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Goliath Werebear

Goliath Werebear

  Goliath legends speak of a creature that prowls the far reaches of The Chillwind Depths, known as Oyaminartok the winter walker. She can take the form of either a White Bear or a hulking, bipedal shape obscured by wind and blowing snow. Elders invoke her name to keep young goliaths from wandering too far from home before they are ready. Adult goliaths sometimes encounter this legendary individual in their travels to the far-flung corners of the depths. If they flee like cowards, Oyaminartok laughs and lets them go to wander in obscurity. If they challenge Oyaminartok to a fight, the Winter Walker smiles and tests their mettle. Those who impress her with their fighting skills are bitten and become goliath werebears themselves-goliaths who carry Oyaminartok's curse of lycanthropy. Contrary to myth, Oyaminartok is not a monster but a force of good in the region, and she passes her curse only to goliaths whose hearts are pure.   Oyaminartok and others of her kind try to help creatures they come across, for the weather and the geography of The Chillwind Depths can be brutal. They know the safest routes across the tundra, and they can help guide travelers towards the villages of The Chillwind Dale. These white werebears attack evil in the wilderness, but they steer clear of camps and settlements. Fire is Oyaminartok's bane, and thus she and her kind are wary around hearths and open flames.

Basic Information

Anatomy

Humanoid (shapechanger), Goliath Werebear:

Additional Information

Perception and Sensory Capabilities

Passive Perception 18

Civilization and Culture

Major Language Groups and Dialects

Genetic Ancestor(s)
Origin/Ancestry
Humanoid (Goliath)
Geographic Distribution

Goliath Werebear CR: 8 (3,900XP)

Medium humanoid (goliath, shapechanger), neutral good
Armor Class: 10 in Humanoid form, 12 (Natural Armour) in bear or Hybrid form.
Hit Points: 161 (19D8+76)
Speed: 30 ft

STR

20 +5

DEX

10 +0

CON

18 +4

INT

10 +0

WIS

15 +2

CHA

10 +0

Skills: Athletics +8, Perception +8, and Survival +5.
Damage Vulnerabilities: Fire.
Damage Resistances: Cold.
Damage Immunities: Bludgeoning, Piercing, and Slashing from Non-Magical Attacks not made with Silvered Weapons.
Senses: Passive Perception 18.
Languages: Amorian (Northern Common), or Kelldorian (Common), and Giantish (Cannot speak in bear form).
Challenge Rating: 8 (3,900XP)

Keen Smell

The werebear has Advantage on Wisdom (Perception) Checks that rely on Smell.    

Mountain Born

The goliath is acclimated to high altitude, including elevations above 20,000 feet.    

Powerful Build

The goliath counts as one size larger when determining its carrying capacity and the weight it can push, drag, or lift.    

Shapechanger

The werebear can use its Action to Polymorph into a Large bear-humanoid hybrid or into a Large White bear, or back into its goliath form. Its statistics, other than its size and AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.   Speed 40ft, and Swim 30ft in Bear or Hybrid form.  

Actions

Multiattack

The werebear makes Two Melee Attacks.    

Bite (Bear or Hybrid Form Only)

Melee Weapon Attack: +8 To Hit, Reach 5ft, One Creature. Hit: 16 (2D10+5) Piercing Damage. If the target is a humanoid, it must Succeed on a DC 15 Constitution Saving Throw or be Cursed with werebear Lycanthropy. See Lycanthropes.    

Claw (Bear or Hybrid Form Only)

Melee Weapon Attack: +8 To Hit, Reach 5ft, One Target. Hit: 14 (2D8+5) Slashing Damage.      

Greataxe (Humanoid or Hybrid Form Only)

Melee Weapon Attack: +8 To Hit, Reach 5ft, One Target. Hit: 11 (1D12+5) Slashing Damage.        

Reactions

Stone's Endurance (Recharges after a Short or Long Rest)

When the werebear takes Damage, it reduces the Damage taken by 10 (1D12+4).

Comments

Author's Notes

The Original Article from Icewind Dale Rime of The Frost Maiden (WoTc)


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