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The Renn Empire

Introduction

The Renn Empire was the post-Republic period of The Renn Republic and held territory from the whole of Southern Ecia to The (Western Flatlands). The city of Renzick served as the capital during both the Republican and Imperial eras and was the center of power for Emperor and the Imperial Faction. The Imperial Government promotes a pro-magic policy in which powerful Wizards are synonymous with the Nobility. Its establishment occurred as a result of the fall of The Renn Republic and the emergence of Magic and Magical Beings.  

Factions

The Imperial government consists of 4-5 major political factions.   Each of these major factions is led by a magical Abnormal and consists of many other Nobles, Knights, and Secretive Enforcement Units. Each of the Major factions is based in one of the 4 major cities that reside within The Empire's borders

Imperial Faction

The Imperial Faction is based within the Capital City of Renzick and the areas surrounding it.  

Notable territories and geographical locations

The following list is of territories that The Imperial Faction has large amounts of influence over   Capital City of Renzick   (Waters off the Coast)   Neritic Strait although this is heavily disputed territory   The {Rivers/need names and details}  

Important People within the Imperial Faction:

  (The Emperor) Leader of The Renn Empire and head of the Imperial Faction   (Blood Prince) Heir to the Renn Empire and adoptive son of the Emperor   (Detective*)   (Powerful Nobles*)   (Yellow Aura Knight 1*)   (Yellow Aura Knight 2*)   Etc...  

(The Iron Tower)

 

(The Church of Light)

 

(The Ice Faction*)

Type
Geopolitical, Kingdom
Alternative Names
The Empire
Predecessor Organization
Subsidiary Organizations
Controlled Territories
Neighboring Nations

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