King Milo James Thatch
King Milo James Thatch (a.k.a. Milo, Mr. Thatch, Milo Thatch)
Physical Description
General Physical Condition
Milo has a slender build and an average height which causes him to often be eye to eye with many races and creatures.
Special abilities
Magic: Milo is highly well-versed and trained in the arts of magic: In addition to his inventions being extremely scientifically advanced, Milo has also applied magic into his inventions.
Master Scientist and Engineer: Milo is an extremely brilliant and knowledgeable scientist and engineer, and is the foremost scholar and expert in the world on many fields.
Invulnerability: Like many other Shapeshifters, Milo can only be killed by silver through the heart or head. He can, however, be injured.
Infectious Bite: Like Werewolves, Milo, as a skinwalker, possess a venomous bite; if someone would be bitten by him he or she will also become a skinwalker.
Enhanced Senses: Milo is able to catch a scent far better than a human, in either form.
Super Speed: In his animal forms, he move much faster than Humans.
Regeneration: Milo is able to heal himself much faster than Humans. When he was shot by a silver laced arrow he appeared to have fully healed from the wound quite quickly.
Shapeshifting: Milo can change into any animal he wants at any time he desires.
Super Strength: His strength is far greater than the average human.
Master Swordsman: Milo is an extremely talented swordsman.
Dagger Mastery: Milo has demonstrated great mastery in the use of special blades with enchantment engravings that run across the blades.
Knowledge of Lost Languages: Milo's knowledge of ancient languages is quite high.
Gifted Intellect: Milo possesses a natural talent for science.
Master Martial Artist: Milo became an excellent martial artist and hand-to-hand combatant.
Indomitable Will: Milo has a strong force of will, completely free of evil and temptation. He is able to emerge from defeat even stronger.
Aquatic Adaptation: Milo can swim at incredible speeds and can withstand the pressure of the ocean at great depths. His physiology has adapted to breathing underwater and he can resisting deep-sea-level pressure.
Apparel & Accessories
dark green coat, brown tunic, green trousers, light brown boots
Mental characteristics
Gender Identity
Cisgender
Sexuality
Heterosexual
Education
School of the Goetic Kingdom, Private training under Count Dracula
Employment
King of Atlantis, Linguist, Cartographer
Intellectual Characteristics
Analytical, Curious, Quiet, Critical, Honest, Lower on agreeableness, Problem solver, Theoretical, Creative, Impractical, Independent, Intellectual, Objective, Quickly detects factual inconsistencies, Imaginative, Reserved, Thoughtful, Intuitive
Relationships
Alignment
Neutral Good
Current Location
Species
Age
27
Date of Birth
3rd of Nomarkorondira 1479
Birthplace
Moonforest
Spouses
Queen Kida Nedakh
(Wife)
Siblings
Children
Current Residence
The Palace of Atlantis
Pronouns
he/him
Sex
Male
Gender
Man
Presentation
Masculine
Eyes
brown
Hair
short, messy, light brown
Skin Tone/Pigmentation
pale, slightly tanned
Height
1.74 m
Weight
55 kg
Ruled Locations

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