Lysi'ander Vae'khyll

Lysi'ander Vae'khyll (a.k.a. Lev)

His full name is Lysi'ander El'rorion Vae'khyll and goes simply by Lev. He rarely speaks of his homeland nor answers questions about it. The response you get will depend on his mood. For some reason, he rarely changes out of his Winter form.

Physical Description

General Physical Condition

Extremely Athletic

Body Features

Lean

Facial Features

Define and Chiesled with piercing eyes

Identifying Characteristics

That his appearance changes. He stays mostly in his winter state here on the prime. His hair is White with blue eyes in Winter.

Physical quirks

No matter his hair color he always has black eyebrows and eye lashes.

Special abilities

Has visions of the arrival of dragons and the doom and destruction it could bring.

Apparel & Accessories

A signet ring made from the Feywild worth 10gp. An ornate Holy Symbol from the Feywild. A Cresent Moon Lyre from the Feywild.

Specialized Equipment

WarCleric

Mental characteristics

Personal history

Lysiander was born into the noble Eladrin court of the Feywild, a realm of eternal seasons and whimsical magic. As a young noble, he was known for his quick wit and mischievous nature, traits that often led him into trouble but also endeared him to many. During his early years, Lysiander befriended an unusual creature - a fairy dragon named Zephyr. This tiny, iridescent dragon became his constant companion and confidant. Through their friendship, Lysiander learned to speak Draconic, a skill rare among the Eladrin. Zephyr often regaled him with tales of the greater dragons and their significant role in shaping various realms.   As Lysiander grew older, his spring/summer aspect became more prominent, amplifying his impulsive and playful nature. It was during one of these moods that he made a fateful mistake. At a grand feast in the Fey Court, Lysiander, got caught up in his emotions and slipped a love potion into the drink of Titaina.   The consequences were immediate and severe. The court was thrown into chaos, and Lysiander's actions were deemed a serious breach of trust and decorum. As punishment, he was banished from the FeyCourt for 100 years.   Exiled from the court, he went to the mortal realm of Nehwon, Lysiander found himself unwanting to change his winter aspect, his sadness and regret manifesting physically. His once vibrant demeanor gave way to a more melancholic state, his hair turning white and his eyes a piercing blue.   However, fate had more in store for him. The Fey Court, recognizing the potential value of Lysiander's unique skills and connection to dragon lore, gave him a mission. They had foreseen the coming of dragons to Nehwon and tasked Lysiander with aiding the mortal realm in preparation for this event.   Now, at 80 years old - still young for an Eladrin - Lysiander walks the lands of Nehwon. He serves as a Warcleric, using his divine powers and fey heritage to gather information and prepare for the dragons' arrival. His knowledge of Draconic and the lore learned from Zephyr prove invaluable in this task.   Lysiander's journey is one of redemption and growth. He seeks to prove his worth, not only to his former court but to himself. Each day, he performs small rituals that remind him of his home and heritage, while also embracing his new role in this unfamiliar realm.   As he navigates the complexities of mortal life and the looming draconic prophecy, Lysiander hopes that his actions will not only aid Nehwon but perhaps, one day, earn him forgiveness and a return to his beloved Feywild's Noble Court.

Gender Identity

Male

Sexuality

Staraight

Education

Is schooled extensively on the religions of the world. Proper Seelie Etiquette. Started training at a young age in the arts of war both physical and mentatly. Well-versed in the different types of dragons. Was in an elite force of protectors of the Feywild from outside forces called the Twilight Wardens.

Accomplishments & Achievements

Not only is he a noble by right and blood, but earned his place in an elite fighting force that protects the Feywild from outer sources called the Twilight Wardens.

Failures & Embarrassments

Ashamed that he dishonored the family name the way he did. Embarrassed that he got banished from court and what the other nobles think of him now. He failed to take up the family place on the Courts Council. Being an only child he wanted to make his family proud but instead, he dishonored their name.

Intellectual Characteristics

Planar Knowledge: Unique understanding of both the Feywild and the material plane. Seasonal Perspective: Sees patterns and changes in the world through the lens of shifting seasons. Draconic Lore Expert: Extensive knowledge of dragon history, behavior, and culture.

Morality & Philosophy

Cultural Relativism: His experience in different realms has lead him to be non-judgmental about differing cultural practices. Harmony with Nature: As a fey being, he values living in harmony with natural forces. Intellectual Curiosity as Virtue: His fascination with his new surroundings suggests he values the pursuit of knowledge and new experiences.

Taboos

Revealing sensitive information about the Fey Court to outsiders. Deliberately damaging natural environments or fey-touched areas. Betraying the trust of those who have accepted him despite his outsider status.

Personality Characteristics

Motivation

Redemption: Seeking to make amends for his past mistake and regain his standing in the Fey Court.


Knowledge: Satisfying his curiosity about the mortal realm and its inhabitants.


Protection: Safeguarding both his new home in Nehwon and his connections to the Feywild.


Self-discovery: Understanding his place between two worlds and growing from his experiences.


Connection: Forming new bonds and friendships in Nehwon while maintaining ties to his fey heritage.

Mastery: Developing his skills as a Warcleric and his understanding of draconic lore.

Purpose: Finding meaning in his role as a bridge between the fey, mortal, and draconic realms.

Savvies & Ineptitudes

Savvies: Draconic lore and language Fey magic and rituals Diplomatic interactions, especially in formal settings Understanding and manipulating seasonal energies   Ineptitudes: Controlling impulsive behavior, especially when emotionally charged Understanding or participating in common mortal pastimes Maintaining a low profile or blending in with mortal society Handling situations that require a "common touch" or street smarts

Likes & Dislikes

Likes: He appreciates art and beauty of all forms Witnessing acts of kindness or redemption Listening to music, particularly ethereal or nature-inspired melodies Studying ancient texts, especially those related to dragons Tasting exotic cuisines and beverages Observing and participating in seasonal festivals Collecting unusual trinkets or artifacts   Dislikes: Unnecessary cruelty or destruction of nature Rigid, inflexible thinking or systems Being reminded of his exile and separation from the Fey Court Betrayal or breaking of promises Prejudice against fey or other magical beings Being underestimated or dismissed due to his otherworldly nature

Virtues & Personality perks

Virtues: Adaptability: Able to adjust to new situations and environments with relative ease. Loyalty: Steadfast in his commitments, both to his mission and to those he considers friends. Curiosity: Maintains a keen interest in learning about the world around him. Empathy: Capable of understanding and relating to others, even across cultural divides. Open-mindedness: Willing to consider new ideas and perspectives. Responsibility: Takes his duties and the consequences of his actions seriously.

Vices & Personality flaws

Vices: Impulsiveness: Can act rashly, especially when emotionally charged (as evidenced by the love potion incident). Melancholy: Tendency to dwell on his exile and past mistakes. Pride: Remnants of his noble upbringing can lead to arrogance or a sense of superiority. Obsessiveness: Can become overly focused on his rituals or prophecies.   Flaws: Naivety: Despite his age, he can be naive about certain aspects of mortal life. Easily Distracted: His fascination with the exotic beauty of Nehwon can lead him astray from his mission. Overconfidence: Might overestimate his ability to handle unfamiliar situations. Difficulty with Practicality: Struggles with mundane, practical tasks in favor of the magical or philosophical. Trust Issues: His exile might make it hard for him to fully trust others, especially authority figures. Perfectionism: Strives for unattainable perfection, leading to frustration or delays. Indecisiveness: When faced with choices that significantly impact his mission or personal redemption. Escapism: Might use his rituals or focus on his mission to avoid dealing with personal issues. Inflexibility: Can be stubborn about changing his views or admitting when he's wrong. Guilt Complex: Carries a heavy burden of guilt over his past actions, which can cloud his judgment.

Personality Quirks

While in deep thought he will twirl with his hair with his left hand. Mutters in Sylvan under his breath when frustrated or surprised. Reflexively reaches for a non-existent crown or circlet when startled. Has a habit of collecting small, seemingly insignificant objects that catch his eye.

Hygiene

Proud of looking his best. Keeps his armor oiled and clean. Believes in looking the best that you can. Appearance after all is the first impression.

Social

Contacts & Relations

Zephyr: His fairy dragon friend, likely still in the Feywild but possibly a source of information. A sympathetic member of the Fey Court: Someone who secretly keeps him informed about Feywild matters. Fellow exiles: Other fey creatures living in Nehwon, forming a small support network.

Family Ties

Family connections throughout the Feywild. Zephyr, a fairy dragon was his best friend growing up. The Fey Court.+

Religious Views

Follows Titania and Freya but keeps an open mind about the Religions of the Mortal Realm.

