Vyrm
Basic Information
Anatomy
Biological Traits
Soldier: Commonly spotted with extra limbs ending in blades, stingers, or Bio rifles. They are the most common type of vyrm designed to be able to hunt, defend and still be able to do other tasks around the tribe's home. They are one of the rarest types of shifters variants, though.
Dragon: A pure predator of the group designed to hunt and kill flying prey and bombing run ground prey. The dragon is equipped with multiple "mouths" capability of spewing acid or fire from them, unleashing walls of their chosen element to herd and kill any prey they decide to attack. Due to being purely for hunting and killing, they are scarce to find unless a shifter happily takes this form, having the brains to back up this forms brawns.
Angel: An unknown variant as they are very short-lived; they become a Sephierim or die trying. Most of them will die trying. What is known is that the dragon breed can fly, but their wings have a way of boosting their speed, increasing it to at least Mach 2. This is the first reason most of them die as they do not have enough defense to survive the speeds they go and don't register the damage till it is too late, secondly is their weaponry using Bio rifles and Bladed ends mixed with magic somehow once again due to the increased danger the Vyrm is very likely to harm itself and lead to its end. To our knowledge, no Shifter has gone down this path due to the danger.
Sephierim: The upgraded form of the Angel and one of only 2 confirmed living members. Both break all conventions of this species, reaching Sizes more equivalent to living mountain ranges than animals. First off is the ability to be bi-pedial as they can have the ability to fold their considerable length and latches parts together, vastly shortening them but allowing them to stand on two legs making weapon uses more dangerous. Granted, at their size, they are, simply crashing into things would be equally effective, but their battle form has been shown to quickly deal with entire battalions of troops. Their speed is also horrifying. The Angel's method of moving as fast as its master allowed it to seemly teleport.
Tank: Another standard version, this one mostly will stay at the nest guarding it against outside forces. Most of their limbs result in large wall-like appendages coated in poisons and spikes, making them very dangerous to touch. The older version will usually add a few Bio rifles or cannons to add some ranged combat. Shifters who become this version are armed to the teeth with other defense items, including the ability to lay mines and other traps; this is one of the standard versions for them.
Berserker: One of the strangest types designed to hunt some of the most dangerous animals, such as Wolfier. They do such a task by making their armor thinner and instead using the lost mass to create organs covering their prey in acid. The less armor also means they move with a lot more speed to catch them up and dive them. The goal is to throw them off as the acid begins to kill them; most animals don't have a way to stop their death before the rest of the tribe arrives.
Ranger: The ranger has the most advanced version of the bio rifle, a weapon capable of reaching a range of about 3000 feet or about 914 meters. The weapon has been shown to destroy large trees or heavily armored vehicles quickly. What this weapon could be needed for hasn't been found, but this is one of the rarest for either or shifter variants, meaning whatever this prey is may be extinct or doesn't stay in its territory.
Hunter: A master of trap-making, these vyrm will track their prey and study their movements for moments letting the other do the hunting while they prepare to ensure the big prize doesn't get away. That prize being the entire prey herd, a good hunter will keep the prey alive for months, the vyrm feeding them and preparing them for the slaughter at some point. The smart of the prey will try to escape but find the area around their pen lethal to all but those who swim through the earth, a trait very few have. A shifter of this type is a monster of monsters, a creature that will hunt you down and begin to kill your family slowly, tells have been told of a man mistakenly hurting one tribe only to find their son the next day cut open but very much alive, it was only months later did all of them die by their own hands their body beyond recognition.
Spy: a version many believe not to exist mainly because this is a shifter-only breed, and they can blend in without problems. This kind will use their limbs to mask their presence in the city and become part of the scenery or the street lights, only moving when no one sees them. They come into our society. To learn and make use of prey, each time the shifter would leave and come back with a strike force easily able to take out most immediate defense only to be held back by more heavily armed troops thankful due to the vyrm having one homeland, the cities around it are the only target. They are trained to deal with them for now. Who knows what will happen if other kinds of shifters join the attack?
Genetics and Reproduction
Growth Rate & Stages
Ecology and Habitats
Dietary Needs and Habits
Biological Cycle
Behaviour
Additional Information
Social Structure
Geographic Origin and Distribution
Average Intelligence
Perception and Sensory Capabilities
Symbiotic and Parasitic organisms
Other plants: Due to the fact they grow all kinds of plants from bushes to grass, to trees. Their connection to them means most plants have evolved to take advantage of them but to use any animal they can find.
Newborn- 5kg to 14 kg
Young - 30 to 60 kg
teen- 110 to 200 kg
adults- 400- 1220 kg
newborn- 1 to 1.5 meters
young- 1.6 to 6 meters
teenage- 7 to 12 meters
adult- 13 to 22 meters
The largest known is 3552 meters. It is believed that this particular one is an older species and not a primary vyrm trusting it size more than anything to live.
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