAI)
  • Duergar Glaive - "black and amber brown - "For our #1 Fighter" (CURRENTLY WITH ABISHAI)

TO DO

  • WAR UPDATES
  • Rebuild Battle Map
  • Plan out Abishai strategy and any hidden allies they might have
  • Da'ath GIANT for 24 hours, so until 10:30am on Lucom the 21st. 

ALLIES

  • SPEER
  • Navarax
  • 3 Aasimar Warriors from Eldathir (need names!)
  • Ushani Hobgoblin Tribe
  • Metallic Dragons led by Nymmarth
  • Dronzroh and the Loxodon of Boludo
  • Queen Valhana and the Elves of Lyanthandir
  • Clan Axebreaker and the City of Gimloth
  • Tabaxi of Palm Point
  • Vrae's Parents/family and Retainers in Eldathir
  • Stosan Academy academics plus Narinn
  • Acolytes of Keyrth
  • Survivors of ORDER OF THE SACRED GARDEN?
  • Survivors of TEEP
  • Githzerai
  • Guards of Magia
  • Cuer
  • Warin
  • Eladrian of Queen Titania - i.e. Lady Shandria
  • Orcs of the Nalied Desert Tribe
  • Baldir the Bold

FLAYER's BANE SHIP OFFICERS

  • Captain - Lykalada'ath Stormcall
  • 1st Officer - Mark Bastardson
  • Chief Science Officer - Maak-Ti
  • Chief Engineering Officer - Narinn
  • Chief Medical Officer - Gorrazar
  • Counselor/Chief Diplomat - Bord Agatta
  • Chief of Security - Vrae Cherchuse
  • Chaplain - Dronzroh
  • Helm - Cuer
Report Date
17 Sep 2025
Primary Location

WERERAVEN TF

CON Saves (Full Moon)

  • On a FULL MOON, the afflicted character must succeed on a Constitution Saving Throw or suffer the Terror of the Night effects with a DC depending on whether the player chose to embrace or resist the curse.
  • Resist the curse - DC 20 Constitution Saving Throw (Both have advantage since they conquered TERROR OF THE NIGHT)
  • The curse is at its strongest whenever there is a Full Moon in the sky
  • DC 10 WIS Saving throw to remember the night if Transformed

WAR UPDATES TO CAMPAIGN

  • CLOOAD Currently Shutdown - all fighters encouraged to join local army (Obreriault, Magiault, Genasi Kingdom, OINC Oroccid Independent Nations Coalition
  • WASTELANDS - Acolytes of Keyrth Battling X-Cult in Wastelands - Reports of Necromancy and Undead roaming the nearby lands, as well as Treants being spotted throughout the once dead lands (TIBAC THE TORTLE one of the leader's speaks directly with Keyrth, who he calls for aid)
  • CAMBREY VALLEY and the Surrounding MOUNTAINS Shrouded in Darkness - all the vampires dead/ perished, dissolved after BLACK TEAR killed Khonaheeto, valley back to normal now
  • ELDATHIR - currently under siege by Forces of Malar after ILLUSORY SHIELD went down - repelled forces of Malar, but still under blockade
  • MAGIA - fell to the dragons (taken by surprise), people fled to Doreduum and Winda, MAYOR URSA EDRENS killed by Abishai, Saphielle taken captive (most assume she died in the fighting), Concillium meeting on Winda to decide next actions (calling for AID from Obreriault)
  • LLEGOSERT - fell to invading STAR SPAWN - town in ruins, no sign of the FLAYERS BANE ship or her crew, though the hangar was flattened (ship crushed inside, PANCHEEM and FLIMP dead within, Elasfar survived, BARELY, escaped to search for The Black Tear in THINDRILINE)

GENASI KINGDOMS

CLOUDSCAPE and FUGORE
  • have now taken over TWIN FALLS, WARRENSTONE, DRACOSTELLUM, GIMLOTH and BOLUDO (first attacked by X-Cultists who ransaced the Cathedral To Boldrei and stole the ROD OF RESURRECTION, THEN Cloudscape invaded)
  • Left token garrisons in these cities as they retreated to protect their own cities from invading forces from the Far Realm and armies of the newly revealed CABAL OF CTHULHU
SURFTON and ORETON
  • now allies with WINGPERCH and GIMLOTH
  • Trying to rebuild after losing many lives and forces to Cloudscape and Fugore, all but Wingperch on high alert from Star Spawn from the desert and UNDEAD from the Wastelands, barely enough to troops to protect their own cities