Social Aptitude

Strengths: Empathetic listener: Able to understand and relate to others' emotions. Charismatic presence: His fey nature lends him a certain allure. Cultural adaptability: Capable of learning and respecting new customs.   Challenges: Cultural misunderstandings: May sometimes misinterpret mortal customs. Otherworldly demeanor: Can be perceived as aloof or strange by some. Prone to melancholy: His winter aspect can affect his social energy.

Mannerisms

Speaks with a lilting accent that becomes more pronounced when emotional. Tends to bow slightly when greeting others, a remnant of his noble upbringing. Frequently glances at the sky, as if reading signs in the clouds or stars. Has a habit of trailing off mid-sentence when struck by a new thought or vision. Often stands with perfect, almost unnatural stillness when observing. Has a distant look in his eyes when recalling memories of the Feywild. Often pauses before answering questions, as if consulting some unseen source. Habitually adjusts his clothing or hair, ensuring a regal appearance. I watch over my friends as if they were a litter of newborn pups. I begin or end my day with small traditional rituals that are unfamiliar to those around me. 1)Dawn/Dusk Light Collection: He captures the first ray of dawn or the last ray of dusk in a small prism or crystal, whispering words in Sylvan. 2)Shadow Naming: At noon, he names his shadow, believing this keeps his fey essence intact in the mortal realm. 3)Whisper Exchange: He whispers secrets to plants or stones, sometimes appearing to receive whispers in return. 4)Dream Weaving: Before sleep, weaving strands of colorful thread into intricate patterns, then unraveling them upon waking. 5)Emotion Crystallization: "Capturing" his strongest emotion of the day in a small, colorful crystal. 6)Seasonal Blood Offering: Pricking his finger to offer a drop of blood to the earth at each solstice and equinox. 7)Star Pattern Alignment: He picks a constellation at night, then arranges rocks to mimic the constellation, and that is where he rests for the night. 8)Weapon and Armor Attunement: Before he dons his armor or sword for the day. He will clean and sharpen, then lay his armor and sword on the ground in front of him. He then kneels and mediates, projecting his thoughts into them

Hobbies & Pets

Loves to draw maps, paint, and calligraphy. Enjoys playing the lyre, of music from his homeland and learning new music from this new land.

Speech

Man of few words

Lysiander, an Eladrin Warcleric exiled from the Fey Court, now resides in Nehwon. This 80-year-old fey speaks Draconic and has prophetic visions.

View Character Profile
Alignment
Chaotic Good
Honorary & Occupational Titles
Noble Birth within the Fey Court
Age
80
Date of Birth
31st Schwarzhexe @ Midnight of 2942
Birthplace
Feywild exactly at midnight
Children
Gender
Male
Eyes
Blue in Winter / Red in Summer / Green in Spring / Golden in Fall
Hair
White in Winter / Black in Summer / Blonde in Spring / Honey in Fall
Skin Tone/Pigmentation
Fair in Winter / Fall Tan in Summer / Spring
Height
5'8"
Weight
160lbs.
Quotes & Catchphrases
"Even in winter's grasp, summer's warmth lingers in memory." "Home is where the heart is, even when the heart beats in exile." "Curiosity is the first step on the path to wisdom."
Known Languages
Common, Draconic, Sylvan

