Yewgrove
Making your way to the east reaches on the continent of Seocres, in a geographically sound area of the Lucent Wetlands, one will come to see a sprawling city surrounded by massive airships and sea vessels. The city is vastly spread out due to housing no overly large buildings, but even so it holds a uniqueness all its own that is unrivaled. Cogs, trinkets, gears, rods, and pins galore, this city is the designed and crafted home of tinkerers and builders. Even in the furthest reaches of the world, they know that this rather isolated city is the birthplace of magically powered vessels and that it is home to some of the brightest minds alive.
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A large city within the Lucent Wetlands, one would beleive it to be a swamp town, but it is quite the opposite. Located on a slightly raised area of the land, Yewgrove is a temperate area. Home to many master smiths, this is the birthplace and home of the world's airships. There is also a nearby ship port for sea faring vessels. The vast majority of the populace here are gnomes, lizardfolk, orcs, and __________. The tinkering gnomes are a major reason for the existence of the airships. The magic that guides them is imbued into large crystals that can only be found in the deep caverns of the Bronzebane Mountains. Depending on the size of the ship and intended purpose depends on how many are needed. The city is far from any other major city, with _______ being the closes by land.
Demographics
Population Breakdown
Human - %
Orc - %
Elf - %
Half-Orc - %
Half-Elf - %
Dwarf - %
Gnome - %
Dragonborn - %
Goliath - %
Tiefling - %
Other - %
central
- South
- North
East
Orc - %
Elf - %
Half-Orc - %
Half-Elf - %
Dwarf - %
Gnome - %
Dragonborn - %
Goliath - %
Tiefling - %
Other - %
Districts
- Western part of the city- South
- North
Government
Laws Taxation Organization
Defences
Yewgrove is one of the least protected cities in terms of walls and barriers. However, with an armada of airships at its disposal and extremely talented and skilled crafters, tinkerers, and magic users, they are not defenseless.
Industry & Trade
Importing and exporting happens daily, the majority of it being agricultural and airship related.
He wears an eyepatch over his left eye. Fizzwidget used to own a stake in airship building. He quit/got out of the business after an accident blinded his left eye. A jolly old gnome, his nickname is Fizz or to the kids he is known as Papa Fizz. He makes fizzpoppers and sparklers. He is a powerful (20 - 1 druid/druidcraft?) mage and as a child/young man, the Eon Tempus showed great interest in him and wanted him to be a student. He declined them multiple times. He is also a master alchemist and brews his own ale and has a poprocks sensation game with soda for kids--or non-alcoholic--most of Fizz's profits go to a local house for wayward kids.
A low class, rowdy tavern. Many flock here after the shops and smiths close. It became so popular they had to move and expand at the edge of the city. With their cheap prices and ale always on tap, you can always find a party or information here.
Additional Workers
Aysa - Female Orc - works for Dygon as both barmaid and bouncer when needed
Carl - Male Lizardfolk - says his real name is unpronounceable so it's "just Carl" - barkeep and bouncer for Dygon alongside Aysa.
A magic shop.
Mid-class inn and tavern.
Additional Workers
____
High class inn.
Additional Workers
_____
Employs about 225 stablehands that help take care of the horses throughout the city and any visiting caravans and passerby who leave their steeds in his care.
Fishmongers,
Shipbuilders,
Shiprepairers,
Dockhands,
Butchers,
Tailors,
Bakers,
Apothecaries,
Alchemists,
Lawmen,
Guards,
Messengers,
Agriculture,
Scribes,
Cartographers,
Scholars,
Craftsmen,
Entertainers,
Wizards,
Clerics,
Priests,
Brewers,
Vintners,
Basic Merchants,
Basic Laborers,
( misc workers)
Businesses
Morning Dew Tavern
Owned and operated by Dygon Fizzwidget - Male Gnome - older, unknown exact age - White hair, beady right black eye, left is blindHe wears an eyepatch over his left eye. Fizzwidget used to own a stake in airship building. He quit/got out of the business after an accident blinded his left eye. A jolly old gnome, his nickname is Fizz or to the kids he is known as Papa Fizz. He makes fizzpoppers and sparklers. He is a powerful (20 - 1 druid/druidcraft?) mage and as a child/young man, the Eon Tempus showed great interest in him and wanted him to be a student. He declined them multiple times. He is also a master alchemist and brews his own ale and has a poprocks sensation game with soda for kids--or non-alcoholic--most of Fizz's profits go to a local house for wayward kids.
A low class, rowdy tavern. Many flock here after the shops and smiths close. It became so popular they had to move and expand at the edge of the city. With their cheap prices and ale always on tap, you can always find a party or information here.
Additional Workers
Aysa - Female Orc - works for Dygon as both barmaid and bouncer when needed
Carl - Male Lizardfolk - says his real name is unpronounceable so it's "just Carl" - barkeep and bouncer for Dygon alongside Aysa.
Arcane Crystal Trinkets & Goods
Owned and operated by _ _ - _ _ - __ -A magic shop.
Polar Sky Inn & Tavern
Owned and operated by _ _ - _ _ - __ -Mid-class inn and tavern.
Additional Workers
____
Golden Orbit
Owned and operated by _ _ - _ _ - __ -High class inn.
Additional Workers
_____
Feylight Stables
Owned by the city, operated by Henson Gible - Male Human - roughly 35-40Employs about 225 stablehands that help take care of the horses throughout the city and any visiting caravans and passerby who leave their steeds in his care.
Misc Professions
Fishermen,Fishmongers,
Shipbuilders,
Shiprepairers,
Dockhands,
Butchers,
Tailors,
Bakers,
Apothecaries,
Alchemists,
Lawmen,
Guards,
Messengers,
Agriculture,
Scribes,
Cartographers,
Scholars,
Craftsmen,
Entertainers,
Wizards,
Clerics,
Priests,
Brewers,
Vintners,
Basic Merchants,
Basic Laborers,
( misc workers)
Infrastructure
Era of the Deities
Era of the Chosen
Guilds and Factions
Yewgrove Tinkerer Society
They have been the ones who have lead the city since the beginning. Their government is completely ran by the different groups that make up the city.Architecture
Pliable woods that hold moisture without warping and stone.
Geography
Located on a flat swampland with the ocean nearby to the east.
Alternative Name(s)
Tinker Town
Type
City
Population
<30000
Inhabitant Demonym
Grovian
Location under
Inhabitants
?????????
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