Abeir-Toril - "Faerûn"
"The Forgotten Realms" by Ed Greenwood
Split in two by Ao, the world of Abeir was given to the aboleths and primordials. Toril remains under the control of the gods. They both reside inside the same crystal sphere.
The archaic form means "cradle of life" in an extinct and forgotten language. (forgottenrealms.fandom.com)
Split in two by Ao, the world of Abeir was given to the aboleths and primordials. Toril remains under the control of the gods. They both reside inside the same crystal sphere.
The archaic form means "cradle of life" in an extinct and forgotten language. (forgottenrealms.fandom.com)
What Faerûn brings to the table:
- Living World - Dozens of nations, guilds, and power groups rise and fall. Ancient ruins and past empires like Netheril and Imaskar shape the landscape.
- Famous Figures - Legendary adventurers such as Elminster or Drizzt walk the same world as your characters; potential allies, rivals, or mentors.
- Divine Influence - The pantheon is vast and active. Divine politics and events like the Time of Troubles reshape the world.
- Magic-Rich - The Weave permeates everything. Mythals, flying cities, wild magic zones, and ancient artifacts make magic a cultural foundation, not a rarity.
- Variety of Cultures - From Calimport’s genie-haunted bazaars to the frozen North, the Realms offer nearly every kind of fantasy culture in one map.
Toril exists within a Great Wheel style crystal sphere. An ancient system revolving around Mystra’s Weave and the constant meddling of the gods.
While some worlds drift in isolation, Faerûn's sphere is busy and mercantile, with entry points and docking areas spread across Toril, making it one of the most visited and entangled of all the spheres.
While some worlds drift in isolation, Faerûn's sphere is busy and mercantile, with entry points and docking areas spread across Toril, making it one of the most visited and entangled of all the spheres.