Lev's Thoughts: The Oakhaven Crisis

Arrival and Initial Assessment By Titania's light and Freyja’s blade, what have we stumbled into? When we first approached Oakhaven, I expected perhaps bandits, maybe some political intrigue around Lilly's inherited holdings. What we've discovered instead is a magical catastrophe of unprecedented complexity. Seven stillborn babies - all showing signs of draconic transformation. My clerical training tells me this isn't natural. Nothing about this is natural. The irony cuts deep - I was exiled from the Seelie Court for a moment of reckless passion, yet here I find systematic horror that makes my "crime" seem like a child's tantrum. When Father cast me out, I thought the mortal realm would offer simpler conflicts, cleaner choices. How naive that seems now. The political games of the Land of Faerie pale before this calculated evil. Without Zephyr's comforting presence, the weight of these discoveries feels heavier. I find myself unconsciously reaching for where she usually perches, only to remember she's attending to Twilight Covenant duties I couldn't join. Her prophetic wisdom would be invaluable now, but I must trust my own judgment in these dark hours. The Transformation Revelation My Arcana checks revealed the horrifying truth - dual contamination. Eldritch energies working alongside something else, something I couldn't immediately identify. The "something else" gnawed at me. In my years studying divine magic and the planes, I've learned that when multiple magical schools combine in this manner, it's never accidental. Someone with tremendous knowledge and power is orchestrating this. What kind of mind conceives of blending eldritch corruption with another force to transform innocent children? Seven babies. Seven innocent souls corrupted before they could draw their first breath. In the Feywild, we revere the moment of birth as sacred - when new fey emerge from dream into reality. To twist that sacred threshold into an experiment... My hands shook as I held that scale. Not from the magic within it, but from rage. Pure, crystalline rage that reminded me why paladins exist. Mother always said House Starwhisper carried the burden of seeing too clearly. Tonight, I understand what she meant. I can see the magical signatures, yes, but I can also see the faces of grieving parents who will never hold living children. The tactical part of my mind catalogs threats and countermeasures. The son in me simply wants to find whoever did this and show them what divine wrath actually looks like. Verenestra's Divine Intervention When Cathlynn told us what had happened - her death, her meeting with Verenestra herself in that divine realm, the resurrection by Titania's daughter - my blood ran cold. Death is not foreign to a war cleric, but learning a friend had died while we were separated... it awakened something primitive in me. The same protective fury I felt for my younger and older brothers/sisters of the Feywild, magnified a hundredfold. Cathlynn isn't just a party member anymore - she's chosen family. The thought of losing her, of failing to protect someone who matters... The miracle of divine intervention both awed and terrified me. Through my mother's lineage - House Starwhisper's connection to the celestial realms - I understood the magnitude of what had occurred. But Cathlynn's words afterward troubled me: she felt "off the hook" regarding Verenestra's bracelet task. My noble upbringing taught me that divine debts are never so easily dismissed. When the walking stick climbed my body and I gently placed it on the table, I sensed something significant. When it leaped to Cathlynn's arm and turned to wood... Verenestra is watching. Always watching. And she still expects that bracelet. The walking stick wasn't random - it was a message. A reminder. Cathlynn mentioned feeling like "flora spawn" was beginning, which means Verenestra's intervention came with a price. Divine resurrection always does. My religious training warns of such bargains with fey powers, even benevolent ones. Without Zephyr here to offer her unique perspective on fey politics, I feel the weight of being the sole interpreter of these divine signs. The responsibility feels heavier when carried alone.   Ikkiri's Evidence When Ikkiri arrived with that scale - actual physical proof we could examine and carry - it provided crucial evidence to support what we'd witnessed the day before. The scale was real, warm, with the distinctive ridging of dragonkind - portable proof of the transformations we'd already seen with our own eyes. But why? What's the purpose? Creating draconic hybrids? Building an army? Or is this just... experimentation? Ikkiri seemed genuinely concerned, which gave me hope we had an ally. Her merchant's practical nature grounded our investigation in facts rather than theory. But even then, something felt incomplete about her story. In the Seelie Court, I learned to read the spaces between words, the truths people don't quite voice. Ikkiri was holding something back - not from malice, but from fear. The Weight of Leadership Something has shifted in our group dynamic since arriving in Oakhaven. The others look to me for guidance more frequently - not consciously, perhaps, but I feel their eyes seeking my reaction when new horrors are revealed. Is it the divine authority beginning to manifest? Or simply that I've retained my composure while witnessing things that shake mortal souls? I think of Father's lessons about leadership during wartime: "A commander's doubt is a luxury that costs lives, Lysi'ander. Feel your fears privately, but never let them see you falter." Easy words from the safety of the Seelie Court. Harder to implement when the stakes involve innocent children and a kingdom-wide conspiracy. Without Zephyr's usual counsel, I find myself second-guessing decisions that should feel certain. Her draconic insights and prophetic wisdom have become such integral parts of my strategic thinking that their absence feels like missing a limb. I must learn to trust my own judgment again, even when the choices feel impossible. The Missing Druid - First Field Investigation When we learned the local druid had abandoned his sacred duties at the altar north of town, my clerical instincts screamed warnings. Druids don't abandon their posts. They're bound to the land, to their duties. For one to simply vanish suggests either death, corruption, or coercion. As we approached the grove, the wrongness hit me like a physical blow. Nothing alive except insects. No birds, no small mammals, no rustling of healthy forest life. Just the incessant buzzing of flies and the strange clicking of beetles. My connection to the natural world, through both my goddesses, recoiled from whatever had happened here. This is not death - this is transformation into something unnatural. The silence felt oppressive, not peaceful. In the Feywild, even the quietest groves hum with life force. Here, life force existed but felt... twisted. Redirected toward purposes that violated the natural order. Magical Analysis of the Trees When I cast Detect Magic on the diseased trees, the results chilled me: • Transmutation magic in the cysts that felt like fruit but should have been wood • Necromancy radiating from the moss growths • Unnatural water absorption - trees drinking far more than they needed Someone was forcing the very essence of these trees to change, using necromantic energy to power transmutation effects. The trees weren't dying - they were being rewritten at a fundamental level. This level of magical sophistication spoke to a practitioner with deep knowledge of multiple schools. Who has this kind of power? And why use it on trees? The methodical nature of the corruption reminded me of court wizards in the Feywild - the ones who served darker nobles and viewed living beings as components in grand experiments. But even the Unseelie Court's worst practitioners maintained some connection to natural law. This felt like something that had abandoned natural law entirely. The Buried Horror When Lilly's Move Earth revealed that cloth, my divine senses immediately recognized something aberrant beneath. The smell of rot, the wrongness that made my paladin instincts rage even before my transformation... and then those twelve eyes opened. Twelve eyes. Staring. Seeing. Compelling. Those eyes... I've seen many horrors during my training as a Twilight Warden, faced aberrant entities that slip between planes, but those twelve eyes held an intelligence that made my fey soul recoil. Not malevolent exactly - more like a craftsman examining potential tools. It looked at us with the cold calculation of something that viewed our minds as raw materials for its purposes. For one terrifying moment, I felt the compulsion myself. Even outside the spore cloud's direct influence, something whispered that I should help dig, that whatever lay beneath deserved freedom. My divine training screamed warnings, but part of me - the part that still carries fey curiosity - wanted to see what lay deeper. That impulse scared me more than the creature itself. The spore cloud it released carried more than just physical contamination - it bore mental compulsion. I could see from the others' reactions, the way they suddenly looked toward the buried creature with hungry eyes, that it was trying to force people to dig, to uncover, to free whatever lay beneath. My position outside the spore cloud's range allowed me to observe its insidious mental influence without succumbing. This was no natural creature. This was something from beyond our reality, something that should never have existed in our plane. They buried it. Someone, sometime, recognized how dangerous this thing was and buried it. But now something is working to free it. When we covered it back up, I knew we were buying time, nothing more. The magical energies I sensed around it suggested it was connected to a larger network. This creature wasn't isolated - it was a node in something bigger.   The Magical Line Discovery The vibrating line stretching across the landscape confirmed my worst suspicions. This isn't random contamination - it's a magical conduit system. The combination of necromancy, conjuration, and abjuration along the line tells a specific story: • Necromancy: Power source, likely feeding off death or life force • Conjuration: Summoning something or someone • Abjuration: Protecting the working from interference This is a summoning corridor. They're bringing something through, and the line is the pathway. The fact that it's vibrating means it's active, ongoing. Whatever ritual this supports, it's happening now, not in some distant future. The urgency I felt in that moment drove my decision to accelerate my paladin transformation. Words and healing wouldn't be enough for what was coming. Standing there, feeling the magical energies pulse through the earth beneath my feet, I realized we were witnessing the infrastructure of invasion. This wasn't a single location's corruption - this was a kingdom-wide network designed to facilitate conquest on an unprecedented scale. Cathlynn's Devastating Revelation When Cathlynn revealed the truth about Cult Drakin, the pieces of this nightmare began forming a coherent picture. The cult has allied with the king - political authority backing magical atrocity. They're summoning green and black dragons to this realm for conquest. Worse still, four wyrmling black dragons are already here, being fed children to accelerate their growth. Children. They're feeding children to dragons. My exile's heart broke hearing this. I thought I'd seen the depths of political corruption in the Seelie Court, but this... This is systematic murder of innocents for power. The Twilight Warden training in me recognized this as the exact kind of planar threat we were sworn to combat. But we're not in the Feywild anymore, and I'm no longer part of that organization. The magical line suddenly made perfect sense - it's a draconic summoning corridor. The necromancy powers it by draining life force, the conjuration brings the dragons through, and the abjuration protects the working from interference. The contamination affecting the babies isn't a side effect - it's testing. They're experimenting to see what forms can survive in a dragon-touched environment. Seven dead babies are just failed experiments to them. The weight of impossible choices settles on my shoulders like winter frost. We came to Oakhaven as a brief stop before delivering that crucial book to Mythan Belanore's library. Cathlynn carries something that might prevent an apocalypse, and every day we delay could doom the world. But how do I weigh theoretical future catastrophe against the immediate horror of children being fed to dragons? My tactical mind screams that the book mission takes precedence - save the world, not just one town. But my heart rebels. These are real faces, real names, real families being destroyed right now. Can I look Lilly in the eye and say her people's children matter less than some distant prophetic threat? Without Zephyr here to offer her usual wisdom about seeing patterns from different angles, I feel the weight of this decision pressing down like a physical burden. Sometimes the loneliness of command means making choices that will haunt you regardless of their wisdom. The Book Mission Dilemma The weight of Cathlynn's book feels heavier tonight than any weapon I've ever carried. We came to Oakhaven as a rest stop on our way to potentially save the world. Now we're uncovering a conspiracy that demands immediate action. How do I balance cosmic responsibility against immediate moral obligation? Every tactical instinct screams that the book delivery takes precedence. If the White Witch splits the world during our delay, if dragons are the least of coming threats, then every child we save in Oakhaven dies anyway when reality itself fractures. The mathematics are brutal but clear: save the world first, save the town second. But mathematics don't account for Lilly's trusting eyes or the weight of responsibility I feel toward people who've become family. How do I tell them their children matter less than some distant apocalypse? How do I abandon real, immediate suffering for theoretical future catastrophe? The book hums with power in Cathlynn's pack, a constant reminder of cosmic stakes. But the children's graves outside town remind me that cosmic threats become personal the moment you have faces to protect. Tomorrow, I must find a way to serve both callings or accept that some choices leave no clean resolution. Perhaps there's wisdom in the convergence that brought us here. Perhaps stopping this cult IS part of