Hellreaver
An immense greatsword crafted of strange silvery metal, with a central length of black metal bracing the blade. The crossguard is forged to resemble a pair of wings, with a glowing red gem centered on the block. The Pommel is carved into the shape of a skull, while the grip is covered in tightly intertwined strips of red leather. From the middle of the crossguard two silver pipes reach about one-quarter-way up the length of the blade, each terminating in a small sphere.
The sword was once encased in a blue shimmering light which emitted a faint humm, however since passing from Hornbrak's possession it has become inert.
This sword came into the possession of the Frost Lodge sect of the Witch Hunters through unknown means and has been used by their Great Elders only in times of need.
Type: Sword
Attack: Strength + Melee
Defense: Block-1, Evade+1, Parry-1
Damage: 1d12 slashing [1d12 + Strength slashing]
Grip: Two-Handed
AP Cost: 1 [2]
Range: Melee 5
Encumbrance: 3
Prerequisites: Blade Proficiency III, Strength 14
Progress Level: 2
Tags: None
Cost: 75 C
Effect:
This weapon can be activated for 1 AP if you know the activation conditions, when activated all attacks deal an additional 2d8 energy damage prior to all other damage. Additionally, after rolling the energy damage, reduce the target's physical Resistances by the amount rolled.
The sword was once encased in a blue shimmering light which emitted a faint humm, however since passing from Hornbrak's possession it has become inert.
This sword came into the possession of the Frost Lodge sect of the Witch Hunters through unknown means and has been used by their Great Elders only in times of need.
Type: Sword
Attack: Strength + Melee
Defense: Block-1, Evade+1, Parry-1
Damage: 1d12 slashing [1d12 + Strength slashing]
Grip: Two-Handed
AP Cost: 1 [2]
Range: Melee 5
Encumbrance: 3
Prerequisites: Blade Proficiency III, Strength 14
Progress Level: 2
Tags: None
Cost: 75 C
Effect:
This weapon can be activated for 1 AP if you know the activation conditions, when activated all attacks deal an additional 2d8 energy damage prior to all other damage. Additionally, after rolling the energy damage, reduce the target's physical Resistances by the amount rolled.
Item type
Weapon, Melee
Current Holder
Rarity
One of a kind.
Weight
5kg
Raw materials & Components
The blade is comprised of a strange silvery metal. It appears to be incredibly durable, requiring very little maintenance to remain sharp.
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