House Coralyth

Merfolk Nobility

House Coralyth reigns over Virellia’s trade and cultural treasures, spreading influence through patronage of the arts and covert webs of intrigue.

Structure

  • Matron of Pearls: oversees commerce and cultural festivals.
  • Pearl Heirs: Children of the ruler.
  • Merchant Princes & Princesses: Direct the house’s trade routes, auctions, and contract holdings.

Culture

  • Extravagant public spectacles — festivals of light, masques, underwater dance competitions.
  • Value cleverness, charm, and beauty; public life is a constant stage.
  • Gossip is a weapon sharpened daily.

Public Agenda

  • Grow wealth through new trade monopolies, securing exclusive pearl beds and coral dye strains.
  • Build cultural hegemony by exporting Virellian styles, music, and luxury goods to distant lands.

Assets

  • Blooming Hall, their palace of spiraled shells, art galleries, and glowing reef gardens.
  • The Pearl Consortium, a cartel controlling vast swaths of luxury harvests.
  • Dozens of bardic troupes, painters, gemcutters under direct patronage.

History

  • Ascended after orchestrating a quiet economic coup that shattered the old Gilded Guilds and centralized trade under Coralyth banks.
  • Infamous for the “Silent Murk,” when political enemies vanished under mysterious tides.

Education

  • Taught dance, public speaking, gemstone lore, and subtle mind-affecting magics.
  • Often spend a year traveling foreign courts to learn trade secrets and build distant alliances.

Type
Court, Noble
Family Leader
Parent Organization
Notable Members

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