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Sarith Kzekarit

Sarith Kzekarit

Sarith Kzekarit is a drow warrior and scout that once served House Mizzrym of Menzoberranzan . During a scouting mission to Neverlight Grove and its environs, he was infected with demonic spores that sent him into a slow descent into demonic madness. After being imprisoned by his former masters at Velkynvelve for murder, Sarith joined a party of slaves in escaping from the drow. The infected drow continued to travel with these ex-slaves following their escape, encouraging them to travel to Neverlight Grove due to a calling from Zuggtmoy. Sarith was taken by a group of myconoids.

Description

Sarith is a male drow with dark gray skin and bone-white hair. He stands tall at about 5 feet and 4 inches (1.6 meters) and weighs about 140 pounds (63.5 kilograms). Prior to being infected with demonic spores, Sarith had the blood red eyes common to his race. After his infection, this eye color would become orange and his pupils became impossible to see under the infection. Sarith's infection would go on to visibly manifest as small growths on under his eyes, on his forehead and his left cheek, as well as large patches on his neck and left shoulder.

Sarith Kzekarit

3 Level (0/2700 XP for level-up) Background Drow Race / Species / Heritage neutral evil Alignment
Fighter
Level 3
Hit Dice: 3/3
1d24+0 Class 1

STR
10
+0
DEX
14
+2
CON
10
+0
INT
11
+0
WIS
11
+0
CHA
12
+1
13
Hit Points
+2
Initiative (DEX)
15
Armor Class (AC)
+2
Prof. Bonus
30
Speed (walk/run/fly)
22
Passive Perception
+4 Expertise Bonus
+2 Proficiency Bonus
+0 Strength
+4 Dexterity
+0 Constitution
+0 Intelligence
+0 Wisdom
+2 Charisma
saving throws
+2 Acrobatics DEX
+0 Animal Handling WIS
+0 Arcana INT
+0 Athletics STR
+1 Deception CHA
+0 History INT
+0 Insight WIS
+1 Intimidation CHA
+0 Investigation INT
skills
+0 Medicine WIS
+0 Nature INT
+2 Perception WIS
+1 Performance CHA
+1 Persuasion CHA
+0 Religion INT
+2 Sleight of Hand DEX
+6 Stealth DEX
+0 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Hand Crossbow +6 DEX 1d6+2 piercing
 range 30/120
Shortsword +4 STR 1d6+2 piercing
 poison (unconcious)
Attacks

Hand Crossbow, Shortsword





Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 0, Platinum: 0 Money

Elvish, Undercommon





Languages & Proficiencies

Sunlight Sensitivity: While in sunlight, Sarith has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.


Innate Spellcasting. Sarith's spellcasting ability is Charisma (spell save DC 11). It can innately cast the following spells, requiring no material components:



Fey Ancestry. Sarith has advantage on saving throws against being charmed, and magic can't put Sarith to sleep.




Personality Traits


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.09, made by Tillerz - Updated: 2025-10-07
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.

Home

Velkynvelve, Middle Northdark

Former Home(s)

Menzoberranzan, Upper Northdark

Sex

Male

Race

Drow

Occupation

Scout

Affiliation(s)

House Mizzrym (Formerly)

Age

243 (as of 1487 DR)

Patron Deity

None

Known Language(s)

Drow Sign, Elvish (Drowic), Undercommon

Children

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