Verdania, the Fallen Kingdom
Demographics
Verdania was home to various wealth classes, professions and many different demihumans.
Government
Verdania was run by a king, a queen and their family who created the laws and taxes.
Defences
The whole kingdom was surrounded by a palisade wall out of thick stone brick walls and many watch towers.
The kingdom was surrounded by six tall towers with archers on lookout at all times of the day. The palace itself was surrounded by water.
Industry & Trade
Forestry and Artisanry: Verdanians were known for their masterful craftsmanship, particularly with wood, creating items like weapons, tools, and intricate artworks from trees carefully tended over centuries.
Agriculture: They had their own agriculture, focusing on high-quality crops like fruits and vegetables.
Herbalism and Medicine: They cultivated and harvested rare medicinal herbs, using their knowledge to create potent remedies for diseases and poisons.
Magical Items: Verdanians frequently created enchanted items, such as everburning torches or bags that could create food, integrating magic into their economy.
Textiles: They weavde and grew clothing and armor from plants, creating high-quality, durable, and sometimes magical garments.
Skilled Crafts: Beyond woodworking, was Verdania home to skilled scribes, musicians, and other artisans who contributed to both their economy and culture.
Infrastructure
Verdania has a small network of paths, water mains sewers.
Assets
Verdania had many valuables appear in the kingdom and many merchants visited to trade.
Guilds and Factions
Mages and Arcane: These guilds organized and trained mages.
Healers' Guilds: These focused on the study and application of healing magic and herbs.
Knight Order: These was an elite military unit.
Fighters' Guilds: These provided mercenary services and training in combat arts.
Artisans' Guilds: Craftsmen and artists who organized to control quality, training, and trade.
Merchant Guilds: These once controlled trade routes, goods, and the economy of the kingdom.
Architecture
All buildings in the area were made of living plants, magically grown into structures. Some immigrants had built houses using non-traditional methods outside the gates of the kingdom, but this was severely frowned upon and considered disrespectful.
Geography
Located in a temperate region in the east and once blessed with fertile lands, lush forests, and pristine coastlines, Verdania stood as a living example of how people could achieve progress without sacrificing their connection to the natural world.
Climate
Verdania was found on a temperate biom, has four seasons those being spring, summer, autumn and winter. There are various weather conditions ranging from sunshine, rain, snow, fog and high winds.
Natural Resources
Gold, Silver, Iron Ore, Copper, Nickel, Cobalt, Diamonds, Tanzanite, Ruby, Garnets, Limestone, Soda, Gypsum, Salt, Phosphates, Coal, Uranium
RUINED SETTLEMENT
4th of Wereokoraga 1487
Founding Date
6th of Colarenda 672
Alternative Name(s)
The Greymoor, The Dead Swamp
Type
National Territory
Population
???
Inhabitant Demonym
Greenlings, Demihumans, Verdanians
Owner/Ruler
Additional Rulers/Owners
Characters in Location

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