stopping the White Witch. Perhaps both threats spring from the same source, and fighting one serves both causes. I cling to that hope because the alternative - choosing between saving the world and saving my friends - feels like a choice that would destroy my soul regardless of its correctness. The Poison/Disease Revelation When my Detect Poison and Disease found nothing, it confirmed what I'd suspected - this contamination is purely magical. Not biological poison, not natural disease, but arcane transformation forced upon living tissue. This means traditional healing won't work. It means Purge Contamination might be our only hope, but even that carries risks I don't fully understand. The warning echoes in my mind: "You might harm them more than help them." Why? If the contamination has multiple layers - eldritch plus draconic - removing only one might destabilize the victim catastrophically. Like pulling a keystone from an arch. The magic might be the only thing keeping them alive. This realization terrifies me more than any monster we've faced. As a cleric, my purpose is to heal, to restore, to make whole. But what if my divine abilities could kill the very people I'm trying to save? What if the corruption has become so integral to their survival that purging it would be tantamount to murder? The Sheep Investigation At the sheep farm, seeing the clear spring running through contaminated lands offered hope. Natural water, still pure, suggesting the contamination had limits or was being directed rather than spreading naturally. But then came the revelation that changed everything. A living transformation survivor. When Lilly and Cathlynn described the hidden sheep - scales on the legs, one golden serpent eye, but alive and apparently healthy - my understanding shifted completely. The transformations can work. Animals can survive what kills human children. This isn't about failure rates - it's about biological compatibility? The timeline troubled me: 2-3 weeks ago, right when this all started. The farmer replaced his entire flock, suggesting he knew something was happening but chose to hide it rather than report it. Fear? Profit? Or something darker? If animals can survive the transformation, why are human babies dying? What's different about human biology that makes them incompatible? Or perhaps more disturbingly - are the human deaths intentional? Are they killing the successes to hide evidence, keeping only the failures to maintain the appearance of accident rather than design? Oh, by fire and ice my brain hurts. This is too much for little young me to handle. May Titania and Freyja guide my path to bring light to these terrible atrocities. *as I rub a crystal capturing these intense emotions my thoughts linger towards other facts*   The Well Investigation - Surface Discoveries When we investigated the dried well in town, every sense I possessed screamed danger. The sulfur smell - like a match just extinguished - spoke of infernal/elemental involvement. My religious training recognized that scent from studies of the Nine Hells. Combined with the necromantic emanations, we were looking at a multi-planar magical working. Necromancy, draconic magic, eldritch forces, and now infernal energies. What kind of mad practitioner combines all these schools? The ring of lethargic flies around the well rim fascinated and terrified me. Flies are creatures of decay and death, but these were positioned with precision, clearly magical in nature. When Cathlynn's touch turned them to dust, I realized they were magical anchors - binding points maintaining some kind of containment or focus? We just broke part of their ritual structure. But what was it containing? Standing at the edge of that well, staring down into depths that reeked of sulfur and ancient evil, I felt the first real doubt since taking up the paladin's path. What if we're not equipped for this? What if my newfound divine abilities are insufficient against forces that command aberrant entities and infernal powers? The rational part of my mind catalogs our resources and finds them wanting. But there's another voice now - the divine certainty that comes with the paladin's oath. Evil this profound cannot be allowed to flourish, regardless of our chances. Sometimes faith means stepping forward into overwhelming darkness simply because stepping back is unconscionable. I caught myself unconsciously touching the silver holy symbol hidden beneath my armor. When did I start needing that physical connection to feel my goddesses' presence? Is it the magnitude of the corruption here, or am I simply more afraid than I'm willing to admit? The Underground Horror Cathlynn's descent in spider form revealed the true scope of what we're facing. Eighty feet down, hundreds of spiders, three massive ones with 10-12 foot leg spans, and below them, something even the spiders avoid approaching. When predators fear to tread, what lies beneath must be truly monstrous. The second twelve-eyed creature she found, dormant with eyes closed, confirmed my worst fears. These aberrant entities are connected, part of a network. The first one we buried was trying to wake the others. The magical line connects them all? But here's what truly chills me: the spiders are guardians, not attackers. They're protecting whatever lies in that deep space below, the area they won't approach. This suggests intelligence, purpose, organization. Someone commands these creatures. The well isn't just an access point - it's a heavily guarded entrance to something that requires protection even from its own guardians. The scope of this operation becomes clearer with each revelation. We're not dealing with a single cult or even a single conspiracy. We're facing a multi-layered invasion that's been planned for months, possibly years. The Night of Terrible Understanding As we regrouped at Lilly's pub to meet with concerned townspeople, the missing pieces fell into place: Ikkiri's Disappearance: She was supposed to meet us, had information to share. Her absence means she's either fled in terror or been silenced. Given the silk evidence and the pendant, I fear the latter. Ikkiri's disappearance hits harder than I expected. Not just because she was our ally, but because she represents the first casualty of our investigation. Her blood is on my hands - I pushed for this inquiry, made the choices that led her to discover dangerous truths. Leadership means accepting responsibility for the consequences of your decisions, even when those consequences involve friends paying with their lives. In the Seelie Court, political maneuvering was a game with exile as the worst outcome. Here, asking the wrong questions gets people murdered. I keep thinking about her merchant's practical wisdom, her genuine concern for the children. She deserved better than to die alone, probably in some underground chamber, surrounded by things that should never exist. The Silk: Only royalty or high nobility can afford such quality. Someone with serious political power and wealth is directly involved in the underground operations. This isn't just magical crime - it's state-sponsored atrocity backed by noble houses…or Drow…I despise Drow. Their darkness rarely brings light on the subject. So secret and evil…that’s the way they love it. But my spider senses raise the question just how far their involvement actually goes. The Triangular Pendant: My religion check identified it as connected to elemental cult worship, but it weighs twice what lead should. This suggests planar materials - forged in elemental planes or infused with extraplanar energies. The fact that it was hidden under a mattress, seemingly torn from someone in violence, paints a grim picture. Ikkiri found evidence of noble involvement and was murdered for it. The pendant was either something she discovered or was torn from her killer. The silk and pendant aren't just evidence - they're her final gift to us, paid for with her life. I will not let that sacrifice be meaningless. The Divine Burden Tonight, as I prepared for the transformation ceremony, I felt both Titania and Freyja's presence more strongly than ever before. Not comforting presences - demanding ones. They expect something from me that goes beyond simple devotion. The paladin's path isn't just about gaining divine abilities; it's about becoming worthy of divine trust. Titania's voice whispers of balance and protection, reminding me that the Feywild's safety often depends on the mortal realm's stability. Freyja speaks of warriors who choose their battles wisely but fight without reservation once committed. Both goddesses seem to be saying the same thing: this is why you were exiled, why you were brought here, why you carry both our blessings. But divine purpose feels terrifyingly abstract when faced with twelve-eyed horrors and children fed to dragons. I pray I'm worthy of the trust they're placing in me. I pray I don't fail the innocents depending on choices I haven't even realized I'm making yet. Without Zephyr's familiar presence to help interpret divine signs, I feel more uncertain about the messages I'm receiving. Are these true divine communications, or am I so desperate for guidance that I'm imagining celestial approval for choices I want to make anyway? Strategic Assessment Standing in Lilly's pub, asking questions I couldn't answer honestly, the full scope of our situation crystallized: Enemy Forces: Cult Drakin allied with royal authority, possessing dragons, using infernal/elemental powers, backed by wealthy nobles Their Goal: Summon more dragons for conquest while perfecting draconic transformation techniques Their Resources: A potential Underground complex with aberrant guardians, magical conduit network, political protection, unlimited funding Our Assets: Four adventurers, one inherited pub, limited magical resources, and the growing suspicion of a hostile government, the Twilight Covenant... We're not just outgunned - we're fighting a war we didn't know had started. The scope of this conspiracy forces me to confront an uncomfortable truth: we may be witnesses to the end of this kingdom as we know it. If Cult Drakin succeeds, if dragons rule from Lankhmar to the borderlands, everything I've come to care about in the mortal realm dies with it. Lilly's warm hospitality, Cathlynn's gentle wisdom, Dorian's steady competence - all of it becomes irrelevant in a world ruled by ancient draconic hunger. But there's another truth beneath that fear: I would rather die fighting this darkness than live safely in the Feywild knowing I abandoned my chosen family to face it alone. Exile taught me that belonging isn't about bloodlines or birthright - it's about who you stand with when the shadows lengthen and the choices become impossible. The transformation ceremony I was planning became not just a personal spiritual journey, but a tactical necessity. If we're going to face dragons, infernal powers, and aberrant entities, I need to be more than a cleric. I need to be a divine warrior, blessed with the strength to stand against overwhelming darkness. Why I Must Become a Paladin My decision to undergo the transformation ceremony tonight isn't just spiritual calling - it's tactical necessity. The threats we face require more than healing magic and battlefield blessings. They require a divine warrior capable of standing against extraplanar entities and draconic forces. What Paladin Abilities Offer: • Divine Smite: Radiant damage effective against aberrant entities • Aura of Protection: Defense for the entire party against magical attacks • Immunity to Disease: Protection against contamination effects • Lay on Hands: Emergency healing without spell slot limitations • Oath of Vengeance: Specialized abilities for hunting specific enemies More importantly, the divine authority that comes with paladin status might allow me to challenge noble immunity through religious law. The most frightening realization is that I want this power. Not for glory or advancement, but because I'm desperate to be strong enough to protect people who matter to me. That desperation feels dangerous - how many fallen paladins began with noble intentions twisted by insufficient strength? I think of my brothers/sisters of the Feywild, safe behind the Seelie Court's protections, and wonder if they'd recognize me now. The laughing, impulsive prince who slipped love potions into drinks has become someone who calculates acceptable losses and weighs children's lives against strategic advantages. Growth or corruption? Sometimes the line feels impossibly thin. The Moral Complexity The hardest realization is that we cannot save everyone. Every choice we make trades some lives for others: • Focus on Ikkiri: Risk more children dying while we investigate • Attack the underground complex: Risk triggering network-wide retaliation • Seek political solutions: Risk dragons growing stronger during negotiations • Prioritize Cathlynn's curse: Risk losing momentum against the cult • Continue the book mission: Risk these children dying while we save the world • Abandon the book mission: Risk the world ending while we save these children In the Twilight Wardens, we called this "acceptable losses." Here, with faces and names attached to every victim, the mathematics feel obscene. But my wisdom tells me that allowing this network to mature will result in kingdom-wide devastation. Seven dead children are a tragedy. Seven thousand dead children would be an apocalypse. The book mission adds another layer of impossible mathematics - how do you weigh local suffering against cosmic catastrophe? Without Zephyr's usual counsel to help me see different perspectives, these moral calculations feel heavier, more personal. I find myself wishing for the simple clarity of my youth, when right and wrong seemed as distinct as summer and winter. The Weight of Realization As I sat in the quiet of Lilly's pub after everyone had retired, the full magnitude of what we'd discovered settled on my shoulders like winter frost. This isn't just about Oakhaven - it's about the entire kingdom. If Cult Drakin has allied with the crown and they're successfully summoning dragons, every settlement from here to the capital is in mortal danger. Seven dead babies were just the beginning. My exile from the Seelie Court takes on bitter irony now. I was cast out for a moment of poor judgment, while here in the mortal realm, kings ally with cults to murder children for power. The "civilized" world my father sought to protect has proven itself capable of monstrosities that would shame even the Unseelie Court. Sitting in the quiet darkness of Lilly's pub, I'm struck by how different this feels from the crystalline halls of the