The Madness


The Madness is a mental affliction that plagues all Skeletons on Kenshi. As the years of immortality tick by Skeletons succumb to a gradual lose of sanity, beginning with memory and progressing either to suicide or violent outburst. The solution is to have the mind wiped clean in a sort of hard re-boot known as "The Wipe". This affliction comes to fruition approximately every 100 years but it affects every Skeleton differently, some say Cat-Lon has never had his mind wiped.

Core Mechanic


Unique to Skeletons, Madness Points are a representation of the mental stability of a Skeleton. A Skeleton's Max MP is determined by Empathy x2. When Madness Points exceed Empathy roll on the Minor Symptom table. This symptom is permanent, only beginning to self-repair after MP is reduced below Empathy.

When Madness Points exceed Max MP roll on the Critical Symptom table. This Symptom is permanent until a Critical Repair can be made, reducing Madness Points does not remove Critical Symptoms.

MP can be gained in numerous ways. When faced with extreme illogic, unjust death or direct contact with a Mad Skeleton, roll Empathy. One MP is gained per failure, extra successes have no effect.
Resting reduces MP by 1.






Tinkering
Generic article | Nov 19, 2025


Minor Symptoms


Critical Symptoms


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