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Neavontini

The Neavontini are the leading political faction of Neavoro and the Magocracy of Neasos. They are all highly skilled magic users and the leading members of the magocracy itself. From their Halos in the city of Neavoro they stand as opponents and rivals to the growing influence of another magical group, The Sulfieri. Staunch apponents of the Sulfieri founded the Neavontini shortly after their influence began to vastly expand. They held great distrust for the organization and several Neavontini leaders claim to have been threatened by the organization for their magical secrets. With the Teleportation Doctrines, they dug their heels in further. The Neavontini are much more isolationist, but maintain their own state. They keep their magical secrets and artifacts and believe that those who have an understanding of arcana have a greater understanding of the world. They believe that the rampant spread of magic could lead to another Ruination, and choose to keep magic to a select few who can be trusted to keep it safe.   The organization is older than their magocracy. In 4322 they came together and founded the organization in secret. The secretive faction had numerous connections across Czerelan, but their funding was limited to their personal wealths. In 4330, the Princedom of Ilroy fell into civil war. With the Prince dead, his brother both had a solid claim to the throne. Neither had enough support to win the war, so the Neavontini joined in as a third faction. By managing to play both sides off of each other, they came out on top in the civil war and claimed the land for themselves, the royal family of Ilroy being sent into exile. They took the capital city and changed it to Neavoro, and naming the state after themselves, The Magocracy of Neasos.

Structure

The the head of the organization is a group known as the Conclave. The Conclave is a small council of the most powerful mages of the Neavontini, each wielding immense Arcane power. Under them is a fuedal system of titles. Archons are the second most powerful. Wielding vast magic, they are often the leaders of their families and hold immense sway, often owning an estate on the inner Halo and some land in the reaches of Neasos. Dachons are next. Holding similar sway to a count, they primarily exist on the outer and middle rings of the Halos. They are the military officials of Neasos and are often strategists of the Neavontini. Many other ranks and titles belong to numerous different magocrats in the organization, but the Concolave, Archons, and Dachons are the three highest and demand the greatest respect. Those who wield magical power but are outside the organization are held in respect, but wariness. Given the courtesy of someone with power but trust is withheld.

Culture

The Neavontini are a highly magical group. Only those who can use or have studied arcana can join the ranks of the ruling faction of Neasos. The study of magic is paramount in the organization. One must not simply be able to cast magic, they must seek to understand and master it in order to be of any use in this world. Those who do not master or understand their magic will see it destroy them. Magical success if applauded and celebrated. Awarded with prospects and promotion, whereas inability in scorned.

Arcana is the scripture of the world.

Founding Date
45th of Roumyrn, 4322 AS
Type
Geopolitical, Magocracy
Alternative Names
Neasos, The Magocrats of Neasos
Demonym
Neavontine
Location
Controlled Territories

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