CURRENT MASSIVE BATTLES

  • TWIN FALLS & BOLUDO- Martial Law under control of CLOUDSCAPE (many citizens have fled, not LIBRARIANS), still under martial law, but just small Garrison's left, citizen militia's are defending cities from UNDEAD AND STARSPAWN
  • WARRENSTONE & DRACOSTELLUM - Martial Law under control of FUGORE (Harengon underground resistance remains and is protecting city from UNDEAD)
  • PALMPOINT - UPDATE - Fugore and Oreton forces have retreated, Ushani left for NEW SHI, on their own, most are packing up to flee to BRIGHTSHELL harbor, one of the last safe and FREE Bastians in Oroccid (since its a walled city, safe from the UNDEAD and STAR SPAWN)
  • BRIGHTSHELL HARBOR - Moderately okay after the Genasi War, but full of REFUGEES (think Ba Sing Se) and all troops working to repel UNDEAD from Wastelands being sent in by X-CULT
  • ETERNAL CURRENT MONASTERY - a ruin currently, all having FLED to Brightshell harbor
  • GIMLOTH Currently Under MARTIAL LAW under control by Fire Giants and Other Massive Creatures from Elemental Plane of FIRE, the few that remain of the dwarves are shoring up defenses against the undead, the enemy Garrison offering little help
  • ELDATHIR Currently being attacked once more by forces of MALAR along with help from the DARK EMBER MONASTERY
  • NEW ENSALADA Leadership Captured/Wiped out by Thorman's forces, now under his command (Cult Members enslaved/ scattered), the location abandoned
  • MAGIA - currently under control of Cult of Tiamat with Abishai in control, headquarters for the Cabal and Aberration Assault on Domunz
  • CHALINOS- water blockade by Aboleth, daily assault by Dragons from Magia, Protection holds still holding, but people are frightened and supplies are starting to get scarce, especially with all the refugees from Magiault
  • THINDRILINE - last Bastian of Freedom and Security in lower Domunz
  • NEW SHI - blocked at sea by Aboleth's, handling LOTS of refugees, but holding strong, despite increasing infernal presence in area around the city
  • ZYN and UNDERDARK - currently under attack by Cult of Lolth terror groups, bombing, cave collapses, and Dryder/Spider/Wurm attacks, travel in the area very dangerous
  • MIRAXALIM - last Free Bastian of security in NORTH of Domunz, thousands of Obreriault refugees from all the islands, holding off daily scouting assaults from Mind Flayers from Obreriault Island and their strongholds across the island chains
  • (also see "The Trap" section below for more details)

JUDAI'ARUK'S NEW PLAN

COMPLETED PARTS

  • JUDAI'ARUK Taking Control of the Cabal of Cthulhu
  • T'nin defects to Judai'aruk, having regained his memories, bringing the Vedalken the bottle of LUKAS HELVIIREN, who T'nin overheard speaking about his master, the Djinn Genie Keth. They torture Lukas and get the location of Keth, and they head to EXPA to demand wishes from her, bringing the might of the Cabal alongside them.
  • Next he finds the mortat remains of DREW SCROLL, intent on raising him from the dead using the ROD OF RESURRECTION stolen by the X-CULTISTS from the Cathedral to Boldrei in BOLUDO, so he can cast the MASS RAISE DEAD spell he created over 100 years ago
  • Next, he sets RENARD to find Eldath and STEAL THE CARAFE, fulfilling the VISION
  • At first Judai'aruk wishes for Cthulu to be awoken and freed, but not even Keth has that power. Next, he wishes for all the recombined ORRERY of the WANDERER, which she reluctantly grants him, massively weakening herself in order to save LUKAS's life. The half drow escapes, but not before he sees Judai'aruk kill Keth in her weakened state, having used so much power to gather and reconstitute the remaining pieces of the Orerry.
  • Stole the KRAKEN SKULL in front of the YAW SHIP
  • Next he has GAULDENAL head to GIMLOTH to kidnap Myrra (Speer member for the ritual), now has both SAPHIELLE and Myrra for the ritual, may use one of them as bargaining chip
  • Next, he sends the ABISHAI to Magiault to Steal the POWER STONE (slowed by lack of Mak'Ti's eye) - if Group gets it, he'll blackmail them with BORD's FATHER/ family - they STEAL other 2 STONES to see if they will work, Judai'aruk after two weeks is confident he has worked out a variation of the ritual using these stones
  • Without Bord or his child, Judai'aruk confident he can either blackmail Bord with his kidnapped family members who he just returned from the Elemental Plane of Air with, or just sacrifice Bord's father, ALSO a Bard
  • Judai'aruk enhancing missing pieces of ritual components with Shards of Living Gate T'nin STOLE from Da'ath at the Gimloth house
  • He has given the signal for "The trap" to keep Forces of Terus, including SPEER, at bay

