Welcome!
This is my collection of Dungeons & Dragons one-shot adventures, written and organized here on World Anvil. Each one is designed to be self-contained and easy to pick up, making them useful for both quick game nights and drop-in sessions. I’ve built up a solid library over time, and I’m happy to share them with anyone who might find them helpful.
These adventures are written in a module-style format, but they aren’t professional publications. Think of them as structured guides that outline the flow and key beats of the story. The details are intentionally flexible, leaving plenty of room for Dungeon Masters to adapt, improvise, and add their own creative touch.
When creating my one-shots, I generally follow a “five-encounter” rule. These encounters can take the form of combat, roleplay, skill challenges, or puzzles. My usual mix is two combat encounters, two non-combat encounters (roleplay, skill, or puzzle), and one “flex encounter” that blends encounter types and responds to player choices. Most adventures are designed for 4–6 players, balanced around a party of five, and aim to run in about 4–5 hours, although they are flexible enough that you could cut them down to a 2-3 hour session, with the main combat encounter +1 other encounter.
Most of my one-shot ideas come from miniature subscription bundles, primarily from Loot Studios. Each adventure includes references to the bundles that inspired it, as well as photos of my physical battle maps. I primarily run games in person with miniatures, so digital resources are limited, but I try to get digital maps when I have time to create them, and at the very least, the photo of the physical map.
Adventure Information
Character Creation
I have included at the bottom of each adventure, a Character Creation section, which includes a brief teaser that can be provided to the players in order to let them know the theme and tone of the adventure. This section also includes the parameters for character creation.
DM Notes
I have also included DM notes at the top and/or side of each adventure to include background information on the adventure, as well as general notes for the adventure.
Maps
As I mentioned above, I run my adventures on tabletop so I have included photos of physical battle maps and some digital battle maps. I unfortunately do not have the time to make digital maps for them all right now, but I do intend to, at some point.
Handouts
Some of the adventures include handouts to give to the players. I like to print them off and give them to the players as it just adds a little extra immersion!