Seelie Court. There, even our worst political crises felt like elaborate dances - dangerous, yes, but bound by ancient rules and customs. Here, children die in the dark while kings sleep peacefully in distant castles, protected by willful ignorance. I miss the Land of Faerie honesty. Even our enemies there acknowledged what they were. These cultists and nobles hide behind legitimate authority while orchestrating atrocities. It makes me understand why mortal heroes so often seem harder, more cynical than their fey counterparts. How do you maintain hope when evil wears the face of justice? The loneliness of command feels heavier without familiar counsel. In the Feywild, I had advisors, family, connections spanning generations of accumulated wisdom. Here, I must trust my own judgment in decisions that could affect thousands of lives. The weight of that responsibility sometimes feels crushing. The Personal Stakes Verenestra's intervention weighs heavily on my mind. Learning that she didn't just save Cathlynn from death - she bound her to a divine obligation that's now physically manifesting - fills me with both gratitude and dread. The walking stick's transformation on Cathlynn's arm was no accident. It was a reminder that celestial debts cannot be ignored, even in the face of apocalyptic threats. How do I balance Cathlynn's divine obligation with the immediate need to stop a draconic invasion? How do I balance both of those with our cosmic responsibility to deliver the book that might prevent the world from splitting apart? If Cathlynn continues transforming into flora spawn, we may lose her just when we need her most. Her druidic powers are essential for navigating the contaminated areas and understanding the environmental damage. But Verenestra's will cannot be safely ignored - the consequences of defying a divine being far outweigh any mortal threat. Yet another weight on my conscience: every moment we spend on side quests, more children die. Every day we delay the book delivery, the cosmic window for preventing apocalypse narrows. How many impossible choices can one person carry before the weight breaks something fundamental inside? The Multi-Layered Threat Analysis My strategic mind, trained in the Twilight Warden traditions, breaks down the enemy into component threats: Immediate Threats (Next 24-48 Hours): • Underground complex with aberrant guardians • Missing/murdered witnesses who could expose us • Possible retaliation for our investigation • Cathlynn's ongoing transformation Medium-Term Threats (Days to Weeks): • Four wyrmling black dragons growing stronger on children's flesh • Magical conduit network spreading contamination • Noble/royal backing providing political immunity to cultists • More experimental transformations on townspeople • Book delivery window closing as astronomical conditions change Long-Term Strategic Threats (Weeks to Months): • Additional dragon summonings through the perfected network • Kingdom-wide conquest using draconic forces • Expansion of transformation experiments to create draconic armies • Complete corruption of natural order in affected regions • Cosmic catastrophe if the White Witch succeeds while we're distracted We're not just fighting a cult - we're fighting the early stages of a draconic empire while racing against cosmic apocalypse. The mathematics of this conflict are stark. We cannot win through direct confrontation, and we cannot address all threats simultaneously. Against Us: • Cult Drakin: Organized religious extremists with multi-planar magic • Four Black Dragon Wyrmlings: Growing stronger daily • Royal Authority: Legal immunity and state resources • Noble Funding: Unlimited financial backing • Underground Complex: Fortified position with aberrant guardians • Magical Network: Infrastructure we barely understand • Time Pressure: Multiple cosmic and local deadlines converging • The White Witch: Preparing to split the world while we're distracted Personal Preparation for What's Coming Tonight's transformation ceremony serves multiple purposes: 1. Spiritual: Aligning myself with divine will for the trials ahead 2. Tactical: Gaining abilities essential for fighting planar threats 3. Psychological: Accepting the mantle of divine warrior and all it entails 4. Political: Establishing religious authority that might protect us legally 5. Personal: Becoming strong enough to protect my chosen family When I rise tomorrow, I will no longer be Lysi'ander the exiled prince playing at being a cleric. I will be Lev the Paladin, sworn enemy of all who would corrupt innocence for power. The weight of that transformation goes beyond mechanical benefits. It's a fundamental change in how I approach conflicts, how I view justice, and how I balance mercy against necessity. Without Zephyr here to witness this transformation, it feels more solitary, more final. This is a choice I'm making alone, with consequences I'll bear alone.   Final Assessment We stand at a crossroads where individual heroics will not suffice. This requires strategic thinking, careful planning, and the willingness to make hard choices. The cult and their royal allies have spent months, possibly years, preparing this network. We have days, maybe weeks, to dismantle it before it reaches operational maturity. Success is possible, but only through perfect execution and considerable luck. Failure means the end of everything we're sworn to protect - not just Oakhaven, but potentially the world itself if we've abandoned our cosmic duty for local concerns. The convergence of threats feels intentional, as if some greater force is testing our priorities and resolve. Perhaps the book mission and the Oakhaven crisis are connected in ways we don't yet understand. Perhaps stopping one serves the other. I cling to that hope because the alternative - accepting that we cannot serve both duties - feels like a failure before we've even begun. I look across the table at my newly formed family, pausing to study each face in turn. If nothing else, these people deserve me at my absolute best. They deserve nothing less than everything I can give them. Whatever we decide, we'll decide together as a family should. I won't burden them with my personal conflicts - that's not what leadership means, and that's not what family does. I slap my hands on the table decisively and push back from my chair. "I'm off to bed. See you all at dawn, if not earlier." As I head toward my room, one thought echoes in my mind: Now to become the change that is needed of me. The ceremony awaits. When dawn breaks, we begin the most important mission of our lives - not just for Oakhaven, but for the future of free peoples everywhere. And perhaps, if we're wise and blessed, we'll find a way to serve both the cosmic and the local without betraying either.   ________________________________________ Lev's Private Paladin Transformation Ritual Setting: Lev's Room at Lilly's Pub Preparation (30 Minutes) Physical Setup: 1. Moves furniture quietly to create small sacred space by the window 2. Places weapons on windowsill in cross pattern - moonlight illuminating them 3. Sets 50gp powdered silver in two small cloth pouches beside weapons 4. Lights single candle - represents divine light in darkness 5. Kneels facing window - toward the night sky and his goddesses Mental Preparation: • Reflects on the day's horrors: Seven dead babies, Ikkiri's murder, the underground complex • Acknowledges the scope: Kingdom-wide conspiracy, royal backing, dragon summoning • Accepts the necessity: Words and healing aren't enough for what's coming • Contemplates the book mission: Cosmic duty abandoned or cosmic duty served through local action? Ceremony of Dedication (1 Hour 10 Minutes) Lev speaks quietly, voice barely above whisper: Takes first silver pouch: "Fair Queen of Summer's blazing light, and Seidr Queen of winter's call - I have served as priest and healer, yet this realm of shadows asks for more. In twilight's grace between your realms, I pledge my soul to warrior's art. Let frost and flame guide my blade as I walk the sacred paladin's path." Casts Ceremony (Dedication) - 1st level slot + 25gp silver • Effect: +1d4 to saves for 24 hours • Divine response: Moonlight seems to focus on his weapons briefly During the long casting, performs quiet rituals: • Shadow Naming: "I name my shadow Vae'Khyll the Avenger" • Weapon Blessing: Touches each weapon, "Be blessed for righteous war" • Silent Vow: "For the children of Oakhaven. For the innocent everywhere. For the world that hangs in the balance." As I spoke the words of dedication, I felt both goddesses respond - not with comfort, but with terrible clarity. Titania's presence reminded me that nature's cycles include both growth and decay, that sometimes old things must die for new things to live. Freyja's strength filled me with the understanding that warriors choose their battles not for glory, but for love. The moonlight focusing on my weapons wasn't just divine approval - it was acceptance of my choice to prioritize immediate action over distant obligations. For tonight, at least, the children of Oakhaven matter more than the cosmic balance. I pray my goddesses forgive me if that choice dooms us all. Ritual of Elevation (1 Hour) Takes second silver pouch, stands before weapons: "In twilight's grasp where winter ever clings, I stand at threshold's edge of growing power. The Fair Queen's light, the Valkyrie's fierce call - twin patrons guide this lost prince's path. I feel within a calling start to rise, beyond the cleric's way I've walked thus far. A warrior's oath now beckons like a star - let faith and blade in reverent accord agree." Casts Ritual (Induction/Elevation) - 3rd level slot + 25gp silver • Effect: Advantage on saves for 24 hours • Divine response: Feels surge of protective instinct, weapons feel lighter yet more significant The Sacred Vow (Final Minutes) Speaks the Oath of Vengeance quietly but with iron conviction: "By moon and star, by frost and flame, I swear this sacred oath of vengeance. Evil shall find no quarter in my presence. The innocent shall know my shield. Children shall not die for tyrants' power. Dragons shall not feast on innocence. Until the last cultist falls and the last dragon retreats, I am the blade between darkness and light." Speaking the oath aloud, I felt something fundamental shift in my relationship to both my exile and my new life. The prince who was cast out for reckless passion has become a divine warrior who calculates necessary risks. The transition feels like death and rebirth combined - terrifying and essential. The loneliness of this moment - without Zephyr's witness, without family's blessing, without the familiar rituals of the Feywild - somehow makes it more meaningful. This choice is mine alone, made in full understanding of its weight and consequences. Sheathes weapons ceremonially, feeling their new weight and purpose. Extinguishes candle - ritual complete. Transformation Complete Physical Changes: • Stands straighter - divine authority settling on shoulders • Eyes harder - warrior's resolve crystallizing • Movements more purposeful - every gesture now tactical Mental Shift: • Combat priority: Protection through decisive action • Moral clarity: Evil must be stopped, regardless of cost • Strategic thinking: How to position himself to shield others • Divine connection: Both goddesses' presence stronger, especially in moments of protection Mechanical Results: • +1d4 to all saves for 24 hours (Ceremony) • Advantage on all saves for 24 hours (Ritual) • Enhanced divine connection and protective instincts • Oath of Vengeance mindset - evil must be hunted down and destroyed Silent Promise to Sleeping Companions Looking toward the doors where his friends sleep: "I will not let what happened to those children happen to you. I will not let this evil spread beyond Oakhaven. I am no longer just your healer - I am your shield and sword. Rest easy, my friends. When dawn comes, you will have a paladin at your side." Tomorrow's Burden As I ponder my final thoughts by candlelight, the weight of tomorrow's choices settles around me like armor. We cannot save everyone. We cannot solve every crisis. But we can choose where to stand when the darkness gathers, and who to stand with when the impossible becomes necessary. The book calls to cosmic duty. The children call to immediate mercy. My heart calls to both, knowing that serving one might doom the other. But that's the burden of leadership, isn't it? Making choices that leave you awake at night, wondering if wisdom and love can ever truly align. Without Zephyr's comforting presence or familiar counsel, this burden feels heavier, more personal. But perhaps that's fitting. Some choices must be made in solitude, some transformations must happen alone. The exile prince is dead. The paladin rises to take his place. Tomorrow, we descend into the underground complex? Tomorrow, we face whatever horrors await in those sulfur-reeking depth? Tomorrow, we leave to turn in this book and try to gain access to the Great Library. Tonight, I am still Lev the uncertain, grappling with impossible choices. But when dawn breaks, I will be Lev the Paladin, carrying the weight of my duty like a blade even when my heart remains clouded with doubt. Titania, Freyja, grant me the wisdom to choose correctly. And if I choose wrongly, grant me the strength to bear the consequences without breaking the people who trust me to be better than I fear I am. For Oakhaven. For the book's promise. For the hope that sometimes, impossible choices reveal themselves to be the same choice seen from different angles. The ceremony is complete. The die is cast. May we all prove worthy of what tomorrow may demand of us. ________________________________________   The Night Watch 2:15 AM - Following the Ceremony The ritual concluded just after two in the morning. Sleep feels impossible with the weight of my new oath pressing on my shoulders, and the promise I made to my sleeping companions demands action, not rest. I gather my blessed weapons and move quietly into the hallway outside our rooms, positioning myself where I can see both the stairs and all our doors. Back against the wall, greatsword across my knees. This is what paladins do. We stand watch while others sleep. The hours pass slowly, my divine senses reaching out constantly for any threats that might endanger my chosen family. Around dawn, I hear the first stirring from the rooms - my watch nearly complete. Soon I can allow myself four hours of rest before we face whatever awaits us. ((When the first companion emerges from their room)) Time to rest for 4 hours. The transformation is complete, and I will not fail them

