Session 1 - Dripcaller Festival

General Summary

Session Recap: The Dripcaller's Crown
  Location: Latchmere, Capital of the Sevenwood Afloat In-Game Time: 11:00 AM (Day 1) to approx. 9:00pm
 

II. Narrative Log


  1. The Wake-Up Call
  • Awoke mid-game at The Drunken Gull.
  • Kicked out by Barnaby (Lobster-man).
  • Status Effect: "Wobbly Sea-Legs" (Disadvantage on Dex Saves).

  2. Festival Fever
  • Entered the Dripcaller's Crowning Festival.
  • Activities: Chroma-Sails (Painting), Alchemist's Dare (Potions), Iron Amphitheater (Mech Bull).

  3. The Favor & The Theft
  • Grandpa Shell asked party to guard the Dripcrown.
  • Magnesium flares blinded the party; Crown stolen.
  • Clue: Thief smelled of rotting seaweed and cheap cologne.

  4. The Combat & The Fall
  • Defeated "Clean-Up Crew": Crush and Slick.
  • City dropped 10 feet. Water Avatar appeared.
  • Curse: "The Covenant is Broken." 21 Days to return the Crown before Latchmere sinks.

 

 

III. Key NPCs

  • Barnaby: Tired Bartender
  • Grandpa Shell: The Dripcaller.
  • Captain Crunch: Shark-man Guard.

  IV. Current Quest State
  Primary Objective: Retrieve the Crest of Coral & Chrome within 21 Days.
  Current Leads:
  • Item: Matchbook found on thugs.
  • Location: "The Leaky Pipe" in the Rot-Wood Slums.
  • Note: "Noon. Flashbangs provided."
  • Suspects: The Whitebeard Raiders.
Next Session Start: Standing on the dais, looking at the matchbook as the city stabilizes.

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