Temple of the Guardian
A massive complex build into the top of a mountain overlooking the pass into the western wastelands. There's a large cavern leading into the lair of the Guardian.
Purpose / Function
Guarding the pass through the mountains.
Denizens
A small tribe of Raptor lizards call this ruin their home. They're led by the chieftain Gerr.
Inside the large cavern is the great devourer the Guardian.
Valuables
Name | Value |
---|---|
Topaz | 500gp |
Thread of Fate | 300gp |
Dagger of Venom | 2500gp |
Potion of Gaseous Form | 300gp |
Potion of Water Breathing | 180gp |
Potion of Health x2 | 50gp |
Hazards & Traps
Giant Fly Trap - vines will try to grab and drag party members to the fly trap where it will try to consume them. Make a Dexterity Saving Throw DC15 to avoid getting caught. On failure the creature is Restrained. To break free make a Strength Check DC18 to snap the vine, do 15 hp damage with a Slashing weapon, or use Fire or Acid to burn through.
If a creature is dragged into the mouth of the Fly Trap it takes 6d6 Acid damage each turn.
RUINED STRUCTURE
-155
-155
Comments