Satyr
Born of wild revelry, satyrs charm and confound with their playful spirits and lively leaps.
Core Traits Overview
Creature Type | Size | Speed |
---|---|---|
Fey | Medium | 30 feet |
Satyr Traits
- Ram: You can make unarmed strikes with your head and horns. On hit, the strike deals 1d6 + your Strength modifier bludgeoning damage instead of normal unarmed strike damage.
- Magic Resistance: You have advantage on saving throws against spells.
- Mirthful Leaps: When you make a long or high jump, roll a d8 and add the result to the distance you cover, even on a standing jump. This extra distance costs movement as normal.
- Reveler: You have proficiency in the Performance and Persuasion skills, and proficiency with one musical instrument of your choice.
Languages
- You can speak, read, and write Common and two additional languages of your choice.