“Commandments of War”

Know Thy Enemy, Thy Allies, and Their Numbers "If you know the enemy and know yourself, you need not fear the result of a hundred battles." Understand the enemy’s strengths, weaknesses, and numbers. When outnumbered, focus your party's attacks on one foe at a time to thin their ranks quickly. A single defeated enemy reduces the danger more than wounding many. Know your allies' abilities and coordinate to maximize your strengths.   Unity in Purpose and Action "A divided army is a defeated army." The party must act as one, sharing a clear objective. Whether the goal is victory, survival, or a tactical withdrawal, all must commit to the plan. If even one adventurer acts selfishly or against the group's strategy, the entire party may fall.   Master the Terrain to Control the Battlefield "The terrain is the ally of the prepared." Use chokepoints, high ground, and natural barriers to counteract superior numbers. Funnel enemies into tight spaces where they cannot attack all at once, or lead them into traps and hazards. A well-chosen battlefield can turn the tide of any engagement.   Strike Where It Hurts Most "Strike at weakness, and avoid strength." Target the most vulnerable enemy first—casters, leaders, or already-wounded foes. Focus fire to eliminate threats swiftly. Spreading your attacks across many enemies may delay victory and prolong danger. Concentrate force where it will do the most harm.   Communicate Without Confusion ”Orders should be as clear as sunlight piercing a cloud." Use simple signals, clear words, or magical communication to coordinate your actions. Confusion in the midst of battle leads to disorder and defeat. Ensure every party member knows their role and can adapt to the unexpected.   Retreat With Discipline and Unity ”He who knows when to retreat lives to fight another day." A tactical withdrawal is not abandonment. Retreat as a unit, covering each other's escape. Leave no one behind unless they choose to sacrifice themselves. Protect the wounded and use defensive spells or abilities to slow pursuers. An "every man for himself" retreat invites disaster.   Exploit Weaknesses While Guarding Your Own ”Victory comes to those who adapt to the enemy’s flaws and shield their own." Exploit the gaps in your enemies' formation, their poor coordination, or their lack of leadership. At the same time, guard your vulnerable members, such as the wizard or healer, and ensure your flanks are secure.   Deceive to Divide and Conquer "All warfare is based on deception." Confuse your foes with illusions, misdirection, or false retreats. Divide their forces by luring part of the group into traps or isolating key enemies. A scattered enemy is an easier target.   Reserve Resources for the Unexpected "Fortune favors the prepared." Conserve powerful spells, potions, and abilities for unforeseen dangers or final confrontations. A battle is often won or lost in its final moments when both sides are spent—ensure your party has strength left to tip the scales in your favor.   Victory Lies in Harmonious Action "A well-coordinated force is unshakable, like a mountain.” Each party member should act in perfect synchrony. The tank shields the group, the rogue eliminates priority targets, the caster controls the battlefield, and the healer sustains the party. When each adventurer performs their role and supports the others, no enemy force can prevail  

Winter's Yield

The Skeletal Knight's command rings hollow across the chamber, demanding I relinquish Sempach. My grip tightens on the blade as frost begins to crystallize around my fingers. My other hand moves to my holy symbol, winter's fury building in my veins. Sempach's voice echoes in my mind, urging surrender, speaking of his own survival against my companions' likely death. The blade's nobility - willing to endure misery to spare lives - only fuels my rising anger. My fingers curl around the holy symbol of Freyja and Titania, frost spreading across its surface These bones dare to threaten what's under my protection? Such arrogance deserves... but then my gaze falls on my companions, and the cold fury falters. The tactical reality crashes through my pride like an avalanche. We are outmatched. My friends would die here, in these depths, because of my refusal to yield. I look down at Sempach, my winter-touched features softening for just a moment Freyja teaches that true warriors know when to stand and when to yield. Titania's lessons speak of protecting what matters most. Both would understand this choice, though it tears at my pride like thorns. With deliberate slowness, my grip loosens on the blade You show more nobility than these bones deserve, friend. my words to Sempach carry frost's bitter edge I'm sorry. This isn't the partnership either of us envisioned. I lower the sword, each inch feeling like a mile The failure settles in my chest like ice - not just the loss of a powerful weapon, but the severance of a bond barely formed. A blade of justice, choosing me for fate's purpose, and I surrender it to these... remnants. My jaw tightens against words that want to spill forth, challenges and defiance that would only result in bloodshed My companions' lives weigh more than my pride. More than this bond. More than destiny's plans. In the Feywild, such a choice would mark me as diminished. But exile has taught harder lessons about what truly matters. As I place Sempach down, frost spreads across the floor from my feet May we meet again under better circumstances, friend. And may these bones prove worthy of carrying you until then. The cold fury doesn't leave - it settles deeper, transforms into something more lasting. This isn't over. This is merely my eyes meet the skeletal knight's empty sockets a tactical retreat. Sometimes the greatest victory comes from knowing when to step back, regroup, and return better prepared. A winter's patience can outlast any storm. My steps echo hollowly through these cursed halls as we make our retreat, each one feeling heavier than the last... The weight of failure sits like ice in my chest. Not just the loss of Sempach - though that cuts deeper than I expected - but the knowledge that we were forced into this position at all. My training in the Twilight Wardens taught me to anticipate threats, to prepare for any contingency. Yet here we were, outmatched and cornered. I knew with all the magical energy that has occurred over the past day there would be eyes on us, and I failed… My hand absently touches where the sword had rested In just our brief time together, Sempach showed more nobility than most beings I've known. Willing to endure captivity to spare lives... frost crystallizes in my quiet exhale Much like my own exile - sometimes the harder path is the right one. Zephyr's presence on my shoulder offers what comfort it can, but even my oldest friend's support can't fully thaw this new layer of winter settling in my spirit. Looking at my companions - Cathllynn's quiet strength, Dorian's determined stride, Lilly's resilient spirit - I know I made the right choice. Their lives are worth more than any blade, even one touched by celestial purpose. Yet questions gnaw at me like winter winds. Why were those skeletal knights seeking Sempach specifically? What power do they serve? Was this Hallister’s doing? the Feywild, such direct confrontation would suggest larger schemes at work. Here in Nehwon, I find myself struggling to read the signs. My fingers trace the holy symbol of Freyja and Titania Both my patrons would understand this choice, I think. Protection of companions over pride. Tactical retreat over glorious defeat. But understanding doesn't make the bitter taste of retreat any sweeter. The convergence of powers in that tower - Cathllynn's journey to the Feywild, Sempach's appearance, these undead warriors with purpose - none of it feels random. We've stumbled into something larger than ourselves, and now we've lost a powerful ally before truly understanding our role in it all. As we near the exit, my resolve hardens like deepening frost This isn't over. We'll return - stronger, wiser, better prepared. Those bones may have Sempach for now, but fate brought us together for a reason. And if my time in exile has taught me anything, it's patience. The board is larger than we can see, the pieces still moving into place. For now, we withdraw. We protect what matters most - each other. But winter's memory is long, and revenge, like justice, is a dish best served cold. A final glance back towards the depths Keep your honor bright, Sempach. We will meet again.

