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Feralform

A condition in which Wildform becomes permanent, causing the user to act like a wild beast. The longer the user is in Feralform, the less they are able to think rationally, and the more animal-like they become.

Causes

The more feral and wild a person acts, the harder it gets for them to function as a normal human being. If one goes too wild, and loses their sense of humanity, they take a form of Wildform, one that is bigger, wilder, and a lot more permanent. Feralform is the result of a complete abandonment of all that allows civilization to work, in favor of savagery.

Symptoms

Permanent transition to Wildform, but with a deeper glow to the eyes, a darker coloring, and more teeth and claws. Spikes will also begin sprouting from some more advanced stages of Feralform. The mental state of the affected individual goes from average intelligence, to no different than beasts, with the blood and violence being the main thing on their mind.

Prognosis

There is no cure and no known way of coming back from Feralform once it is adopted.

Affected Groups

Frenzied Folk

Cultural Reception

Even the Frenzied Folk fear the onset of Feralform, for the affected individuals will not care whether their victim is of the Wild Folk or not. The best you can hope is that the affected individual will run off into the forest in search of more open spaces, rather than attacking the nearest group.
Type
Magical
Parent
Origin
Magical
Cycle
Chronic, Acquired
Rarity
Extremely Rare

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