STILL TO DO

  • Currently, he is in Obreriault to collect the parasite from the Mind Flayers, the last step needed for his ritual to become an ELDRITCH LITCH to perform the ceremony Eldritch-lich - there until LUCOM 20th (is now an ELDRITCH LICH)
  • After the ritual, Judai'aruk is heading to LAKE URDA for THE AWAKENING, feeling confident he will finally be ready, and having already summoned hordes of warriors there to protect it already, including the Sahuagin - Arrives LUCOM 21st, begins/tries ritual on LUCOM 22nd
  • T'NIN can decide during the battle/ritual whether to help his old allies or not
  • JUDAI'ARUK does not realize it is ALL A HOAX to keep people distracted so the GREAT OLD ONE can work on warping the MIND of BORD - LUCOM 23rd, realizes ritual is a HOAX, and is commanded by CTHULHU, who now owns him (much to Judai'aruk's subconscious dismay) to kill Bord. (hunt is on from this point onward)

THE TRAP TO KEEP FORCES OF TERUS AT BAY

  • Mind Flayers invade DOMUNZ, with World Brain touching down on Obreriault with main assault force (keep Magiault, Miraxilim and Obreriault at bay)
  • Aboleth forces invades the Lancu Sea, attacking the smaller islands while Main Force attacks Chalinos
  • Tiamat sends dragons daily to harass Tufenes from Magia, including using the portal to Abyss near CHALINOS to attack Tufunes (keep Chalinos and Thindriline at bay)
  • Malar's Hunters attack Eldath once more joined by hired help from Dark Ember Monastery
  • Undead Armies rise up in the WASTELANDS, heading for populace centers already decimated by SECOND ELEMENTAL WARS
  • Eldritch Horrors reveal themselves from their gathering points in the Nalied Desert, striking at Llegosert, Palm Point, and Nomadic Tribes

For Next Session (review!!)

  • UPGRADE Mark's SUBTLE RING (now with Bord?) when he advances (something to do with Anti-Magic fields) -LOST - for next Campaign
  • Vrae's silvered GLAIVE is buried in the rubble of the house, Myrra had it rushed (paid extra for it) and had it waiting for her
  • DA'ATH now has a pact with MOLOCH
  • Did MARK make a child with HOT FIRE?
  • The many TEMPTATIONS of Bord - HOMEBREWUNLOCKING THE POWERS OF THE VESSELS (make sure he rolls!!)

ACTIVE MISSIONS

  • Bounty Mission (Brightshell Harbor) - have to inquire at the farm
  • WHELM Recovery - steal back Legendary Artifact from Duergar in Khor Torum and bring to Governor of Gimloth (12 months starting Anarro 25)

ITEM UPGRADES

  • DA'ATH BRACER - ?
  • VRAE Headpiece -?
  • GAEL (Mak'Ti) Dragonmark -

FEATS, HOMEBREWED IN-STORY UPDATES

  • NOTE, need like 14-18 hours of training to master something. Maybe even 24
  • Da'ath - LIVING SHADOW LIVING SHADOW Rolled 4 - My shadow’s movements mirror mine incorrectly—when I raise my left hand, my shadow moves its right.
  • Mark training with Vrae for SLASHING FEAT - 6 hours
  • Da'ath FEAT - 4.5 hours
  • Gorazzar FEAT - 2.5 hours
  • Bord learning Polearm training from Gorrazar - 1 hour
  • Mak'Ti - 4 hours/ 400 GP for Dimension Door