Lev's Reflection of Sessions 23 and 24

(Reflections of Sessions 23 & 24)   As Lysi'ander settles against the damp stone wall, blood still drying on his blade, his thoughts turn inward...   The aftermath of battle leaves a peculiar taste - copper and stone dust, touched with the lingering spark of magic. Victory over the Hill Giants and Ettin came at a cost, evident in every aching muscle and fresh bruise. This crude battleaxe rests heavy against my leg, so unlike the elegant weapons of my homeland. Yet there's truth in its simplicity, a directness that mirrors Nehwon itself. Perhaps that's why I'm growing to appreciate it - like this realm, it makes no pretense of being anything other than what it is.   The children... his jaw tightens, fingers curling into fists. Twelve young souls, each bearing wounds deeper than flesh. Their vacant stares and wasted frames speak of horrors no child should endure.   Cathllynn and Lilly showed wisdom in approaching them first. My winter-touched appearance, already unsettling to most mortals, would have only deepened their terror. Strange how exile has made me more aware of how others perceive me, how the very features that marked me as noble in my homeland now serve as barriers to trust.   His hand moves to an emotion-capturing crystal, its surface drinking in the complexity of the moment. Watching Dorian fashion that travail from scattered debris... there's a lesson there. We fey often overlook simple solutions, too caught in our elaborate ways. Yet here was an answer born of necessity and quick thinking. Between his practical innovation and Tigeth's silent strength in carrying the third child, we found ways forward I might never have considered in my previous life.   The cooperation between us all carries deeper meaning. Each bringing unique gifts to bear - magical and mundane, learned and instinctive. No single approach would have served as well as our unified efforts. Even now, I can feel the crystal warming beneath my fingers, capturing this realization along with the swirling mix of pride, rage, and hope that accompanies it.   Shifting position brings a grimace, fresh wounds protesting. The price of intervention weighs heavy, yet watching awareness return to those young eyes... his expression softens. Some costs are worth bearing, some battles worth fighting, regardless of realm or origin. The prophecies that brought me here speak of greater challenges ahead, but perhaps they're also teaching me about the kind of defender I need to become.   Looking at my companions now, tending to the children and securing our path forward, I understand something vital about this exile. It's not just about waiting for future threats or seeking redemption. It's about learning to bridge worlds in ways I never expected, finding strength in connections I never thought to make.   Rising slowly, his hand falls to the battleaxe's hilt. The day's work isn't finished. These children need to reach safety, and every shadow could hide new threats. Yet for the first time since crossing the veil into Nehwon, I feel centered in my purpose. Let Freyja and Titania witness - their exiled servant has found worthy battles to fight.   Lysi'ander's thoughts drift to the tense encounter at the fountain...   The sight of Matteu standing there, waterskins in hand, stirred a coldness within me that rivaled my winter aspect. There he stood, casual and unperturbed, as though his midnight disappearance meant nothing. In the Feywild, such betrayal of companions would demand immediate consequence - yet here was this mortal, filling his waterskins as if abandonment held no more weight than a missed meal.   Cathllynn's reaction taught me something vital about mortal responses to betrayal. Her quiet smirk, laden with disappointment and resignation, carried more impact than any grand confrontation. Our collective choice to move past him - denying him even the dignity of an explanation - spoke to a different kind of justice. No elaborate ritual of shame, just the heavy silence of unified disapproval.   The audacity of his behavior that followed... falling into step beside Dorian, attempting casual conversation as if the night's desertion never occurred. Even after months in this realm, such mortal capacity for compartmentalization continues to baffle me. Yet perhaps there's something to learn here about how they navigate the aftermath of their choices, how they carry on despite broken trust.   Finding the mushroom chamber provided unexpected respite from these dark contemplations. Lilly's enthusiasm proved infectious - her methodical excitement as she discovered each new species reminded me of simpler times, when discovery itself was enough to warrant joy. Nine new varieties... even in our haste, her dedication to knowledge remained steadfast. While our exit was urgent, her quick thinking in gathering samples displayed an admirable presence of mind.   The Hydra's attack brought all philosophical musings to an abrupt halt. Three rounds - that's all it took to dispatch a legendary beast. Our group's growing cohesion showed itself in that fight, each member moving in perfect complement to the others. Yet what followed proved even more remarkable. Lilly and Dorian's swift work with the remains, especially the heart... watching the children respond to its power, seeing strength and awareness return to their eyes - such moments make exile feel less like punishment and more like purpose.   The Black Pudding's assault served as a sharp reminder against complacency. Watching Dorian's armor dissolve, seeing him nearly topple forward into that caustic mass... we came too close to disaster. The threats in Nehwon feel more immediate than those of my homeland - less time for elaborate defenses, more need for quick reflexes and decisive action. Even now, I can recall the acrid smell of dissolving leather, the collective intake of breath as Dorian regained his balance.   Each challenge we face together weaves something stronger between us - not just trust or capability, but a deeper understanding of how different approaches can complement each other. Perhaps that's the true lesson here: strength lies not in perfect similarity but in how diverse abilities and perspectives come together in moments of need.   Lysi'ander contemplates the month spent in Lankhmar, his fingers absently tracing the hydra fang bracelet now adorning his wrist...   Cathllynn's apartment should have offered peaceful refuge, yet the dead plants spoke of wrongness - nature doesn't simply wither without cause. Her sister's absence, marked by these lifeless stems, carried an ominous weight. Strange how quickly I've learned to read the subtle signs of this realm, though the meaning behind them often remains unclear.   This past month brought unexpected moments of growth. The hydra fang bracelet, a reminder of our shared victory, warms what others perceive as my winter-chilled heart. His fingers linger on the smooth surface of the fangs. Such simple gifts mean more in exile than any ornate treasures of my homeland. During quiet evenings, I found myself gathering interesting stones that caught my eye, imbuing them with minor enchantments of continual flame. Sharing these with my companions felt... right. Not the grand magics of my past, but practical lights in the darkness we face together.   Only Benneth arrived of our missing companions, and his dedication to his new studio speaks to how quickly paths can diverge in this realm. His promise to reach out if he changed his mind carried that peculiar mortal finality - they accept change so readily, these brief-lived beings. Yet I find myself understanding such choices better now.   The question of children left behind haunts our discussions. During quiet evenings, conversations inevitably turn to what remains undiscovered in those depths. And then there's the matter of the dragon hatchlings... his expression grows distant. Four young dragons - truth or rumor, such claims demand investigation. The prophecies echo in my thoughts, making even whispers of dragons significant.   Dorian's month-long search for magical items revealed much about Nehwon's nature. Such artifacts are rare here, unlike the enchantment-rich realm of my birth. When he shared the rumor of The Portal, built upon an ancient wizard's tower, I recognized the glimmer of possibility - that same instinct that first drew me to investigate the missing children.   The decision to explore the tavern's depths wasn't made lightly. Yet what choice remained? To return to the temple's dangers without better equipment would be foolish. Sometimes the path forward requires a strategic detour, a lesson learned through bitter experience.   These quiet weeks have changed us all in subtle ways. The small magics I share now feel more meaningful than grand spells ever did. Perhaps that's another lesson of exile - true power often lies in the smallest gestures, the simplest connections forged between companions who trust each other with their lives.   In the depths beneath The Portal tavern, Lysi'ander's decades of fey instinct scream warnings about their newest encounter...   The descent through darkness felt meaningful - nearly two hundred feet separating us from the world above. Each foot deeper brought new sensations, ancient magics layered with something that sets my nerves alight. These depths hold power, true power, remnants of the Mad Mage's presence lingering in the very stones.   The shield room bore testament to genuine history, generations of stories slowly crumbling to dust. The elvish warning written in blood carried the weight of truth - a desperate message left by one who encountered something terrifying beyond the pillar forest. Such warnings don't spring from imagination; they're born of genuine fear.   Yet when Uktarl and his supposed vampires surrounded us, every instinct honed by decades among the fey screamed of falsehood. A cold smile plays across his features. Eight figures in dark cloth, moving with studied grace - but lacking the essential nature of true undead. In my years, I've encountered genuine creatures of darkness. They carry an aura of ancient hunger, a predatory essence that can't be mimicked by mere costume and choreography. These beings moved like actors who had carefully rehearsed their roles.   Their negotiation for safe passage proved the most revealing element. His winter-touched features sharpen with contempt. Vampires are creatures of pride and power, not merchants haggling over coin.   The very concept of them charging a toll in their own territory rings false. True undead lords would either attack outright or demand something far more valuable than mere gold - blood, services, or magical artifacts perhaps.   His thoughts turn to the Mad Mage's presence. The power in these ruins feels genuine enough - ancient magics pulse through these halls with undeniable force. But these "vampires"... his expression darkens. Someone is using the very real dangers of this place as cover for their own performance. Perhaps they serve some purpose in guarding these ruins, but their nature is most certainly not what they claim.   The true threat lies deeper, beyond their theatrical display. The Mad Mage's legacy feels tangible in these stones, a warning all its own. These pretenders merely use that genuine danger to bolster their own deception.   Lysi'ander contemplates their discoveries beyond the encounter with the false undead...   The private chambers we discovered tell a different story than the theatrical display above. That mountain fresco, with its intricate dwarvish figures and radiating sunlight, stands as a masterwork requiring regular care. The stone tub - his fingers trace the edge of his sleeve - shows signs of current use. These rooms speak of living inhabitants, not the undead they pretend to be.   His expression grows calculating. The question becomes not whether they are vampires - that deception is clear enough - but why maintain such an elaborate ruse? These ruins hold genuine power; the Mad Mage's presence lingers in every stone. What purpose does this group serve, demanding coin to allow passage deeper into truly dangerous territory?   The cool air rising from below carries hints of deeper mysteries. Whatever we've encountered thus far feels like mere prelude. These false vampires guard something beyond their staged encounters and practiced menace. The comfortable furnishings suggest a permanent operation rather than simple opportunistic deception.   His thoughts sharpen with newfound purpose. In the courts, such elaborate deceptions always served larger schemes. These "vampires" may be false, but their presence here is deliberate. Someone wants to control access to these depths without drawing attention to their true purpose. The Mad Mage's legacy provides convenient cover - who would question vampires lurking in ancient, cursed ruins?   Whatever lies deeper, past this crafted first layer of defense, must be significant enough to warrant such sustained deception. And that, perhaps, is what we truly came here to discover.

