House Coralyth
Merfolk Nobility
House Coralyth reigns over Virellia’s trade and cultural treasures, spreading influence through patronage of the arts and covert webs of intrigue.
Structure
- Matron of Pearls: oversees commerce and cultural festivals.
- Pearl Heirs: Children of the ruler.
- Merchant Princes & Princesses: Direct the house’s trade routes, auctions, and contract holdings.
Culture
- Extravagant public spectacles — festivals of light, masques, underwater dance competitions.
- Value cleverness, charm, and beauty; public life is a constant stage.
- Gossip is a weapon sharpened daily.
Public Agenda
- Grow wealth through new trade monopolies, securing exclusive pearl beds and coral dye strains.
- Build cultural hegemony by exporting Virellian styles, music, and luxury goods to distant lands.
Assets
- Blooming Hall, their palace of spiraled shells, art galleries, and glowing reef gardens.
- The Pearl Consortium, a cartel controlling vast swaths of luxury harvests.
- Dozens of bardic troupes, painters, gemcutters under direct patronage.
History
- Ascended after orchestrating a quiet economic coup that shattered the old Gilded Guilds and centralized trade under Coralyth banks.
- Infamous for the “Silent Murk,” when political enemies vanished under mysterious tides.
Education
- Taught dance, public speaking, gemstone lore, and subtle mind-affecting magics.
- Often spend a year traveling foreign courts to learn trade secrets and build distant alliances.

Type
Court, Noble
Family Leader
Parent Organization
Notable Members
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