Lev's Reflection of Session 21 and 22

16th of Zepter, 3022 (Year of the Shifting Shadows) (*Session 21)   The mortal realm continues to challenge me in ways I never anticipated. Today, I found myself in a most undignified position - caged like a common beast alongside a human named Dorian. My capture came about during a scouting mission near a temple, investigating rumors of dragons being born in this area had reached the ears of the Twilight Covenant. I offered to investigate it by myself. Which lead me here, caged like an animal. I must admit, a part of me was tempted to simply use my fey step ability to escape, but something held me back. Perhaps it was curiosity, or maybe a growing sense of connection to these mortals I now find myself allied with. Regardless, our captivity was short-lived thanks to the intervention of a group of adventurers. A kind halfling soul named Lilly provided us with rations, a gesture that touched me more than I expected. Our gear, thankfully, was within reach. Before resting, I engaged in a ritual familiar yet strange in this foreign land - weaving an intricate pattern with colored thread, a practice that always preceded my fey reverie back in the land of Faerie. These hours of trance-like rest were a bittersweet reminder of home, until being jolted from my reverie. Our respite was rudely interrupted by an attack from eight gargoyles. The battle was fierce, and while we managed to fall seven of the stone beasts, one escaped. The skirmish left me exhilarated and troubled, as I rub my fingers over a smooth small crystal, capturing this emotion. It's clear that danger lurks around every corner in this realm. Thinking more on the subject and rubbing the crystal, I slowly drift back into my reverie.         17th of Zepter, 3022 (Year of the Shifting Shadows) (*Session 22)   Our rest broke with an unsettling discovery - Mattaeu had vanished during the night. The ever-exotic Nebula had briefly woken up during the night to see him up and about but thought nothing of it. Who would leave their companions at a time like this? Either that explains a lot about his character, or something is off. We refilled our wineskins from a nearby fountain of slightly sulfuric water, its water an extremely awful substitute for the crystal streams of the land of Faerie. Cathllynn, displaying an impressive shapeshifting ability, transformed into a spider to scout ahead. Her report was grim - the missing children were found, but under some malevolent influence. Steeling ourselves, we ventured forth to confront a two-headed Ettin. Our ambush was swift and effective. I called upon the power granted to me by both Freyja and Titania, unleashing a guiding bolt that struck true. However, in a moment of carelessness, I managed to injure myself in the fray more so than the Ettin did - an oh so humbling reminder that I'm, in fact, not infallible. Victory was short-lived as two hill giants lumbered into the room. The ensuing battle was chaotic and brutal. I found myself on the brink of unconsciousness, forced to use my fey step to retreat behind the Hill Giant that was focused on me. The support of my companions was invaluable. Lilly's transformation into an elk drew attention away from me, while Cathllynn's healing touch brought me back from the brink. Dorian's precise arrows found their mark time and again, while Bennith's arcane energies crackled through the air. Ikiri, Ironcast, and Tigeth formed a formidable front line, their martial prowess keeping the giants at bay. Orianna's fiery magic and Nebula's swift strikes added to the onslaught. Throughout the melee, I witnessed impressive displays of skill and bravery from all my newfound allies. It was our unity, our ability to work as one despite our diverse backgrounds, that ultimately led to our triumph over the giants. Each of us played a crucial role, our individual strengths combining to overcome a seemingly insurmountable foe. As the dust settled, we tended to our wounds and gathered what spoils we could. I claimed a battleaxe, a weapon that might prove useful in this strange land. Despite the victory, I find myself drained, both physically and magically. This experience has been enlightening, and I feel my connection to my dual deities growing stronger. The challenges of Nehwon are vastly different from those I faced in the Twilight Wardens, yet there's a familiar thrill in facing adversity alongside comrades. As I have these thoughts, I can't help but wonder what Zephyr would make of all this. His wit and wisdom are sorely missed. I can't help but consider how the Twilight Covenant would view this experience. Our encounter with the Ettin and Hill Giants, while formidable, pales in comparison to the prophesied coming of dragons. Yet perhaps there's a lesson here. The diversity of this group, our ability to adapt and overcome together, mirrors the very strengths the Covenant seeks to cultivate. If we are to face dragons, it will require not just the unity of fey, but an alliance that transcends racial and planar boundaries. This mission, initially seeming like a punishment, may be providing crucial insights into the challenges that lie ahead. Zephyr would surely see the irony in finding such valuable lessons in exile. (A small and extremely brief smirk forms on his ever-solemn face at the thought) New challenges await, but for now, we must save the children. The path ahead is uncertain, but I am beginning to see that my exile might be more than just punishment - it could be an opportunity for growth and discovery. The bonds forged in battle with these diverse individuals remind me of the strength found in unity, a lesson both Freyja and Titania have long taught. This same feeling that I have ever grown fawn of within the Twilight Wardens and Twilight Covenant. Perhaps this is part of my journey, to learn to bridge worlds and bring together disparate forces, just as I balance the teachings of two divine patrons. I believe I am precisely where I am meant to be, and that is truly why I did not simply fey step out of the cage. This is all connected, I just do not understand the role that little young me…I mean I’m only 80, well almost 81 in an about a month, is to paint on this canvas. Perhaps these people are to play a major role and are all connected in an even larger picture to be painted on the great canvas of the world? Grit, adaptability, and time will tell, but for now, let’s save some poor innocent children.

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